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No commits in common. "0799a11fefc53f771fdc3566c5363d71bec30fba" and "6dc3c9b7029fc54e04f2c56ae403957f9f3c81dd" have entirely different histories.
0799a11fef
...
6dc3c9b702
762
Blaze.cpp
762
Blaze.cpp
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@ -1,16 +1,12 @@
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// Blaze.cpp : This file contains the 'main' function. Program execution begins and ends there.
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//
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#include <array>
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#include <fmt/format.h>
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#include <cassert>
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#include <span>
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#include <vector>
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#include <volk.h>
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_filesystem.h>
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#include <SDL3/SDL_vulkan.h>
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#define ASSERT(COND) assert((COND))
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@ -19,12 +15,6 @@
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constexpr uint32_t WIDTH = 1280;
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constexpr uint32_t HEIGHT = 720;
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constexpr uint32_t NUM_FRAMES = 3;
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uint32_t Clamp(uint32_t const val, uint32_t const minVal, uint32_t const maxVal)
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{
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return std::min(maxVal, std::max(val, minVal));
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}
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int main()
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{
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@ -34,7 +24,7 @@ int main()
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SDL_Window* window = SDL_CreateWindow("Blaze Test", WIDTH, HEIGHT, SDL_WINDOW_VULKAN);
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VkApplicationInfo constexpr applicationInfo = {
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VkApplicationInfo applicationInfo{
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.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
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.pNext = nullptr,
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.pApplicationName = "Test",
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@ -47,7 +37,7 @@ int main()
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uint32_t instanceExtensionCount;
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char const* const* instanceExtensions = SDL_Vulkan_GetInstanceExtensions(&instanceExtensionCount);
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VkInstanceCreateInfo const instanceCreateInfo = {
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VkInstanceCreateInfo createInfo{
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.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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@ -59,611 +49,19 @@ int main()
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};
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VkInstance instance;
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VK_CHECK(vkCreateInstance(&instanceCreateInfo, nullptr, &instance));
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VK_CHECK(vkCreateInstance(&createInfo, nullptr, &instance));
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volkLoadInstance(instance);
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VkSurfaceKHR surface;
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ASSERT(SDL_Vulkan_CreateSurface(window, instance, nullptr, &surface));
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VkPhysicalDevice physicalDeviceInUse = nullptr;
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VkDevice device = nullptr;
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uint32_t directQueueFamilyIndex = 0;
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VkQueue directQueue;
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{
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uint32_t physicalDeviceCount;
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VK_CHECK(vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, nullptr));
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SDL_Log("Found %u GPUs", physicalDeviceCount);
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std::vector<VkPhysicalDevice> physicalDevices(physicalDeviceCount);
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VK_CHECK(vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, physicalDevices.data()));
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std::vector<VkQueueFamilyProperties> queueFamilyProperties;
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for (VkPhysicalDevice const physicalDevice : physicalDevices)
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{
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(physicalDevice, &properties);
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SDL_Log("GPU: %s", properties.deviceName);
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SDL_Log("- API Version %d.%d.%d",
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VK_API_VERSION_MAJOR(properties.apiVersion),
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VK_API_VERSION_MINOR(properties.apiVersion),
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VK_API_VERSION_PATCH(properties.apiVersion));
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constexpr static uint32_t API_PATCH_BITS = 0xFFF;
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if ((properties.apiVersion & (~API_PATCH_BITS)) < VK_API_VERSION_1_3)
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{
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continue;
