Clear Screen to cornflower blue.

This commit is contained in:
Anish Bhobe 2025-06-08 12:29:27 +02:00
parent 6dc3c9b702
commit 7dea2ff59a
2 changed files with 500 additions and 10 deletions

498
Blaze.cpp
View File

@ -1,9 +1,11 @@
// Blaze.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include <array>
#include <fmt/format.h>
#include <cassert>
#include <vector>
#include <volk.h>
#include <SDL3/SDL.h>
@ -15,6 +17,12 @@
constexpr uint32_t WIDTH = 1280;
constexpr uint32_t HEIGHT = 720;
constexpr uint32_t NUM_FRAMES = 3;
uint32_t Clamp(uint32_t const val, uint32_t const minVal, uint32_t const maxVal)
{
return std::min(maxVal, std::max(val, minVal));
}
int main()
{
@ -24,7 +32,7 @@ int main()
SDL_Window* window = SDL_CreateWindow("Blaze Test", WIDTH, HEIGHT, SDL_WINDOW_VULKAN);
VkApplicationInfo applicationInfo{
VkApplicationInfo constexpr applicationInfo = {
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = nullptr,
.pApplicationName = "Test",
@ -37,7 +45,7 @@ int main()
uint32_t instanceExtensionCount;
char const* const* instanceExtensions = SDL_Vulkan_GetInstanceExtensions(&instanceExtensionCount);
VkInstanceCreateInfo createInfo{
VkInstanceCreateInfo const instanceCreateInfo = {
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@ -49,12 +57,394 @@ int main()
};
VkInstance instance;
VK_CHECK(vkCreateInstance(&createInfo, nullptr, &instance));
VK_CHECK(vkCreateInstance(&instanceCreateInfo, nullptr, &instance));
volkLoadInstance(instance);
VkSurfaceKHR surface;
ASSERT(SDL_Vulkan_CreateSurface(window, instance, nullptr, &surface));
VkPhysicalDevice physicalDeviceInUse = nullptr;
VkDevice device = nullptr;
uint32_t directQueueFamilyIndex = 0;
VkQueue directQueue;
{
uint32_t physicalDeviceCount;
VK_CHECK(vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, nullptr));
SDL_Log("Found %u GPUs", physicalDeviceCount);
std::vector<VkPhysicalDevice> physicalDevices(physicalDeviceCount);
VK_CHECK(vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, physicalDevices.data()));
std::vector<VkQueueFamilyProperties> queueFamilyProperties;
for (VkPhysicalDevice const physicalDevice : physicalDevices)
{
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
SDL_Log("GPU: %s", properties.deviceName);
SDL_Log("- API Version %d.%d.%d",
VK_API_VERSION_MAJOR(properties.apiVersion),
VK_API_VERSION_MINOR(properties.apiVersion),
VK_API_VERSION_PATCH(properties.apiVersion));
constexpr static uint32_t API_PATCH_BITS = 0xFFF;
if ((properties.apiVersion & (~API_PATCH_BITS)) < VK_API_VERSION_1_3)
{
continue;
}
if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU)
{
continue;
}
uint32_t queueFamilyCount;
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamilyCount, nullptr);
queueFamilyProperties.resize(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamilyCount, queueFamilyProperties.data());
for (uint32_t queueFamilyIndex = 0; VkQueueFamilyProperties const qfp : queueFamilyProperties)
{
bool hasGraphicsSupport = false;
bool hasComputeSupport = false;
bool hasTransferSupport = false;
bool hasPresentSupport = false;
SDL_Log("- Queue [%d]", queueFamilyIndex);
if (qfp.queueFlags & VK_QUEUE_GRAPHICS_BIT)
{
hasGraphicsSupport = true;
SDL_Log("-- Graphic");
}
if (qfp.queueFlags & VK_QUEUE_COMPUTE_BIT)
{
hasComputeSupport = true;
SDL_Log("-- Compute");
}
if (qfp.queueFlags & VK_QUEUE_TRANSFER_BIT)
{
hasTransferSupport = true;
SDL_Log("-- Transfer");
}
VkBool32 isSurfaceSupported;
VK_CHECK(vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, &isSurfaceSupported));
if (isSurfaceSupported)
{
hasPresentSupport = true;
SDL_Log("-- Present");
}
if (hasGraphicsSupport and hasComputeSupport and hasTransferSupport and hasPresentSupport)
{
physicalDeviceInUse = physicalDevice;
directQueueFamilyIndex = queueFamilyIndex;
break;
}
++queueFamilyIndex;
}
}
ASSERT(physicalDeviceInUse);
float priority = 1.0f;
VkDeviceQueueCreateInfo queueCreateInfo = {
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.queueFamilyIndex = directQueueFamilyIndex,
.queueCount = 1,
.pQueuePriorities = &priority,
};
VkPhysicalDeviceVulkan13Features constexpr features13 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
.pNext = nullptr,
.synchronization2 = true,
.dynamicRendering = true,
};
VkPhysicalDeviceFeatures features = {
.depthClamp = true,
