Resolve Macro clash.
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@ -22,6 +22,12 @@
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#include <EASTL/hash_map.h>
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#include <glm/gtc/type_ptr.hpp>
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#include <tiny_gltf.h>
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#if defined(LoadImage)
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#undef LoadImage
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#endif
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vec4
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VectorToVec4(const std::vector<double> &vec)
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{
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@ -11,7 +11,10 @@
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#include "gpu_resource_manager.h"
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#include "nodes.h"
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#include <tiny_gltf.h>
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namespace tinygltf
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{
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struct Image;
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}
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struct TextureHandle;
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struct Texture;
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