parent
1bee73e46f
commit
d8770c1e06
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@ -9,109 +9,47 @@
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struct Device;
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struct Device;
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// TODO Refactor the Buffer Hierarchy
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/// A Vulkan buffer wrapper.
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struct Buffer final
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struct Buffer
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{
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{
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const Device *m_Device = nullptr; ///< Will be used for book-keeping when buffer is invalid.
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const Device *m_Device = nullptr;
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vk::Buffer m_Buffer = nullptr;
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vk::Buffer m_Buffer = nullptr;
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VmaAllocation m_Allocation = nullptr;
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VmaAllocation m_Allocation = nullptr;
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u8 *m_Mapped = nullptr; ///< If the buffer is host visible, it should be (and stay) mapped.
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u8 *m_Mapped = nullptr; ///< If the buffer is host visible, it should be (and stay) mapped.
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usize m_Size = 0;
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usize m_Size = 0;
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std::atomic<u32> m_RefCount = 0;
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[[nodiscard]] bool
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IsHostVisible() const
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{
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return m_Mapped;
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}
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/// @returns True if it is a valid vulkan buffer.
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[[nodiscard]] bool
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[[nodiscard]] bool
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IsValid() const
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IsValid() const
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{
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{
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return m_Buffer;
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return m_Buffer;
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}
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}
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/// If the buffer is host visible, it should be (and stay) mapped.
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/// @returns True if the buffer is host-visible and mapped.
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[[nodiscard]] bool
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[[nodiscard]] bool
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IsMapped() const
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IsMapped() const
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{
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{
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return m_Mapped;
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return m_Mapped;
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}
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}
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void
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/// Writes the data to the buffer.
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AddRef()
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/// @note The buffer must be mapped.
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{
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void Write(usize offset, usize size, const void *data) const;
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assert(++m_RefCount > 0);
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}
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void
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Release()
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{
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const auto rc = --m_RefCount;
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assert(rc < MaxValue<u32>);
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if (rc == 0)
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{
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Destroy();
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}
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}
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[[nodiscard]] bool
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IsReferenced()
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{
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return m_RefCount;
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}
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void Destroy();
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~Buffer()
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{
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Destroy();
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}
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void Write(usize offset, usize size, const void *data);
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void Allocate(const Device *device, usize size, vk::BufferUsageFlags bufferUsage,
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VmaAllocationCreateFlags allocationFlags, VmaMemoryUsage memoryUsage, cstr name);
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/// If Buffer Device Address is enabled,
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/// Get a pointer.
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uptr GetDeviceAddress(const Device *device) const;
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uptr GetDeviceAddress(const Device *device) const;
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};
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struct UniformBuffer : Buffer
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// Constructors
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{
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void Init(const Device *device, usize size, cstr name = nullptr);
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};
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struct StorageBuffer : Buffer
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Buffer(const Device *device, usize size, vk::BufferUsageFlags bufferUsage, VmaAllocationCreateFlags allocationFlags,
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{
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VmaMemoryUsage memoryUsage, cstr name);
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void Init(const Device *device, usize size, bool hostVisible, cstr name = nullptr);
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void Init(const Device *device, usize size, bool hostVisible, bool deviceAddress, cstr name = nullptr);
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};
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struct IndirectBuffer : Buffer
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Buffer(Buffer &&other) noexcept;
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{
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Buffer &operator=(Buffer &&other) noexcept;
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void Init(const Device *device, usize size, bool hostVisible, cstr name = nullptr);
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};
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struct StorageIndexBuffer : StorageBuffer
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~Buffer();
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{
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void Init(const Device *device, usize size, bool hostVisible, bool deviceAddress, cstr name = nullptr);
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};
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struct VertexBuffer : Buffer
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DISALLOW_COPY_AND_ASSIGN(Buffer);
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{
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void Init(const Device *device, usize size, cstr name = nullptr);
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void Write(const Device *device, void *data, usize size, usize offset) const = delete;
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};
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struct IndexBuffer : Buffer
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{
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void Init(const Device *device, usize size, cstr name = nullptr);
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void Write(const Device *device, void *data, usize size, usize offset) const = delete;
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};
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struct StagingBuffer : Buffer
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{
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void Init(const Device *device, usize size, cstr name = nullptr);
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};
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};
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@ -221,5 +221,5 @@ struct fmt::formatter<eastl::fixed_string<TType, TCount, TOverflow>> : nested_fo
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}
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}
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};
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};
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template <concepts::Manageable T>
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template <typename T>
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using Ref = std::shared_ptr<T>;
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using Ref = std::shared_ptr<T>;
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@ -123,7 +123,7 @@ struct Image
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namespace concepts
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namespace concepts
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{
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{
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template <typename T>
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template <typename T>
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concept Image = std::derived_from<T, Image> and Manageable<T>;
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concept Image = std::derived_from<T, Image>;
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template <typename T>
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template <typename T>
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concept ImageRef = Derefencable<T> and Image<DereferencesTo<T>>;
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concept ImageRef = Derefencable<T> and Image<DereferencesTo<T>>;
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@ -12,13 +12,6 @@ struct Image;
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namespace concepts
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namespace concepts
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{
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{
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template <typename T>
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concept RefCounted = requires(T a) {
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{ a.AddRef() } -> std::same_as<void>;