.samplerAnisotropy = true,
};
std::array enabledDeviceExtensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME
};
VkDeviceCreateInfo const deviceCreateInfo = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.pNext = &features13,
.flags = 0,
.queueCreateInfoCount = 1,
.pQueueCreateInfos = &queueCreateInfo,
.enabledLayerCount = 0,
.ppEnabledLayerNames = nullptr,
.enabledExtensionCount = enabledDeviceExtensions.size(),
.ppEnabledExtensionNames = enabledDeviceExtensions.data(),
.pEnabledFeatures = &features,
};
VK_CHECK(vkCreateDevice(physicalDeviceInUse, &deviceCreateInfo, nullptr, &device));
vkGetDeviceQueue(device, directQueueFamilyIndex, 0, &directQueue);
}
VkExtent2D swapchainExtent = { WIDTH, HEIGHT };
VkSwapchainKHR swapchain;
std::vector<VkImage> swapchainImages;
std::vector<VkImageView> swapchainViews;
{
VkSurfaceCapabilitiesKHR capabilities;
VK_CHECK(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDeviceInUse, surface, &capabilities));
// Image Count Calculation
uint32_t swapchainImageCount = NUM_FRAMES;
if (capabilities.maxImageCount > 0)
{
swapchainImageCount = std::min(swapchainImageCount, capabilities.maxImageCount);
}
swapchainImageCount = std::max(swapchainImageCount, capabilities.minImageCount);
// Image Size calculation
{
auto [minWidth, minHeight] = capabilities.minImageExtent;
auto [maxWidth, maxHeight] = capabilities.maxImageExtent;
swapchainExtent.width = Clamp(swapchainExtent.width, minWidth, maxWidth);
swapchainExtent.height = Clamp(swapchainExtent.height, minHeight, maxHeight);
}
uint32_t surfaceFormatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDeviceInUse, surface, &surfaceFormatCount, nullptr);
std::vector<VkSurfaceFormatKHR> surfaceFormats(surfaceFormatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDeviceInUse, surface, &surfaceFormatCount, surfaceFormats.data());
VkSurfaceFormatKHR format;
format.format = VK_FORMAT_UNDEFINED;
for (auto& surfaceFormat : surfaceFormats)
{
if (surfaceFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
SDL_Log("Color Space SRGB Found %d", surfaceFormat.format);
if (surfaceFormat.format == VK_FORMAT_R8G8B8A8_SRGB) {
format = surfaceFormat;
break;
}
if (surfaceFormat.format == VK_FORMAT_B8G8R8A8_SRGB) {
format = surfaceFormat;
break;
}
if (surfaceFormat.format == VK_FORMAT_R8G8B8A8_UNORM) {
format = surfaceFormat;
}
}
}
ASSERT(format.format != VK_FORMAT_UNDEFINED);
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDeviceInUse, surface, &presentModeCount, nullptr);
std::vector<VkPresentModeKHR> presentModes(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDeviceInUse, surface, &presentModeCount, presentModes.data());
VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR;
for (VkPresentModeKHR presentModeIter : presentModes)
{
if (presentModeIter == VK_PRESENT_MODE_FIFO_RELAXED_KHR)
{
presentMode = presentModeIter;
break;
}
if (presentModeIter == VK_PRESENT_MODE_MAILBOX_KHR)
{
presentMode = presentModeIter;
}
}
VkSwapchainCreateInfoKHR const swapchainCreateInfo = {
.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
.pNext = nullptr,
.flags = 0,
.surface = surface,
.minImageCount = swapchainImageCount,
.imageFormat = format.format,
.imageColorSpace = format.colorSpace,
.imageExtent = swapchainExtent,
.imageArrayLayers = 1,
.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR,
.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
.presentMode = presentMode,
.clipped = false,
.oldSwapchain = nullptr,
};
VK_CHECK(vkCreateSwapchainKHR(device, &swapchainCreateInfo, nullptr, &swapchain));
swapchainImageCount = 0;
vkGetSwapchainImagesKHR(device, swapchain, &swapchainImageCount, nullptr);
swapchainImages.resize(swapchainImageCount);
vkGetSwapchainImagesKHR(device, swapchain, &swapchainImageCount, swapchainImages.data());
for (VkImage image : swapchainImages) {
VkImageViewCreateInfo const viewCreateInfo = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.image = image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = format.format,
.components = {
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY
},
.subresourceRange = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
}
};
VkImageView view;
VK_CHECK(vkCreateImageView(device, &viewCreateInfo, nullptr, &view));
swapchainViews.push_back(view);
}
}
// Create 1 command pool per frame.
