Window is now independent of vulkan.
This commit is contained in:
parent
a3dcf22fa5
commit
0462dc33f0
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@ -0,0 +1,5 @@
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:Boolean x:Key="/Default/Housekeeping/Bookmarks/NumberedBookmarks/=Bookmark5/@KeyIndexDefined">True</s:Boolean>
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<s:String x:Key="/Default/Housekeeping/Bookmarks/NumberedBookmarks/=Bookmark5/Coords/@EntryValue">(Doc Ln 10 Col 4)</s:String>
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<s:String x:Key="/Default/Housekeeping/Bookmarks/NumberedBookmarks/=Bookmark5/FileId/@EntryValue">DB94C55F-6B9A-4AAE-80D7-29FD8153E6B5/d:aster/f:window.h</s:String>
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<s:String x:Key="/Default/Housekeeping/Bookmarks/NumberedBookmarks/=Bookmark5/Owner/@EntryValue">NumberedBookmarkManager</s:String></wpf:ResourceDictionary>
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@ -22,7 +22,7 @@ set(HEADER_FILES
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swapchain.h
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pipeline.h
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queue_allocation.h
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buffer.h)
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buffer.h "surface.h" "size.h")
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set(SOURCE_FILES
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logger.cpp
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@ -35,7 +35,7 @@ set(SOURCE_FILES
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pipeline.cpp
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buffer.cpp
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image.cpp
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image.h)
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image.h "surface.cpp")
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add_library(aster_core STATIC ${SOURCE_FILES} ${HEADER_FILES})
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set_property(TARGET aster_core PROPERTY CXX_STANDARD 20)
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@ -42,14 +42,6 @@ Context::Context(const cstr appName, const Version version, bool enableValidatio
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{
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INFO_IF(enableValidation, "Validation Layers enabled");
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if (!glfwInit())
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{
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const char *error = nullptr;
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const auto code = glfwGetError(&error);
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ERROR("GLFW Init failed. Cause: ({}) {}", code, error)
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THEN_ABORT(code);
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}
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// TODO Get/Check API Version
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// Creating Instance
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@ -119,8 +111,6 @@ Context::~Context()
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}
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m_Instance.destroy(nullptr);
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DEBUG("Instance destroyed");
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glfwTerminate();
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}
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Context::Context(Context &&other) noexcept
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@ -6,6 +6,7 @@
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#include "physical_device.h"
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#include "context.h"
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#include "surface.h"
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#include "window.h"
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[[nodiscard]] vk::SurfaceCapabilitiesKHR
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@ -154,12 +155,11 @@ EnumeratePhysicalDevices(const vk::Instance instance)
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return physicalDevices;
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}
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PhysicalDevices::PhysicalDevices(const Window *window, const Context *context)
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PhysicalDevices::PhysicalDevices(const Surface *surface, const Context *context)
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{
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auto surface = window->m_Surface;
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auto physicalDevices = EnumeratePhysicalDevices(context->m_Instance);
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for (auto physicalDevice : physicalDevices)
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{
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this->emplace_back(surface, physicalDevice);
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this->emplace_back(surface->m_Surface, physicalDevice);
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}
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}
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@ -6,6 +6,8 @@
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#pragma once
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#include "global.h"
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#include "surface.h"
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#include <EASTL/fixed_vector.h>
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struct Window;
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@ -52,5 +54,5 @@ struct PhysicalDevice final
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class PhysicalDevices : public eastl::fixed_vector<PhysicalDevice, 4>
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{
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public:
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PhysicalDevices(const Window *window, const Context *context);
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PhysicalDevices(const Surface *surface, const Context *context);
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};
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@ -0,0 +1,20 @@
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// =============================================
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// Aster: size.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// =============================================
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#pragma once
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#include "global.h"
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struct Size2D
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{
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u32 m_Width;
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u32 m_Height;
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explicit
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operator vk::Extent2D() const
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{
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return {m_Width, m_Height};
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}
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};
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@ -0,0 +1,51 @@
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// =============================================
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// Aster: surface.cpp
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// Copyright (c) 2020-2024 Anish Bhobe
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// =============================================
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#include "surface.h"
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#include "context.h"
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#include "window.h"
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Surface::Surface(Context *context, const Window *window, cstr name)
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: m_Context(context)
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{
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VkSurfaceKHR surface;