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{ a.Release() } -> std::same_as<void>;
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{ a.IsReferenced() } -> std::convertible_to<bool>;
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};
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template <typename T>
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template <typename T>
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concept Derefencable = requires(T a) {
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concept Derefencable = requires(T a) {
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{ *a };
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{ *a };
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@ -38,8 +31,4 @@ concept SelfDestructible = requires(T a) {
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{ T::m_Device } -> std::convertible_to<const Device *>;
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{ T::m_Device } -> std::convertible_to<const Device *>;
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};
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};
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template <typename T>
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concept Manageable =
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std::is_default_constructible_v<T> and (DeviceDestructible<T> or SelfDestructible<T>) and RefCounted<T>;
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} // namespace concepts
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} // namespace concepts
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@ -4,7 +4,6 @@ cmake_minimum_required(VERSION 3.13)
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target_sources(aster_core
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target_sources(aster_core
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INTERFACE
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INTERFACE
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"manager.h"
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"buffer_manager.h"
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"buffer_manager.h"
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"image_manager.h"
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"image_manager.h"
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"view_manager.h"
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"view_manager.h"
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@ -5,17 +5,19 @@
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#pragma once
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#pragma once
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#include "manager.h"
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#include "aster/aster.h"
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#include "aster/aster.h"
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#include "aster/core/buffer.h"
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#include "aster/core/buffer.h"
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namespace systems
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namespace systems
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{
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{
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class BufferManager final : public Manager<Buffer>
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class BufferManager final
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{
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{
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using Handle = Ref<Buffer>;
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const Device *m_Device = nullptr;
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public:
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public:
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BufferManager(const Device *device, u32 maxCount);
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explicit BufferManager(const Device *device);
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[[nodiscard]] Handle CreateStorageBuffer(usize size, cstr name = nullptr);
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[[nodiscard]] Handle CreateStorageBuffer(usize size, cstr name = nullptr);
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[[nodiscard]] Handle CreateUniformBuffer(usize size, cstr name = nullptr);
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[[nodiscard]] Handle CreateUniformBuffer(usize size, cstr name = nullptr);
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#pragma once
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#pragma once
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#include "aster/aster.h"
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#include "aster/aster.h"
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#include "buffer_manager.h"
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#include "buffer_manager.h"
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#include "sampler_manager.h"
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#include "sampler_manager.h"
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#include "view_manager.h"
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#include "view_manager.h"
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@ -22,12 +23,11 @@ namespace systems
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class CommitManager
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class CommitManager
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{
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{
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template <concepts::Manageable T>
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template <typename T>
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struct HandleMapper
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struct HandleMapper
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{
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{
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using Type = T;
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using Type = T;
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using Manager = Manager<Type>;
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using Handle = Ref<Type>;
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using Handle = typename Manager::Handle;
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using Resource = ResId<Type>;
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using Resource = ResId<Type>;
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struct Entry : eastl::intrusive_hash_node_key<Handle>
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struct Entry : eastl::intrusive_hash_node_key<Handle>
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@ -349,7 +349,7 @@ class CommitManager
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}
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}
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};
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};
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template <concepts::Manageable T>
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template <typename T>
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void
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void
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ResId<T>::AddRef() const
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ResId<T>::AddRef() const
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{
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{
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CommitManager::Instance().AddRef(*this);
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CommitManager::Instance().AddRef(*this);
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}
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}
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template <concepts::Manageable T>
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template <typename T>
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void
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void
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ResId<T>::Release() const
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ResId<T>::Release() const
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{
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{
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#pragma once
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#pragma once
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#include "manager.h"
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#include "aster/aster.h"
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#include "aster/aster.h"
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#include "aster/core/image.h"
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#include "aster/core/image.h"
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cstr m_Name = nullptr;
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cstr m_Name = nullptr;
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};
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};
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class ImageManager final : public Manager<Image>
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class ImageManager final
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{
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{
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const Device *m_Device;
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public:
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public:
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ImageManager(const Device *device, u32 maxCount);
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explicit ImageManager(const Device *device);
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template <concepts::Image T>
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template <concepts::Image T>
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[[nodiscard]] Ref<T>
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[[nodiscard]] Ref<T>
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@ -1,58 +0,0 @@
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// =============================================
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// Aster: manager.h
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// Copyright (c) 2020-2025 Anish Bhobe
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// =============================================
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#pragma once
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#include "aster/aster.h"
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#include "aster/core/type_traits.h"
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#include "aster/util/freelist.h"
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#include <EASTL/intrusive_ptr.h>
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#include <EASTL/vector.h>
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struct Device;
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namespace systems
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{
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template <concepts::Manageable T>
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class Manager
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{
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public:
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using Type = T;
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using Handle = Ref<T>;
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/**
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* Constructor for the Manager class template.