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}
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if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU)
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{
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continue;
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}
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uint32_t queueFamilyCount;
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vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamilyCount, nullptr);
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queueFamilyProperties.resize(queueFamilyCount);
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vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamilyCount, queueFamilyProperties.data());
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for (uint32_t queueFamilyIndex = 0; VkQueueFamilyProperties const qfp : queueFamilyProperties)
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{
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bool hasGraphicsSupport = false;
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bool hasComputeSupport = false;
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bool hasTransferSupport = false;
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bool hasPresentSupport = false;
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SDL_Log("- Queue [%d]", queueFamilyIndex);
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if (qfp.queueFlags & VK_QUEUE_GRAPHICS_BIT)
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{
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hasGraphicsSupport = true;
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SDL_Log("-- Graphic");
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}
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if (qfp.queueFlags & VK_QUEUE_COMPUTE_BIT)
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{
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hasComputeSupport = true;
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SDL_Log("-- Compute");
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}
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if (qfp.queueFlags & VK_QUEUE_TRANSFER_BIT)
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{
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hasTransferSupport = true;
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SDL_Log("-- Transfer");
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}
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VkBool32 isSurfaceSupported;
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VK_CHECK(vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, &isSurfaceSupported));
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if (isSurfaceSupported)
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{
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hasPresentSupport = true;
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SDL_Log("-- Present");
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}
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if (hasGraphicsSupport and hasComputeSupport and hasTransferSupport and hasPresentSupport)
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{
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physicalDeviceInUse = physicalDevice;
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directQueueFamilyIndex = queueFamilyIndex;
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break;
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}
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++queueFamilyIndex;
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}
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}
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ASSERT(physicalDeviceInUse);
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float priority = 1.0f;
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VkDeviceQueueCreateInfo queueCreateInfo = {
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.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.queueFamilyIndex = directQueueFamilyIndex,
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.queueCount = 1,
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.pQueuePriorities = &priority,
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};
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VkPhysicalDeviceVulkan13Features constexpr features13 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
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.pNext = nullptr,
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.synchronization2 = true,
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.dynamicRendering = true,
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};
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VkPhysicalDeviceFeatures features = {
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.depthClamp = true,
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.samplerAnisotropy = true,
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};
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std::array enabledDeviceExtensions = {
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VK_KHR_SWAPCHAIN_EXTENSION_NAME
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};
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VkDeviceCreateInfo const deviceCreateInfo = {
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.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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.pNext = &features13,
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.flags = 0,
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.queueCreateInfoCount = 1,
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.pQueueCreateInfos = &queueCreateInfo,
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.enabledLayerCount = 0,
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.ppEnabledLayerNames = nullptr,
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.enabledExtensionCount = enabledDeviceExtensions.size(),
