Fix a transform update issue.
This commit is contained in:
parent
ab947ad9f9
commit
41a1725c34
|
|
@ -542,14 +542,14 @@ ModelLoader::LoadModel(cstr path, cstr name, bool batched)
|
|||
const mat4 transform =
|
||||
translate(mat4(1.0f), nodeTranslation) * mat4_cast(nodeRotation) * scale(mat4(1.0f), nodeScale) * nodeMatrix;
|
||||
|
||||
const u32 nodeArrayIndex = nodes.Add(transform, parent);
|
||||
const i32 nodeArrayIndex = Cast<i32>(nodes.Add(transform, parent));
|
||||
if (node->mesh >= 0)
|
||||
{
|
||||
auto [start, count] = meshPrimRanges[node->mesh];
|
||||
const auto end = start + count;
|
||||
for (usize i = start; i != end; ++i)
|
||||
{
|
||||
meshPrimitives[i].m_TransformIdx = Cast<i32>(nodeArrayIndex);
|
||||
meshPrimitives[i].m_TransformIdx = nodeArrayIndex;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -711,7 +711,7 @@ Model::operator=(Model &&other) noexcept
|
|||
m_NormalHandle = other.m_NormalHandle;
|
||||
m_TexCoord0Handle = other.m_TexCoord0Handle;
|
||||
m_VertexColorHandle = other.m_VertexColorHandle;
|
||||
m_NodeHandle = std::move(other.m_NodeHandle);
|
||||
m_NodeHandle = other.m_NodeHandle;
|
||||
m_IndexBuffer = other.m_IndexBuffer;
|
||||
m_MeshPrimitives = std::move(other.m_MeshPrimitives);
|
||||
return *this;
|
||||
|
|
|
|||
|
|
@ -34,6 +34,7 @@ struct Nodes
|
|||
{
|
||||
eastl::vector<mat4> m_Transforms;
|
||||
eastl::vector<mat4> m_GlobalTransforms;
|
||||
/// Parents are also used for bookkeeping
|
||||
eastl::vector<u32> m_Parents_;
|
||||
bool m_Dirty = true;
|
||||
|
||||
|
|
@ -42,10 +43,10 @@ struct Nodes
|
|||
constexpr static u32 PARENT_MASK = ~(ROOT_BIT | DIRTY_BIT);
|
||||
|
||||
u32
|
||||
Add(const mat4& transform, i32 parent = -1)
|
||||
Add(const mat4& transform, const i32 parent = -1)
|
||||
{
|
||||
m_Dirty = true;
|
||||
u32 index = Count();
|
||||
const u32 index = Count();
|
||||
m_Transforms.push_back(transform);
|
||||
m_GlobalTransforms.push_back(transform);
|
||||
const u32 parentVal = (parent < 0 ? ROOT_BIT : parent & PARENT_MASK) | DIRTY_BIT;
|
||||
|
|
@ -113,22 +114,39 @@ struct Nodes
|
|||
|
||||
while (parentIter != parentEnd)
|
||||
{
|
||||
if (!(*parentIter & ROOT_BIT) && *parentIter & DIRTY_BIT)
|
||||
const bool isRoot = *parentIter & ROOT_BIT;
|
||||
const bool isDirty = *parentIter & DIRTY_BIT;
|
||||
|
||||
if (isRoot)
|
||||
{
|
||||
u32 parent = *parentIter & PARENT_MASK;
|
||||
*globalTransformIter = m_GlobalTransforms[parent] * *transformIter;
|
||||
if (isDirty)
|
||||
{
|
||||
// Copy-update if the root is dirty.
|
||||
*globalTransformIter = *transformIter;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
*globalTransformIter = *transformIter;
|
||||
const u32 parentIdx = *parentIter & PARENT_MASK;
|
||||
const bool isParentDirty = m_Parents_[parentIdx] & DIRTY_BIT;
|
||||
if (isDirty || isParentDirty)
|
||||
{
|
||||
// Update w.r.t parent if either local or parent transforms updated.
|
||||
*globalTransformIter = m_GlobalTransforms[parentIdx] * *transformIter;
|
||||
m_Parents_[parentIdx] |= m_Dirty; // Set dirty to propagate the update.
|
||||
}
|
||||
}
|
||||
*parentIter &= ~DIRTY_BIT;
|
||||
|
||||
++parentIter;
|
||||
++globalTransformIter;
|
||||
++transformIter;
|
||||
}
|
||||
|
||||
for (u32 &parentValue : m_Parents_)
|
||||
{
|
||||
parentValue &= ~DIRTY_BIT; // Unset dirty.
|
||||
}
|
||||
|
||||
m_Dirty = false;
|
||||
}
|
||||
};
|
||||
|
|
|
|||
Loading…
Reference in New Issue