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auto result = Cast<vk::Result>(
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glfwCreateWindowSurface(Cast<VkInstance>(m_Context->m_Instance), window->m_Window, nullptr, &surface));
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ERROR_IF(Failed(result), "Failed to create Surface with {}", result)
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THEN_ABORT(result)
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ELSE_DEBUG("Surface {} Created", m_Name);
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m_Surface = vk::SurfaceKHR(surface);
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}
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Surface::~Surface()
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{
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if (m_Context && m_Surface)
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{
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m_Context->m_Instance.destroy(m_Surface, nullptr);
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DEBUG("Surface Destroyed");
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m_Surface = nullptr;
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m_Context = nullptr;
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}
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}
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Surface::Surface(Surface &&other) noexcept
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: m_Context(Take(other.m_Context))
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, m_Surface(Take(other.m_Surface))
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, m_Name(std::move(other.m_Name))
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{
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}
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Surface &
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Surface::operator=(Surface &&other) noexcept
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{
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if (this == &other)
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return *this;
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m_Context = Take(other.m_Context);
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m_Surface = Take(other.m_Surface);
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m_Name = std::move(other.m_Name);
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return *this;
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}
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@ -0,0 +1,28 @@
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// =============================================
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// Aster: surface.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// =============================================
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#pragma once
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#include "global.h"
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struct Context;
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struct Window;
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struct Surface
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{
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Context *m_Context;
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vk::SurfaceKHR m_Surface;
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NameString m_Name;
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// Ctor Dtor
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Surface(Context *context, const Window *window, cstr name);
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~Surface();
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// Move
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Surface(Surface &&other) noexcept;
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Surface &operator=(Surface &&other) noexcept;
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DISALLOW_COPY_AND_ASSIGN(Surface);
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};
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@ -7,16 +7,17 @@
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#include "device.h"
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#include "physical_device.h"
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#include "surface.h"
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#include "window.h"
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[[nodiscard]] vk::Extent2D GetExtent(const Window *window, vk::SurfaceCapabilitiesKHR *surfaceCapabilities);
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[[nodiscard]] vk::Extent2D GetExtent(Size2D size, vk::SurfaceCapabilitiesKHR *surfaceCapabilities);
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Swapchain::Swapchain(const Window *window, const Device *device, NameString &&name)
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Swapchain::Swapchain(const Surface *surface, const Device *device, Size2D size, NameString &&name)
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: m_Device(device)
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, m_Name(std::move(name))
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, m_Format(vk::Format::eUndefined)
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{
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this->Create(window);
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this->Create(surface, size);
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}
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Swapchain::~Swapchain()
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@ -51,20 +52,20 @@ Swapchain::operator=(Swapchain &&other) noexcept
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}
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void
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Swapchain::Create(const Window *window)
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Swapchain::Create(const Surface *surface, Size2D size)
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{
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auto surfaceCapabilities = GetSurfaceCapabilities(m_Device->m_PhysicalDevice, window->m_Surface);
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m_Extent = GetExtent(window, &surfaceCapabilities);
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auto surfaceCapabilities = GetSurfaceCapabilities(m_Device->m_PhysicalDevice, surface->m_Surface);
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m_Extent = GetExtent(size, &surfaceCapabilities);
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while (m_Extent.width == 0 || m_Extent.height == 0)
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{
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glfwWaitEvents();
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surfaceCapabilities = GetSurfaceCapabilities(m_Device->m_PhysicalDevice, window->m_Surface);
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m_Extent = GetExtent(window, &surfaceCapabilities);
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surfaceCapabilities = GetSurfaceCapabilities(m_Device->m_PhysicalDevice, surface->m_Surface);
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m_Extent = GetExtent(size, &surfaceCapabilities);
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}
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auto surfaceFormats = GetSurfaceFormats(m_Device->m_PhysicalDevice, window->m_Surface);
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auto presentModes = GetSurfacePresentModes(m_Device->m_PhysicalDevice, window->m_Surface);
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auto surfaceFormats = GetSurfaceFormats(m_Device->m_PhysicalDevice, surface->m_Surface);
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auto presentModes = GetSurfacePresentModes(m_Device->m_PhysicalDevice, surface->m_Surface);
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m_Format = vk::Format::eUndefined;
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vk::ColorSpaceKHR swapchainColorSpace = vk::ColorSpaceKHR::eSrgbNonlinear;
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@ -104,7 +105,7 @@ Swapchain::Create(const Window *window)
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// TODO: Note that different queues might need the images to be shared.