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.ppEnabledExtensionNames = enabledDeviceExtensions.data(),
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.pEnabledFeatures = &features,
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};
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VK_CHECK(vkCreateDevice(physicalDeviceInUse, &deviceCreateInfo, nullptr, &device));
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vkGetDeviceQueue(device, directQueueFamilyIndex, 0, &directQueue);
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}
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VkFormat swapchainFormat;
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VkExtent2D swapchainExtent = { WIDTH, HEIGHT };
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VkSwapchainKHR swapchain;
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std::vector<VkImage> swapchainImages;
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std::vector<VkImageView> swapchainViews;
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{
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VkSurfaceCapabilitiesKHR capabilities;
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VK_CHECK(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDeviceInUse, surface, &capabilities));
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// Image Count Calculation
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uint32_t swapchainImageCount = NUM_FRAMES;
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if (capabilities.maxImageCount > 0)
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{
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swapchainImageCount = std::min(swapchainImageCount, capabilities.maxImageCount);
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}
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swapchainImageCount = std::max(swapchainImageCount, capabilities.minImageCount);
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// Image Size calculation
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{
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auto [minWidth, minHeight] = capabilities.minImageExtent;
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auto [maxWidth, maxHeight] = capabilities.maxImageExtent;
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swapchainExtent.width = Clamp(swapchainExtent.width, minWidth, maxWidth);
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swapchainExtent.height = Clamp(swapchainExtent.height, minHeight, maxHeight);
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}
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uint32_t surfaceFormatCount;
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vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDeviceInUse, surface, &surfaceFormatCount, nullptr);
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std::vector<VkSurfaceFormatKHR> surfaceFormats(surfaceFormatCount);
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vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDeviceInUse, surface, &surfaceFormatCount, surfaceFormats.data());
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VkSurfaceFormatKHR format;
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format.format = VK_FORMAT_UNDEFINED;
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for (auto& surfaceFormat : surfaceFormats)
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{
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if (surfaceFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
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{
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SDL_Log("Color Space SRGB Found %d", surfaceFormat.format);
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if (surfaceFormat.format == VK_FORMAT_R8G8B8A8_SRGB) {
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format = surfaceFormat;
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break;
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}
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if (surfaceFormat.format == VK_FORMAT_B8G8R8A8_SRGB) {
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format = surfaceFormat;
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break;
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}
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if (surfaceFormat.format == VK_FORMAT_R8G8B8A8_UNORM) {
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format = surfaceFormat;
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}
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}
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}
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ASSERT(format.format != VK_FORMAT_UNDEFINED);
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swapchainFormat = format.format;
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uint32_t presentModeCount;
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vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDeviceInUse, surface, &presentModeCount, nullptr);
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std::vector<VkPresentModeKHR> presentModes(presentModeCount);
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vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDeviceInUse, surface, &presentModeCount, presentModes.data());
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VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR;
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for (VkPresentModeKHR presentModeIter : presentModes)
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{
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if (presentModeIter == VK_PRESENT_MODE_FIFO_RELAXED_KHR)
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{
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presentMode = presentModeIter;
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break;
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}
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if (presentModeIter == VK_PRESENT_MODE_MAILBOX_KHR)
