Initial Setup.
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.idea/
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.cache/
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build/
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[submodule "vcpkg"]
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path = vcpkg
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url = https://github.com/microsoft/vcpkg.git
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# CMakeLists.txt ; Top-level CMake project file.
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cmake_minimum_required( VERSION 3.13 )
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project( Aster VERSION 0.1.0 )
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set( CMAKE_CXX_STANDARD 20 )
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set( CMAKE_CXX_STANDARD_REQUIRED ON )
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set( CMAKE_CXX_EXTENSIONS OFF )
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add_subdirectory( "aster_core" )
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{
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"version": 2,
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"configurePresets": [
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{
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"name": "default",
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"generator": "Ninja",
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"binaryDir": "${sourceDir}/build",
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"cacheVariables": {
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"CMAKE_EXPORT_COMPILE_COMMANDS": true,
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"CMAKE_MAKE_PROGRAM": "ninja",
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"CMAKE_C_COMPILER": "/usr/bin/clang",
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"CMAKE_CXX_COMPILER": "/usr/bin/clang++",
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"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/vcpkg/scripts/buildsystems/vcpkg.cmake"
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}
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}
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]
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}
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# CMakeList.txt ; CMake project for Blaze
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cmake_minimum_required( VERSION 3.13 )
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find_package( glm CONFIG REQUIRED )
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set( HEADER_FILES "constants.h" "config.h" )
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# set( SOURCE_FILES )
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add_library( aster_core "aster.cpp" ${SOURCE_FILES} ${HEADER_FILES} )
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set_property( TARGET aster_core PROPERTY CXX_STANDARD 20 )
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target_link_libraries( aster_core PRIVATE glm::glm-header-only )
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#include <iostream>
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#include <glm/glm.hpp>
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int main(int, char**) {
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printf("Hello World\n");
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return 0;
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}
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// =============================================
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// Aster: config.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// =============================================
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#pragma once
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#define GLM_FORCE_RADIANS
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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#define GLFW_INCLUDE_VULKAN
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#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
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#define VULKAN_HPP_NO_STRUCT_CONSTRUCTORS
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#define VULKAN_HPP_NO_EXCEPTIONS
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#if defined(NDEBUG)
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#define USE_OPTICK (0)
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#else
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#define USE_OPTICK (1)
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#endif
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// =============================================
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// Aster: constants.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// =============================================
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#pragma once
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#include <cstdint>
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#include <cstdio>
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#include <optional>
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#include <tuple>
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#include <glm/glm.hpp>
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using c8 = char;
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using u8 = uint8_t;
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using u16 = uint16_t;
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using u32 = uint32_t;
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using u64 = uint64_t;
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using i8 = int8_t;
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using i16 = int16_t;
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using i32 = int32_t;
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using i64 = int64_t;
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using f32 = float;
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using f64 = double;
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using f128 = long double;
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using b8 = bool;
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using b32 = u32;
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using usize = size_t;
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using p64 = intptr_t;
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constexpr usize strlen_c(const char* s) {
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return *s == '\0' ? 0 : 1 + strlen_c(s + 1);
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}
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constexpr auto ANSI_Black = "\u001b[30m";
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constexpr auto ANSI_Red = "\u001b[31m";
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constexpr auto ANSI_Green = "\u001b[32m";
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constexpr auto ANSI_Yellow = "\u001b[33m";
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constexpr auto ANSI_Blue = "\u001b[34m";
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constexpr auto ANSI_Magenta = "\u001b[35m";
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constexpr auto ANSI_Cyan = "\u001b[36m";
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constexpr auto ANSI_White = "\u001b[37m";
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constexpr auto ANSI_Reset = "\u001b[0m";
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using std::move;
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using std::forward;
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using std::tie;
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template <typename T>
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using Option = std::optional<T>;
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template <typename type_t, typename from_t>
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constexpr auto cast(from_t&& _in) {
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return static_cast<type_t>(forward<from_t>(_in));
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}
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template <typename type_t, typename from_t>
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constexpr auto recast(from_t&& _in) {
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return reinterpret_cast<type_t>(forward<from_t>(_in));
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}
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constexpr f32 operator ""_deg(f128 degrees) {
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return glm::radians<f32>(cast<f32>(degrees));
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}
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constexpr f32 operator ""_deg(u64 degrees) {
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return glm::radians<f32>(cast<f32>(degrees));
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}
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using glm::ivec2;
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using glm::ivec3;
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using glm::ivec4;
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using glm::vec2;
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using glm::vec3;
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using glm::vec4;
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using glm::mat2;
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using glm::mat3;
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using glm::mat4;
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constexpr const char* PROJECT_NAME = "Aster";
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struct Version {
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u32 major;
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u32 minor;
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u32 patch;
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};
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constexpr Version VERSION = {
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.major = 0,
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.minor = 0,
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.patch = 1,
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};
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enum class Error {
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eUnknown = 1000,
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eNoDevices = 1001,
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};
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template <typename T>
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constexpr T max_value = std::numeric_limits<T>::max();
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template <typename T>
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constexpr T min_value = std::numeric_limits<T>::min();
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template <typename T>
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constexpr T lowest_value = std::numeric_limits<T>::lowest();
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template <typename T>
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constexpr T err_epsilon = std::numeric_limits<T>::epsilon();
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template <typename T>
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constexpr T positive_inf = std::numeric_limits<T>::infinity();
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template <typename T>
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constexpr T negative_inf = -std::numeric_limits<T>::infinity();
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template <typename T>
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constexpr T qnan = std::numeric_limits<T>::quiet_NaN();
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template <typename T>
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constexpr T snan = std::numeric_limits<T>::signalling_NaN();
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#!/usr/bin/bash
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echo "Running CMake"
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cmake --preset=default
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echo "Running Ninja"
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if echo "$@" | grep -e "clean" -q
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then
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cmake --build build --target clean
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elif echo "$@" | grep -e "rebuild" -q
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then
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cmake --build build --clean-first
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else
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cmake --build build
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fi
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if echo "$@" | grep -e "docs" -q
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then
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if echo "$@" | grep -e "-v" -q
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then
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doxygen
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else
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doxygen > /dev/null || echo "Doxygen Failed"
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fi
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fi
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#!/usr/bin/env bash
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if [ -d "out" ]; then
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pushd ./out/ > /dev/null || exit
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if echo "$@" | grep -e "debug" -q
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then
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lldb aster-exe
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else
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./aster-exe
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fi
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popd > /dev/null || exit
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else
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echo "Build blaze first."
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fi
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@ -0,0 +1 @@
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Subproject commit b27651341123a59f7187b42ef2bc476284afb310
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|
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@ -0,0 +1,14 @@
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{
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"default-registry": {
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"kind": "git",
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"baseline": "b27651341123a59f7187b42ef2bc476284afb310",
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"repository": "https://github.com/microsoft/vcpkg"
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},
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"registries": [
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{
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"kind": "artifact",
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"location": "https://github.com/microsoft/vcpkg-ce-catalog/archive/refs/heads/main.zip",
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"name": "microsoft"
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}
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]
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}
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@ -0,0 +1,6 @@
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{
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"dependencies": [
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"glm",
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"glfw3"
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]
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}
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