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const vk::SwapchainCreateInfoKHR swapchainCreateInfo = {
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.surface = window->m_Surface,
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.surface = surface->m_Surface,
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.minImageCount = swapchainImageCount,
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.imageFormat = m_Format,
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.imageColorSpace = swapchainColorSpace,
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@ -206,14 +207,14 @@ Swapchain::Cleanup()
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}
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vk::Extent2D
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GetExtent(const Window *window, vk::SurfaceCapabilitiesKHR *surfaceCapabilities)
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GetExtent(Size2D size, vk::SurfaceCapabilitiesKHR *surfaceCapabilities)
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{
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if (surfaceCapabilities->currentExtent.width != MaxValue<u32>)
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{
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return surfaceCapabilities->currentExtent;
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}
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auto [width, height] = window->GetSize();
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auto [width, height] = size;
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auto [minWidth, minHeight] = surfaceCapabilities->minImageExtent;
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auto [maxWidth, maxHeight] = surfaceCapabilities->maxImageExtent;
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@ -7,10 +7,12 @@
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#include "global.h"
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#include "size.h"
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#include <EASTL/fixed_vector.h>
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struct PhysicalDevice;
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struct Window;
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struct Surface;
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struct Device;
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struct Swapchain final
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@ -27,11 +29,11 @@ struct Swapchain final
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eastl::vector<FnResizeCallback> m_ResizeCallbacks;
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void Create(const Window *window);
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void Create(const Surface *window, Size2D size);
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void RegisterResizeCallback(FnResizeCallback &&callback);
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// Ctor/Dtor
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Swapchain(const Window *window, const Device *device, NameString &&name);
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Swapchain(const Surface *window, const Device *device, Size2D size, NameString &&name);
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~Swapchain();
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// Move
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@ -8,6 +8,9 @@
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#include "context.h"
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#include "logger.h"
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std::atomic_uint64_t Window::m_WindowCount = 0;
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std::atomic_bool Window::m_IsGlfwInit = false;
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void
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Window::RequestExit() const noexcept
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{
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@ -26,7 +29,7 @@ Window::SetWindowSize(const u32 width, const u32 height) const noexcept
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glfwSetWindowSize(m_Window, Cast<i32>(width), Cast<i32>(height));
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}
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vk::Extent2D
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Size2D
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Window::GetSize() const
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{
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int width;
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@ -35,11 +38,23 @@ Window::GetSize() const
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return {Cast<u32>(width), Cast<u32>(height)};
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}
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Window::Window(const cstr title, Context *context, vk::Extent2D extent, const b8 isFullScreen)
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Window::Window(const cstr title, Size2D extent, const b8 isFullScreen)
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{
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m_Context = context;
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m_Name = title;
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if (!m_IsGlfwInit)
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{
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if (!glfwInit())
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{
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const char *error = nullptr;
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const auto code = glfwGetError(&error);
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ERROR("GLFW Init failed. Cause: ({}) {}", code, error)
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THEN_ABORT(code);
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}
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m_WindowCount = 0;
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m_IsGlfwInit = true;
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}
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GLFWmonitor *monitor = glfwGetPrimaryMonitor();
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ERROR_IF(!monitor, "No monitor found");
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@ -49,10 +64,10 @@ Window::Window(const cstr title, Context *context, vk::Extent2D extent, const b8
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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glfwWindowHint(GLFW_CENTER_CURSOR, GLFW_TRUE);
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m_Window = glfwCreateWindow(Cast<i32>(extent.width), Cast<i32>(extent.height), m_Name.c_str(),
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m_Window = glfwCreateWindow(Cast<i32>(extent.m_Width), Cast<i32>(extent.m_Height), m_Name.c_str(),
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isFullScreen ? monitor : nullptr, nullptr);
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ERROR_IF(m_Window == nullptr, "Window creation failed")
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ELSE_DEBUG("Window '{}' created with resolution '{}x{}'", m_Name, extent.width, extent.height);
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ELSE_DEBUG("Window '{}' created with resolution '{}x{}'", m_Name, extent.m_Width, extent.m_Height);
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if (m_Window == nullptr)
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{
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const char *error = nullptr;
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@ -63,41 +78,35 @@ Window::Window(const cstr title, Context *context, vk::Extent2D extent, const b8