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{
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presentMode = presentModeIter;
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}
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}
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VkSwapchainCreateInfoKHR const swapchainCreateInfo = {
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.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
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.pNext = nullptr,
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.flags = 0,
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.surface = surface,
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.minImageCount = swapchainImageCount,
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.imageFormat = format.format,
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.imageColorSpace = format.colorSpace,
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.imageExtent = swapchainExtent,
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.imageArrayLayers = 1,
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.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
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.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR,
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.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
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.presentMode = presentMode,
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.clipped = false,
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.oldSwapchain = nullptr,
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};
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VK_CHECK(vkCreateSwapchainKHR(device, &swapchainCreateInfo, nullptr, &swapchain));
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swapchainImageCount = 0;
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vkGetSwapchainImagesKHR(device, swapchain, &swapchainImageCount, nullptr);
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swapchainImages.resize(swapchainImageCount);
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vkGetSwapchainImagesKHR(device, swapchain, &swapchainImageCount, swapchainImages.data());
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for (VkImage image : swapchainImages) {
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VkImageViewCreateInfo const viewCreateInfo = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.pNext = nullptr,
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||||
.flags = 0,
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||||
.image = image,
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.viewType = VK_IMAGE_VIEW_TYPE_2D,
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.format = format.format,
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.components = {
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VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY
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},
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.subresourceRange = {
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||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1,
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}
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};
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|
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VkImageView view;
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VK_CHECK(vkCreateImageView(device, &viewCreateInfo, nullptr, &view));
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swapchainViews.push_back(view);
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}
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}
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|
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VkPipelineLayout pipelineLayout;
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VkPipeline trianglePipeline;
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{
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size_t dataSize;
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void* rawData = SDL_LoadFile("Triangle.spv", &dataSize);
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ASSERT(dataSize % 4 == 0);
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if (not rawData)
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{
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SDL_LogError(SDL_LOG_CATEGORY_SYSTEM, "%s", SDL_GetError());
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abort();
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||||
}
|
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|
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auto data = static_cast<uint32_t const*>(rawData);
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|
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VkShaderModuleCreateInfo const shaderModuleCreateInfo = {
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||||
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
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||||
.pNext = nullptr,
|
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.flags = 0,
|
||||
.codeSize = dataSize,
|
||||
.pCode = data,
|
||||
};
|
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|
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VkShaderModule shaderModule;
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VK_CHECK(vkCreateShaderModule(device, &shaderModuleCreateInfo, nullptr, &shaderModule));
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|
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VkPipelineLayoutCreateInfo constexpr pipelineLayoutCreateInfo = {
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||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
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.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.setLayoutCount = 0,
|
||||
.pSetLayouts = nullptr,
|
||||
.pushConstantRangeCount = 0,