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* @param device Device with which resources are created.
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*/
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explicit Manager(const Device *device, const u32)
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: m_Device{device}
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{
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}
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virtual ~Manager()
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{
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m_Device = nullptr;
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}
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PIN_MEMORY(Manager);
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protected:
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const Device *m_Device;
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/**
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* Internal Method to Allocate a resource on the manager.
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* @return [Handle, Type*] Where Type* is available to initialize the resource.
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*/
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[[nodiscard]] Handle
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Alloc()
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{
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auto object = std::make_shared<Type>();
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object->m_Device = m_Device;
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return object;
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}
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};
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} // namespace systems
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* ResId manages the lifetime of the committed resource.
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* ResId manages the lifetime of the committed resource.
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* @tparam T Type of the committed resource.
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* @tparam T Type of the committed resource.
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*/
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*/
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template <concepts::Manageable T>
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template <typename T>
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class ResId
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class ResId
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{
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{
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public:
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public:
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@ -82,7 +82,7 @@ class ResId
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struct NullId
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struct NullId
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{
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{
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template <concepts::Manageable T>
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template <typename T>
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operator ResId<T>()
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operator ResId<T>()
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{
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{
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return ResId<T>::Null();
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return ResId<T>::Null();
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@ -96,11 +96,11 @@ class ResourceManager
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CombinedImageViewManager m_CombinedImageViews;
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CombinedImageViewManager m_CombinedImageViews;
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public:
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public:
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ResourceManager(const Device *device, u32 maxBufferCount, u32 maxImageCount, u32 maxSamplerCount, u32 maxViewCount)
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explicit ResourceManager(const Device *device)
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: m_Buffers{device, maxBufferCount}
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: m_Buffers{device}
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, m_Images{device, maxImageCount}
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, m_Images{device}
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, m_Samplers{device, maxSamplerCount}
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, m_Samplers{device}
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, m_Views{device, maxViewCount}
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, m_Views{device}
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, m_CombinedImageViews{&m_Images, &m_Views}
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, m_CombinedImageViews{&m_Images, &m_Views}
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{
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{
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}
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}
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@ -6,7 +6,6 @@
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#pragma once
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#pragma once
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#include "EASTL/hash_map.h"
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#include "EASTL/hash_map.h"
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#include "manager.h"
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#include "aster/aster.h"
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#include "aster/aster.h"
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#include "aster/core/sampler.h"
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#include "aster/core/sampler.h"
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@ -96,13 +95,16 @@ struct SamplerCreateInfo
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*
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*
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* Manages (and caches) objects of sampler. Currently Samplers are never deleted.
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* Manages (and caches) objects of sampler. Currently Samplers are never deleted.