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if (isFullScreen == false)
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{
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glfwSetWindowPos(m_Window, Cast<i32>(windowWidth - extent.width) / 2,
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Cast<i32>(windowHeight - extent.height) / 2);
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glfwSetWindowPos(m_Window, Cast<i32>(windowWidth - extent.m_Width) / 2,
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Cast<i32>(windowHeight - extent.m_Height) / 2);
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}
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glfwSetInputMode(m_Window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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VkSurfaceKHR surface;
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auto result =
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Cast<vk::Result>(glfwCreateWindowSurface(Cast<VkInstance>(m_Context->m_Instance), m_Window, nullptr, &surface));
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ERROR_IF(Failed(result), "Failed to create Surface with {}", result)
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THEN_ABORT(result)
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ELSE_DEBUG("Surface {} Created", m_Name);
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m_Surface = vk::SurfaceKHR(surface);
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++m_WindowCount;
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}
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Window::~Window()
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{
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if (m_Context && m_Surface)
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{
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m_Context->m_Instance.destroy(m_Surface, nullptr);
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DEBUG("Surface Destroyed");
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}
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if (m_Window)
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{
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glfwDestroyWindow(m_Window);
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m_Window = nullptr;
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--m_WindowCount;
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}
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if (m_WindowCount== 0 && m_IsGlfwInit)
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{
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glfwTerminate();
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m_IsGlfwInit = false;
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}
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DEBUG("Window '{}' Destroyed", m_Name);
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}
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Window::Window(Window &&other) noexcept
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: m_Context(other.m_Context)
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, m_Window(Take(other.m_Window))
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, m_Surface(Take(other.m_Surface))
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: m_Window(Take(other.m_Window))
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, m_Name(Take(other.m_Name))
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{
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}
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@ -107,9 +116,7 @@ Window::operator=(Window &&other) noexcept
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{
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if (this == &other)
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return *this;
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m_Context = other.m_Context;
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m_Window = Take(other.m_Window);
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m_Surface = Take(other.m_Surface);
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m_Name = Take(other.m_Name);
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return *this;
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}
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@ -6,18 +6,19 @@
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#pragma once
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#include "global.h"
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#include <EASTL/fixed_string.h>
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struct Context;
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#include "size.h"
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#include <EASTL/fixed_string.h>
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struct Window final
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{
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// fields
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Context *m_Context{};
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GLFWwindow *m_Window = nullptr;
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vk::SurfaceKHR m_Surface;
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eastl::fixed_string<char, 32> m_Name;
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NameString m_Name;
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static std::atomic_uint64_t m_WindowCount;
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static std::atomic_bool m_IsGlfwInit;
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// Methods
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[[nodiscard]] bool
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@ -31,10 +32,10 @@ struct Window final
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void SetWindowSize(const vk::Extent2D &extent) const noexcept;
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void SetWindowSize(u32 width, u32 height) const noexcept;
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/// Actual size of the framebuffer being used for the window render.
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[[nodiscard]] vk::Extent2D GetSize() const;
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[[nodiscard]] Size2D GetSize() const;
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// Ctor/Dtor
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Window(cstr title, Context *context, vk::Extent2D extent, b8 isFullScreen = false);
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Window(cstr title, Size2D extent, b8 isFullScreen = false);
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~Window();
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// Move
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@ -52,7 +52,7 @@ Frame::Frame(const Device *device, const u32 queueFamilyIndex, const u32 frameCo
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}
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||||
|
||||
void
|
||||
Frame::Present(const vk::Queue commandQueue, Swapchain *swapchain, const Window *window)
|
||||
Frame::Present(const vk::Queue commandQueue, Swapchain *swapchain, const Surface *surface, Size2D size)
|
||||
{
|
||||
|
||||
vk::PresentInfoKHR presentInfo = {
|
||||
|
|
@ -70,7 +70,7 @@ Frame::Present(const vk::Queue commandQueue, Swapchain *swapchain, const Window
|
|||
case vk::Result::eErrorOutOfDateKHR:
|
||||
case vk::Result::eSuboptimalKHR:
|
||||
DEBUG("Recreating Swapchain. Cause: {}", result);
|
||||
swapchain->Create(window);
|
||||
swapchain->Create(surface, size);
|
||||
break; // Present failed. We do nothing. Frame is skipped.