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||||
.pPushConstantRanges = nullptr,
|
||||
};
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VK_CHECK(vkCreatePipelineLayout(device, &pipelineLayoutCreateInfo, nullptr, &pipelineLayout));
|
||||
|
||||
std::array stages = {
|
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VkPipelineShaderStageCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_VERTEX_BIT,
|
||||
.module = shaderModule,
|
||||
.pName = "VertexMain",
|
||||
.pSpecializationInfo = nullptr,
|
||||
},
|
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VkPipelineShaderStageCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||
.module = shaderModule,
|
||||
.pName = "FragmentMain",
|
||||
.pSpecializationInfo = nullptr,
|
||||
}
|
||||
};
|
||||
|
||||
VkPipelineVertexInputStateCreateInfo constexpr vertexInputState = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.vertexBindingDescriptionCount = 0,
|
||||
.pVertexBindingDescriptions = nullptr,
|
||||
.vertexAttributeDescriptionCount = 0,
|
||||
.pVertexAttributeDescriptions = nullptr,
|
||||
};
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo constexpr inputAssembly = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
|
||||
.primitiveRestartEnable = VK_FALSE,
|
||||
};
|
||||
|
||||
VkPipelineTessellationStateCreateInfo constexpr tessellationState = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.patchControlPoints = 0,
|
||||
};
|
||||
|
||||
VkPipelineViewportStateCreateInfo constexpr viewportState = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.viewportCount = 1,
|
||||
.pViewports = nullptr,
|
||||
.scissorCount = 1,
|
||||
.pScissors = nullptr,
|
||||
};
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo constexpr rasterizationState = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.depthClampEnable = VK_TRUE,
|
||||
.rasterizerDiscardEnable = VK_FALSE,
|
||||
.polygonMode = VK_POLYGON_MODE_FILL,
|
||||
.cullMode = VK_CULL_MODE_NONE,
|
||||
.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
|
||||
.depthBiasEnable = VK_FALSE,
|
||||
.depthBiasConstantFactor = 0.0f,
|
||||
.depthBiasClamp = 0.0f,
|
||||
.depthBiasSlopeFactor = 0.0f,
|
||||
.lineWidth = 1.0f,
|
||||
};
|
||||
|
||||
VkPipelineMultisampleStateCreateInfo constexpr multisampleState = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.sampleShadingEnable = VK_FALSE,
|
||||
.minSampleShading = 0.0f,
|
||||
.pSampleMask = nullptr,
|
||||
.alphaToCoverageEnable = VK_FALSE,
|
||||
.alphaToOneEnable = VK_FALSE,
|
||||
};
|
||||
|
||||
VkPipelineDepthStencilStateCreateInfo constexpr depthStencilState = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.depthTestEnable = VK_FALSE,
|
||||
.depthWriteEnable = VK_FALSE,
|
||||
.depthCompareOp = VK_COMPARE_OP_ALWAYS,
|
||||
.depthBoundsTestEnable = VK_FALSE,
|
||||
.stencilTestEnable = VK_FALSE,
|
||||
.front = {},
|
||||
.back = {},
|
||||
.minDepthBounds = 0.0f,
|
||||
.maxDepthBounds = 1.0f,
|
||||
};
|
||||
|
||||
VkPipelineColorBlendAttachmentState constexpr colorBlendAttachmentState = {
|
||||
.blendEnable = VK_FALSE,
|
||||
.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA,
|
||||
.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
|
||||
.colorBlendOp = VK_BLEND_OP_ADD,
|
||||
.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
|
||||
.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.alphaBlendOp = VK_BLEND_OP_ADD,
|
||||
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT
|
||||
| VK_COLOR_COMPONENT_G_BIT
|
||||
| VK_COLOR_COMPONENT_B_BIT
|
||||
| VK_COLOR_COMPONENT_A_BIT,
|
||||
};
|
||||
|
||||
VkPipelineColorBlendStateCreateInfo const colorBlendState = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.logicOpEnable = VK_FALSE,
|
||||
.logicOp = VK_LOGIC_OP_COPY,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = &colorBlendAttachmentState,
|
||||
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
|
||||
};
|
||||
|
||||
std::array constexpr dynamicStates = {
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR
|
||||
};
|
||||
|
||||
VkPipelineDynamicStateCreateInfo const dynamicStateCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size()),
|
||||
.pDynamicStates = dynamicStates.data()
|
||||
};
|
||||
|
||||
VkPipelineRenderingCreateInfoKHR const renderingCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR,
|
||||
.colorAttachmentCount = 1,
|
||||
.pColorAttachmentFormats = &swapchainFormat,
|
||||
};
|
||||
|
||||
VkGraphicsPipelineCreateInfo const graphicsPipelineCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = &renderingCreateInfo,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<uint32_t>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
.pVertexInputState = &vertexInputState,
|
||||
.pInputAssemblyState = &inputAssembly,
|
||||
.pTessellationState = &tessellationState,
|
||||
.pViewportState = &viewportState,
|
||||
.pRasterizationState = &rasterizationState,
|
||||
.pMultisampleState = &multisampleState,
|
||||
.pDepthStencilState = &depthStencilState,
|
||||
.pColorBlendState = &colorBlendState,
|
||||
.pDynamicState = &dynamicStateCreateInfo,
|
||||
.layout = pipelineLayout,
|
||||
.renderPass = nullptr,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = nullptr,
|
||||
.basePipelineIndex = 0,
|
||||
};
|
||||
|
||||
VK_CHECK(vkCreateGraphicsPipelines(device, nullptr, 1, &graphicsPipelineCreateInfo, nullptr, &trianglePipeline));
|
||||
|
||||
vkDestroyShaderModule(device, shaderModule, nullptr);
|
||||
|
||||
SDL_free(rawData);
|
||||
}
|
||||
|
||||
// Create 1 command pool per frame.
|
||||
std::array<VkCommandPool, NUM_FRAMES> commandPools;
|
||||
{
|
||||
VkCommandPoolCreateInfo const commandPoolCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT,
|
||||
.queueFamilyIndex = directQueueFamilyIndex,
|
||||
};
|
||||
for (auto& commandPool : commandPools) {
|
||||
VK_CHECK(vkCreateCommandPool(device, &commandPoolCreateInfo, nullptr, &commandPool));
|
||||
}
|
||||
}
|
||||
|
||||
std::array<VkCommandBuffer, NUM_FRAMES> commandBuffers;
|
||||
{
|
||||
uint32_t index = 0;
|
||||
for (auto& commandPool : commandPools) {
|
||||