std::array<VkCommandPool, NUM_FRAMES> commandPools;
{
VkCommandPoolCreateInfo const commandPoolCreateInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT,
.queueFamilyIndex = directQueueFamilyIndex,
};
for (auto& commandPool : commandPools) {
VK_CHECK(vkCreateCommandPool(device, &commandPoolCreateInfo, nullptr, &commandPool));
}
}
std::array<VkCommandBuffer, NUM_FRAMES> commandBuffers;
{
uint32_t index = 0;
for (auto& commandPool : commandPools) {
VkCommandBufferAllocateInfo const commandBufferAllocateInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.pNext = nullptr,
.commandPool = commandPool,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = 1,
};
VK_CHECK(vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffers[index]));
++index;
}
}
std::array<VkSemaphore, NUM_FRAMES> imageAcquiredSemaphores;
std::array<VkSemaphore, NUM_FRAMES> renderFinishedSemaphores;
std::array<VkFence, NUM_FRAMES> frameInUseFences;
{
VkSemaphoreCreateInfo constexpr semaphoreCreateInfo = {
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
.pNext = nullptr,
.flags = 0
};
for (auto& semaphore : imageAcquiredSemaphores) {
VK_CHECK(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &semaphore));
}
for (auto& semaphore : renderFinishedSemaphores) {
VK_CHECK(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &semaphore));
}
VkFenceCreateInfo constexpr fenceCreateInfo = {
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
.pNext = nullptr,
.flags = VK_FENCE_CREATE_SIGNALED_BIT,
};
for (auto& fence : frameInUseFences) {
VK_CHECK(vkCreateFence(device, &fenceCreateInfo, nullptr, &fence));
}
}
VkImageMemoryBarrier2 acquireToRenderBarrier = {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2,
.pNext = nullptr,
.srcStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
.srcAccessMask = VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,
.dstStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
.dstAccessMask = VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,
.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.subresourceRange = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
}
};
VkDependencyInfo acquireToRenderDependency = {
.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
.pNext = nullptr,
.dependencyFlags = 0,
.memoryBarrierCount = 0,
.pMemoryBarriers = nullptr,
.bufferMemoryBarrierCount = 0,
.pBufferMemoryBarriers = nullptr,
.imageMemoryBarrierCount = 1,
.pImageMemoryBarriers = &acquireToRenderBarrier,
};
VkImageMemoryBarrier2 renderToPresentBarrier = {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2,
.pNext = nullptr,
.srcStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
.srcAccessMask = VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,
.dstStageMask = VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT,
.dstAccessMask = VK_ACCESS_2_NONE,
.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.subresourceRange = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
}
};
VkDependencyInfo renderToPresentDependency = {
.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
.pNext = nullptr,
.dependencyFlags = 0,
.memoryBarrierCount = 0,
.pMemoryBarriers = nullptr,
.bufferMemoryBarrierCount = 0,
.pBufferMemoryBarriers = nullptr,
.imageMemoryBarrierCount = 1,
.pImageMemoryBarriers = &renderToPresentBarrier,
};
uint32_t frameIndex = 0;
bool isRunning = true;
while (isRunning)
{
@ -72,7 +462,107 @@ int main()
break;
}
}
VkFence fence = frameInUseFences[frameIndex];
VK_CHECK(vkWaitForFences(device, 1, &fence, VK_TRUE, std::numeric_limits<uint32_t>::max()));
// All resources of frame 'frameIndex' are free.