|
||||
default:
|
||||
AbortIfFailedM(result, "Swapchain Present failed.");
|
||||
|
|
@ -128,7 +128,7 @@ FrameManager::FrameManager(const Device *device, u32 queueFamilyIndex, u32 frame
|
|||
}
|
||||
|
||||
Frame *
|
||||
FrameManager::GetNextFrame(Swapchain *swapchain, const Window *window)
|
||||
FrameManager::GetNextFrame(Swapchain *swapchain, const Surface *surface, Size2D size)
|
||||
{
|
||||
|
||||
Frame *currentFrame = &m_Frames[m_CurrentFrameIdx];
|
||||
|
|
@ -153,7 +153,7 @@ FrameManager::GetNextFrame(Swapchain *swapchain, const Window *window)
|
|||
break; // Image acquired. Break out of loop.
|
||||
case vk::Result::eErrorOutOfDateKHR:
|
||||
DEBUG("Recreating Swapchain. Cause: {}", result);
|
||||
swapchain->Create(window);
|
||||
swapchain->Create(surface, size);
|
||||
break; // Image acquire has failed. We move to the next frame.
|
||||
default:
|
||||
AbortIfFailedMV(result, "Waiting for swapchain image {} failed.", frameIndex);
|
||||
|
|
|
|||
|
|
@ -8,11 +8,14 @@
|
|||
#include "global.h"
|
||||
#include "helpers.h"
|
||||
|
||||
#include "size.h"
|
||||
|
||||
#include <EASTL/fixed_vector.h>
|
||||
|
||||
struct Device;
|
||||
struct Window;
|
||||
struct Swapchain;
|
||||
struct Surface;
|
||||
|
||||
struct Frame
|
||||
{
|
||||
|
|
@ -28,7 +31,7 @@ struct Frame
|
|||
// Transient
|
||||
u32 m_ImageIdx;
|
||||
|
||||
void Present(vk::Queue commandQueue, Swapchain *swapchain, const Window *window);
|
||||
void Present(const vk::Queue commandQueue, Swapchain* swapchain, const Surface* surface, Size2D size);
|
||||
|
||||
Frame(const Device *device, u32 queueFamilyIndex, u32 frameCount);
|
||||
~Frame();
|
||||
|
|
@ -48,5 +51,5 @@ struct FrameManager
|
|||
|
||||
FrameManager(const Device *device, u32 queueFamilyIndex, u32 framesInFlight);
|
||||
|
||||
Frame *GetNextFrame(Swapchain *swapchain, const Window *window);
|
||||
Frame *GetNextFrame(Swapchain *swapchain, const Surface *surface, Size2D size);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -528,7 +528,7 @@ main(int, char **)
|
|||
};
|
||||
AbortIfFailed(commandQueue.submit(1, &submitInfo, currentFrame->m_FrameAvailableFence));
|
||||
|
||||
currentFrame->Present(commandQueue, &swapchain, &window);
|
||||
currentFrame->Present(commandQueue, &swapchain, TODO, TODO);
|
||||
}
|
||||
|
||||
device.WaitIdle();
|
||||
|
|
|
|||
|
|
@ -134,9 +134,10 @@ main(int, char **)
|
|||
MIN_LOG_LEVEL(Logger::LogType::eInfo);
|
||||
|
||||
Context context = {"ModelRender", VERSION};
|
||||
Window window = {"ModelRender (Aster)", &context, {INIT_WIDTH, INIT_HEIGHT}};
|
||||
Window window = {"ModelRender (Aster)", {INIT_WIDTH, INIT_HEIGHT}};
|
||||
Surface surface = {&context, &window, "Primary Surface"};
|
||||
|
||||
PhysicalDevices physicalDevices = {&window, &context};
|
||||
PhysicalDevices physicalDevices = {&surface, &context};
|
||||
PhysicalDevice deviceToUse = FindSuitableDevice(physicalDevices);
|
||||
|
||||
usize physicalDeviceOffsetAlignment = deviceToUse.m_DeviceProperties.limits.minUniformBufferOffsetAlignment;
|
||||
|
|
@ -173,7 +174,7 @@ main(int, char **)
|
|||
Device device = {&context, &deviceToUse, &enabledDeviceFeatures,
|
||||
{queueAllocation}, pipelineCacheData, "Primary Device"};
|
||||
vk::Queue graphicsQueue = device.GetQueue(queueAllocation.m_Family, 0);