VkCommandBufferAllocateInfo const commandBufferAllocateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.commandPool = commandPool,
|
||||
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
||||
.commandBufferCount = 1,
|
||||
};
|
||||
VK_CHECK(vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffers[index]));
|
||||
|
||||
++index;
|
||||
}
|
||||
}
|
||||
|
||||
std::array<VkSemaphore, NUM_FRAMES> imageAcquiredSemaphores;
|
||||
std::array<VkSemaphore, NUM_FRAMES> renderFinishedSemaphores;
|
||||
std::array<VkFence, NUM_FRAMES> frameInUseFences;
|
||||
{
|
||||
VkSemaphoreCreateInfo constexpr semaphoreCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0
|
||||
};
|
||||
for (auto& semaphore : imageAcquiredSemaphores) {
|
||||
VK_CHECK(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &semaphore));
|
||||
}
|
||||
for (auto& semaphore : renderFinishedSemaphores) {
|
||||
VK_CHECK(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &semaphore));
|
||||
}
|
||||
|
||||
VkFenceCreateInfo constexpr fenceCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_FENCE_CREATE_SIGNALED_BIT,
|
||||
};
|
||||
for (auto& fence : frameInUseFences) {
|
||||
VK_CHECK(vkCreateFence(device, &fenceCreateInfo, nullptr, &fence));
|
||||
}
|
||||
}
|
||||
|
||||
VkImageMemoryBarrier2 acquireToRenderBarrier = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2,
|
||||
.pNext = nullptr,
|
||||
.srcStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
.srcAccessMask = VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.dstStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
.dstAccessMask = VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.subresourceRange = {
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
}
|
||||
};
|
||||
VkDependencyInfo acquireToRenderDependency = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
|
||||
.pNext = nullptr,
|
||||
.dependencyFlags = 0,
|
||||
.memoryBarrierCount = 0,
|
||||
.pMemoryBarriers = nullptr,
|
||||
.bufferMemoryBarrierCount = 0,
|
||||
.pBufferMemoryBarriers = nullptr,
|
||||
.imageMemoryBarrierCount = 1,
|
||||
.pImageMemoryBarriers = &acquireToRenderBarrier,
|
||||
};
|
||||
|
||||
VkImageMemoryBarrier2 renderToPresentBarrier = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2,
|
||||
.pNext = nullptr,
|
||||
.srcStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
.srcAccessMask = VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.dstStageMask = VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_2_NONE,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.subresourceRange = {
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
}
|
||||
};
|
||||
VkDependencyInfo renderToPresentDependency = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
|
||||
.pNext = nullptr,
|
||||
.dependencyFlags = 0,
|
||||
.memoryBarrierCount = 0,
|
||||
.pMemoryBarriers = nullptr,
|
||||
.bufferMemoryBarrierCount = 0,
|
||||
.pBufferMemoryBarriers = nullptr,
|
||||
.imageMemoryBarrierCount = 1,
|
||||
.pImageMemoryBarriers = &renderToPresentBarrier,
|
||||
};
|
||||
|
||||
uint32_t frameIndex = 0;
|
||||
bool isRunning = true;
|
||||
while (isRunning)
|
||||
{
|
||||
SDL_PumpEvents();
|
||||
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event))
|
||||
while(SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
|
|
@ -674,157 +72,7 @@ int main()
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
VkFence fence = frameInUseFences[frameIndex];
|
||||
|
||||
VK_CHECK(vkWaitForFences(device, 1, &fence, VK_TRUE, std::numeric_limits<uint32_t>::max()));
|
||||
// All resources of frame 'frameIndex' are free.
|
||||
|
||||
VkSemaphore imageAcquiredSemaphore = imageAcquiredSemaphores[frameIndex];
|
||||
|
||||
uint32_t currentImageIndex;
|
||||
VK_CHECK(vkAcquireNextImageKHR(device, swapchain, std::numeric_limits<uint32_t>::max(), imageAcquiredSemaphore, nullptr, ¤tImageIndex));
|
||||
|
||||
VK_CHECK(vkResetFences(device, 1, &fence));
|
||||
VK_CHECK(vkResetCommandPool(device, commandPools[frameIndex], 0));
|
||||
|
||||
acquireToRenderBarrier.image = swapchainImages[currentImageIndex];
|
||||
renderToPresentBarrier.image = swapchainImages[currentImageIndex];
|
||||
|
||||
VkCommandBuffer cmd = commandBuffers[frameIndex];
|
||||
|
||||
VkCommandBufferBeginInfo constexpr beginInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.pInheritanceInfo = nullptr,
|
||||
};
|
||||
|
||||
VkClearColorValue constexpr static BLACK_CLEAR = {
|
||||
.float32 = { 0.0f, 0.0f, 0.0f, 1.0f },
|
||||
};
|
||||
|
||||
VK_CHECK(vkBeginCommandBuffer(cmd, &beginInfo));
|
||||
{
|
||||
VkRenderingAttachmentInfo const attachmentInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO,
|
||||
.pNext = nullptr,
|
||||
.imageView = swapchainViews[currentImageIndex],
|
||||
.imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
||||
.resolveMode = VK_RESOLVE_MODE_NONE,
|
||||
.resolveImageView = nullptr,
|
||||
.resolveImageLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
|
||||
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
|
||||
.clearValue = {.color = BLACK_CLEAR},
|
||||
};
|
||||
|
||||
VkRenderingInfo renderingInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_RENDERING_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.renderArea = {.offset = {0,0}, .extent = swapchainExtent},
|
||||
.layerCount = 1,
|
||||
.viewMask = 0,
|
||||
.colorAttachmentCount = 1,
|
||||
.pColorAttachments = &attachmentInfo,
|
||||
.pDepthAttachment = nullptr,
|
||||
.pStencilAttachment = nullptr,
|
||||
};
|
||||
|
||||
vkCmdPipelineBarrier2(cmd, &acquireToRenderDependency);
|
||||
vkCmdBeginRendering(cmd, &renderingInfo);
|
||||
{
|
||||
VkViewport viewport = {
|
||||
.x = 0,
|
||||
.y = static_cast<float>(swapchainExtent.height),
|
||||
.width = static_cast<float>(swapchainExtent.width),
|
||||
.height = -static_cast<float>(swapchainExtent.height),
|
||||
.minDepth = 0.0f,
|
||||
.maxDepth = 1.0f,
|
||||
};
|
||||
vkCmdSetViewport(cmd, 0, 1, &viewport);
|
||||
VkRect2D scissor = {
|
||||
.offset = {0, 0},
|
||||
.extent = swapchainExtent,
|
||||
};
|
||||
vkCmdSetScissor(cmd, 0, 1, &scissor);
|
||||
|
||||
// Render Something?