VkSemaphore imageAcquiredSemaphore = imageAcquiredSemaphores[frameIndex];
uint32_t currentImageIndex;
VK_CHECK(vkAcquireNextImageKHR(device, swapchain, std::numeric_limits<uint32_t>::max(), imageAcquiredSemaphore, nullptr, &currentImageIndex));
vkResetFences(device, 1, &fence);
acquireToRenderBarrier.image = swapchainImages[currentImageIndex];
renderToPresentBarrier.image = swapchainImages[currentImageIndex];
VkCommandBuffer cmd = commandBuffers[frameIndex];
VkCommandBufferBeginInfo constexpr beginInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.pNext = nullptr,
.flags = 0,
.pInheritanceInfo = nullptr,
};
VK_CHECK(vkBeginCommandBuffer(cmd, &beginInfo));
{
VkRenderingAttachmentInfo const attachmentInfo = {
.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO,
.pNext = nullptr,
.imageView = swapchainViews[currentImageIndex],
.imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
.resolveMode = VK_RESOLVE_MODE_NONE,
.resolveImageView = nullptr,
.resolveImageLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
.clearValue = {.color = {{100.0f / 255.0f, 149.0f / 255.0f, 237.0f / 255.0f}}},
};
VkRenderingInfo renderingInfo = {
.sType = VK_STRUCTURE_TYPE_RENDERING_INFO,
.pNext = nullptr,
.flags = 0,
.renderArea = {.offset = {0,0}, .extent = swapchainExtent},
.layerCount = 1,
.viewMask = 0,
.colorAttachmentCount = 1,
.pColorAttachments = &attachmentInfo,
.pDepthAttachment = nullptr,
.pStencilAttachment = nullptr,
};
vkCmdPipelineBarrier2(cmd, &acquireToRenderDependency);
vkCmdBeginRendering(cmd, &renderingInfo);
// Render Something?
vkCmdEndRendering(cmd);
vkCmdPipelineBarrier2(cmd, &renderToPresentDependency);
}
VK_CHECK(vkEndCommandBuffer(cmd));
VkSemaphore renderingFinishedSemaphore = renderFinishedSemaphores[frameIndex];
VkPipelineStageFlags stageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkSubmitInfo const submitInfo = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pNext = nullptr,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &imageAcquiredSemaphore,
.pWaitDstStageMask = &stageMask,
.commandBufferCount = 1,
.pCommandBuffers = &cmd,
.signalSemaphoreCount = 1,
.pSignalSemaphores = &renderingFinishedSemaphore,
};
VK_CHECK(vkQueueSubmit(directQueue, 1, &submitInfo, fence));
VkPresentInfoKHR const presentInfo = {
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.pNext = nullptr,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &renderingFinishedSemaphore,
.swapchainCount = 1,
.pSwapchains = &swapchain,
.pImageIndices = &currentImageIndex,
.pResults = nullptr,
};
VK_CHECK(vkQueuePresentKHR(directQueue, &presentInfo));
frameIndex = (frameIndex + 1) % NUM_FRAMES;
}
for (VkImageView view : swapchainViews) {
vkDestroyImageView(device, view, nullptr);
}
vkDestroySwapchainKHR(device, swapchain, nullptr);
vkDestroyDevice(device, nullptr);
SDL_Vulkan_DestroySurface(instance, surface, nullptr);
@ -80,8 +570,6 @@ int main()
volkFinalize();
//Blaze blaze;
SDL_DestroyWindow(window);
SDL_Quit();

10
PLAN.md
View File

@ -6,13 +6,15 @@
- [X] compile flags etc.
- [X] SDL3
- [X] volk
- [ ] Create a Triangle
- [X] Clear Screen
- [X] Create Window
- [X] Load instance
- [X] Create surface
- [ ] Choose physical device
- [ ] Create logical device
- [ ] Create swapchain
- [X] Choose physical device
- [X] Create logical device
- [X] Create swapchain
- [X] Clear Render Attachments
- [ ] Create a Triangle
- [ ] Create pipeline
- [ ] Draw
- [ ] Create a Box