|
||||
Swapchain swapchain = {&window, &device, "Primary Chain"};
|
||||
Swapchain swapchain = {&surface, &device, window.GetSize(), "Primary Chain"};
|
||||
GpuResourceManager resourceManager = {&device, 1000};
|
||||
|
||||
AssetLoader assetLoader = {&resourceManager, graphicsQueue, queueAllocation.m_Family, queueAllocation.m_Family};
|
||||
|
|
@ -513,7 +514,7 @@ main(int, char **)
|
|||
cameraController.m_Camera.CalculateInverses();
|
||||
ubo.Write(&device, 0, sizeof cameraController.m_Camera, &cameraController.m_Camera);
|
||||
|
||||
Frame *currentFrame = frameManager.GetNextFrame(&swapchain, &window);
|
||||
Frame *currentFrame = frameManager.GetNextFrame(&swapchain, &surface, window.GetSize());
|
||||
|
||||
u32 imageIndex = currentFrame->m_ImageIdx;
|
||||
vk::Image currentSwapchainImage = swapchain.m_Images[imageIndex];
|
||||
|
|
@ -686,7 +687,7 @@ main(int, char **)
|
|||
};
|
||||
AbortIfFailed(graphicsQueue.submit(1, &submitInfo, currentFrame->m_FrameAvailableFence));
|
||||
|
||||
currentFrame->Present(graphicsQueue, &swapchain, &window);
|
||||
currentFrame->Present(graphicsQueue, &swapchain, &surface, window.GetSize());
|
||||
}
|
||||
|
||||
device.WaitIdle();
|
||||
|
|
|
|||
|
|
@ -37,10 +37,11 @@ main(int, char *[])
|
|||
{
|
||||
MIN_LOG_LEVEL(Logger::LogType::eInfo);
|
||||
|
||||
Window window = {"Scene Render [WIP] (Aster)", {INIT_WIDTH, INIT_HEIGHT}};
|
||||
Context context = {"Scene Render [WIP]", VERSION};
|
||||
Window window = {"Scene Render [WIP] (Aster)", &context, {INIT_WIDTH, INIT_HEIGHT}};
|
||||
Surface surface = {&context, &window, "Primary Surface"};
|
||||
|
||||
PhysicalDevices physicalDevices = {&window, &context};
|
||||
PhysicalDevices physicalDevices = {&surface, &context};
|
||||
PhysicalDevice deviceToUse = FindSuitableDevice(physicalDevices);
|
||||
|
||||
vk::Extent2D internalResolution = {1920, 1080};
|
||||
|
|
@ -91,7 +92,7 @@ main(int, char *[])
|
|||
Device device = {&context, &deviceToUse, &enabledDeviceFeatures,
|
||||
{queueAllocation}, pipelineCacheData, "Primary Device"};
|
||||
vk::Queue graphicsQueue = device.GetQueue(queueAllocation.m_Family, 0);
|
||||
Swapchain swapchain = {&window, &device, "Primary Chain"};
|
||||
Swapchain swapchain = {&surface, &device, window.GetSize(),"Primary Chain"};
|
||||
|
||||
RenderResourceManager resourceManager = {&device, 1024};
|
||||
EcsRegistry registry;
|
||||
|
|
@ -355,7 +356,7 @@ main(int, char *[])
|
|||
// glm::rotate(dynTrans.m_Rotation, Cast<f32>(30_deg * (++index) * Time::m_Delta), vec3{0.0f, 1.0f, 0.0f});
|
||||
//}
|
||||
|
||||
Frame *currentFrame = frameManager.GetNextFrame(&swapchain, &window);
|
||||
Frame *currentFrame = frameManager.GetNextFrame(&swapchain, &surface, window.GetSize());
|
||||
|
||||
u32 imageIndex = currentFrame->m_ImageIdx;
|
||||
vk::Image currentSwapchainImage = swapchain.m_Images[imageIndex];
|
||||
|
|
@ -552,7 +553,7 @@ main(int, char *[])
|
|||
};
|
||||
AbortIfFailed(graphicsQueue.submit(1, &submitInfo, currentFrame->m_FrameAvailableFence));
|
||||
|
||||
currentFrame->Present(graphicsQueue, &swapchain, &window);
|
||||
currentFrame->Present(graphicsQueue, &swapchain, &surface, window.GetSize());
|
||||
}
|
||||
|
||||
device.WaitIdle();
|
||||
|
|
|
|||
Loading…
Reference in New Issue