|
||||
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, trianglePipeline);
|
||||
vkCmdDraw(cmd, 3, 1, 0, 0);
|
||||
|
||||
}
|
||||
vkCmdEndRendering(cmd);
|
||||
vkCmdPipelineBarrier2(cmd, &renderToPresentDependency);
|
||||
}
|
||||
VK_CHECK(vkEndCommandBuffer(cmd));
|
||||
|
||||
VkSemaphore renderingFinishedSemaphore = renderFinishedSemaphores[frameIndex];
|
||||
|
||||
VkPipelineStageFlags stageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
VkSubmitInfo const submitInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.pNext = nullptr,
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = &imageAcquiredSemaphore,
|
||||
.pWaitDstStageMask = &stageMask,
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = &cmd,
|
||||
.signalSemaphoreCount = 1,
|
||||
.pSignalSemaphores = &renderingFinishedSemaphore,
|
||||
};
|
||||
VK_CHECK(vkQueueSubmit(directQueue, 1, &submitInfo, fence));
|
||||
|
||||
VkPresentInfoKHR const presentInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
|
||||
.pNext = nullptr,
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = &renderingFinishedSemaphore,
|
||||
.swapchainCount = 1,
|
||||
.pSwapchains = &swapchain,
|
||||
.pImageIndices = ¤tImageIndex,
|
||||
.pResults = nullptr,
|
||||
};
|
||||
|
||||
VK_CHECK(vkQueuePresentKHR(directQueue, &presentInfo));
|
||||
|
||||
frameIndex = (frameIndex + 1) % NUM_FRAMES;
|
||||
}
|
||||
|
||||
VK_CHECK(vkDeviceWaitIdle(device));
|
||||
|
||||
for (VkFence fence : frameInUseFences)
|
||||
{
|
||||
vkDestroyFence(device, fence, nullptr);
|
||||
}
|
||||
|
||||
for (VkSemaphore semaphore : imageAcquiredSemaphores)
|
||||
{
|
||||
vkDestroySemaphore(device, semaphore, nullptr);
|
||||
}
|
||||
|
||||
for (VkSemaphore semaphore : renderFinishedSemaphores)
|
||||
{
|
||||
vkDestroySemaphore(device, semaphore, nullptr);
|
||||
}
|
||||
|
||||
for (VkCommandPool commandPool : commandPools)
|
||||
{
|
||||
vkDestroyCommandPool(device, commandPool, nullptr);
|
||||
}
|
||||
|
||||
for (VkImageView view : swapchainViews)
|
||||
{
|
||||
vkDestroyImageView(device, view, nullptr);
|
||||
}
|
||||
|
||||
vkDestroyPipeline(device, trianglePipeline, nullptr);
|
||||
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
|
||||
|
||||
vkDestroySwapchainKHR(device, swapchain, nullptr);
|
||||
|
||||
vkDestroyDevice(device, nullptr);
|
||||
|
||||
SDL_Vulkan_DestroySurface(instance, surface, nullptr);
|
||||
|
||||
|
|
@ -832,6 +80,8 @@ int main()
|
|||
|
||||
volkFinalize();
|
||||
|
||||
//Blaze blaze;
|
||||
|
||||
SDL_DestroyWindow(window);
|
||||
|
||||
SDL_Quit();
|
||||
|
|
|
|||
|
|
@ -157,19 +157,6 @@
|
|||
</SubType>
|
||||
</None>
|
||||
<None Include="README.md" />
|
||||
<CustomBuild Include="Triangle.slang">
|
||||
<FileType>Document</FileType>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">slangc %(FullPath) -profile sm_6_6 -target spirv -o %(Filename).spv</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(Filename).spv</Outputs>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">slangc %(FullPath) -profile sm_6_6 -target spirv -o %(Filename).spv</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(Filename).spv</Outputs>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<TreatOutputAsContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</TreatOutputAsContent>
|
||||
<TreatOutputAsContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</TreatOutputAsContent>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Compiling slang shader</Message>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Compiling slang shader</Message>
|
||||
</CustomBuild>
|
||||
<None Include="vcpkg-configuration.json" />
|
||||
<None Include="vcpkg.json" />
|
||||
</ItemGroup>
|
||||
|
|
|
|||
|
|
@ -13,9 +13,6 @@
|
|||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Shader Files">
|
||||
<UniqueIdentifier>{672b8ec5-258c-4a21-bbf7-66d3b1185fe9}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Blaze.cpp">
|
||||
|
|
@ -39,9 +36,4 @@
|
|||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="Triangle.slang">
|
||||
<Filter>Shader Files</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
14
PLAN.md
14
PLAN.md
|
|
@ -6,17 +6,15 @@
|
|||
- [X] compile flags etc.
|
||||
- [X] SDL3
|
||||
- [X] volk
|
||||
- [X] Clear Screen
|
||||
- [ ] Create a Triangle
|
||||
- [X] Create Window
|
||||
- [X] Load instance
|
||||
- [X] Create surface
|
||||
- [X] Choose physical device
|
||||
- [X] Create logical device
|
||||
- [X] Create swapchain
|
||||
- [X] Clear Render Attachments
|
||||
- [X] Create a Triangle
|
||||
- [X] Create pipeline
|
||||
- [X] Draw
|
||||
- [ ] Choose physical device
|
||||
- [ ] Create logical device
|
||||
- [ ] Create swapchain
|
||||
- [ ] Create pipeline
|
||||
- [ ] Draw
|
||||
- [ ] Create a Box
|
||||
- [ ] Create Vertex buffer
|
||||
- [ ] Load texture
|
||||
|
|
|
|||
|
|
@ -1,34 +0,0 @@
|
|||
|
||||
const static float4 vertexPos[] = {
|
||||
float4(0.0f, 0.5f, 0.5f, 1.0f),
|
||||
float4(-0.5f, -0.5f, 0.5f, 1.0f),
|
||||
float4(0.5f, -0.5f, 0.5f, 1.0f),
|
||||
};
|
||||
const static float4 vertexColors[] = {
|
||||
float4(1.0f, 0.0f, 0.0f, 1.0f),
|
||||
float4(0.0f, 1.0f, 0.0f, 1.0f),
|
||||
float4(0.0f, 0.0f, 1.0f, 1.0f),
|
||||
};
|
||||
|
||||
struct VertexOut {
|
||||
float4 outPosition : SV_Position;
|
||||
float4 vertexColor : CoarseColor;
|
||||
};
|
||||
|
||||
[shader("vertex")]
|
||||
VertexOut VertexMain(
|
||||
uint vertexId: SV_VertexID
|
||||
) {
|
||||
VertexOut output;
|
||||
output.outPosition = vertexPos[vertexId];
|
||||
output.vertexColor = vertexColors[vertexId];
|
||||
return output;
|
||||
}
|
||||
|
||||
[shader("fragment")]
|
||||
float4 FragmentMain(
|
||||
float4 interpolatedColors: CoarseColor,
|
||||
) : SV_Target0 {
|
||||
return float4(interpolatedColors.rgb, 1.0f);
|
||||
}
|
||||
|
||||
BIN
Triangle.spv
BIN
Triangle.spv
Binary file not shown.
|
|
@ -2,7 +2,6 @@
|
|||
"dependencies": [
|
||||
"fmt",
|
||||
"volk",
|
||||
"shader-slang",
|
||||
{
|
||||
"name": "sdl3",
|
||||
"features": [ "vulkan" ]
|
||||
|
|
|
|||
Loading…
Reference in New Issue