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*/
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*/
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class SamplerManager final : public Manager<Sampler>
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class SamplerManager final
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{
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{
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using Handle = Ref<Sampler>;
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eastl::hash_map<vk::SamplerCreateInfo, Handle> m_HashToSamplerIdx;
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eastl::hash_map<vk::SamplerCreateInfo, Handle> m_HashToSamplerIdx;
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const Device *m_Device;
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public:
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public:
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SamplerManager(const Device *device, u32 maxCount);
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explicit SamplerManager(const Device *device);
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~SamplerManager() override;
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~SamplerManager();
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Ref<Sampler> CreateSampler(const SamplerCreateInfo &createInfo);
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Ref<Sampler> CreateSampler(const SamplerCreateInfo &createInfo);
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};
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};
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@ -5,8 +5,6 @@
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#pragma once
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#pragma once
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#include "manager.h"
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#include "aster/aster.h"
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#include "aster/aster.h"
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#include "aster/core/image_view.h"
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#include "aster/core/image_view.h"
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||||||
|
|
||||||
|
|
@ -86,10 +84,12 @@ struct ViewCreateInfo
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
class ViewManager final : public Manager<ImageView>
|
class ViewManager final
|
||||||
{
|
{
|
||||||
|
const Device *m_Device;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
ViewManager(const Device *device, u32 maxCount);
|
explicit ViewManager(const Device *device);
|
||||||
|
|
||||||
template <concepts::ImageView TImageView>
|
template <concepts::ImageView TImageView>
|
||||||
Ref<TImageView>
|
Ref<TImageView>
|
||||||
|
|
@ -98,7 +98,7 @@ class ViewManager final : public Manager<ImageView>
|
||||||
return CastView<TImageView>(CreateView(ViewCreateInfo<>(createInfo)));
|
return CastView<TImageView>(CreateView(ViewCreateInfo<>(createInfo)));
|
||||||
}
|
}
|
||||||
|
|
||||||
Ref<ImageView> CreateView(const ViewCreateInfo<> &createInfo);
|
[[nodiscard]] Ref<ImageView> CreateView(const ViewCreateInfo<> &createInfo) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace systems
|
} // namespace systems
|
||||||
|
|
@ -7,19 +7,8 @@
|
||||||
|
|
||||||
#include "core/device.h"
|
#include "core/device.h"
|
||||||
|
|
||||||
void
|
Buffer::Buffer(const Device *device, const usize size, const vk::BufferUsageFlags bufferUsage,
|
||||||
Buffer::Destroy()
|
const VmaAllocationCreateFlags allocationFlags, const VmaMemoryUsage memoryUsage, const cstr name)
|
||||||
{
|
|
||||||
if (!m_Buffer)
|
|
||||||
return;
|
|
||||||
|
|
||||||
vmaDestroyBuffer(m_Device->m_Allocator, Take(m_Buffer), m_Allocation);
|
|
||||||
m_Size = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
Buffer::Allocate(const Device *device, usize size, vk::BufferUsageFlags bufferUsage,
|
|
||||||
VmaAllocationCreateFlags allocationFlags, VmaMemoryUsage memoryUsage, cstr name)
|
|
||||||
{
|
{
|
||||||
assert(!m_Buffer);
|
assert(!m_Buffer);
|
||||||
|
|
||||||
|
|
@ -42,9 +31,9 @@ Buffer::Allocate(const Device *device, usize size, vk::BufferUsageFlags bufferUs
|
||||||
&allocationCreateInfo, &buffer, &allocation, &allocationInfo));
|
&allocationCreateInfo, &buffer, &allocation, &allocationInfo));
|
||||||
ERROR_IF(Failed(result), "Could not allocate buffer. Cause: {}", result) THEN_ABORT(result);
|
ERROR_IF(Failed(result), "Could not allocate buffer. Cause: {}", result) THEN_ABORT(result);
|
||||||
|
|
||||||
vk::MemoryPropertyFlags memoryPropertyFlags;
|
// vk::MemoryPropertyFlags memoryPropertyFlags;
|
||||||
vmaGetAllocationMemoryProperties(device->m_Allocator, allocation,
|
// vmaGetAllocationMemoryProperties(device->m_Allocator, allocation, Recast<VkMemoryPropertyFlags
|
||||||
Recast<VkMemoryPropertyFlags *>(&memoryPropertyFlags));
|
// *>(&memoryPropertyFlags));
|
||||||
// TODO: Actually track Host Access
|
// TODO: Actually track Host Access
|
||||||
// bool hostAccessible = Cast<bool>(memoryPropertyFlags & vk::MemoryPropertyFlagBits::eHostVisible);
|
// bool hostAccessible = Cast<bool>(memoryPropertyFlags & vk::MemoryPropertyFlagBits::eHostVisible);
|
||||||
|
|
||||||
|
|
@ -56,138 +45,52 @@ Buffer::Allocate(const Device *device, usize size, vk::BufferUsageFlags bufferUs
|
||||||
device->SetName(m_Buffer, name);
|
device->SetName(m_Buffer, name);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Buffer::Buffer(Buffer &&other) noexcept
|
||||||
|
: m_Device{Take(other.m_Device)}
|
||||||
|
, m_Buffer{Take(other.m_Buffer)}
|
||||||
|
, m_Allocation{Take(other.m_Allocation)}
|
||||||
|
, m_Mapped{Take(other.m_Mapped)}
|
||||||
|
, m_Size{Take(other.m_Size)}
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
Buffer &
|
||||||
|
Buffer::operator=(Buffer &&other) noexcept
|
||||||
|
{
|
||||||
|
if (this == &other)
|
||||||
|
return *this;
|
||||||
|
using std::swap;
|
||||||
|
swap(m_Device, other.m_Device);
|
||||||
|
swap(m_Buffer, other.m_Buffer);
|
||||||
|
swap(m_Allocation, other.m_Allocation);
|
||||||
|
swap(m_Mapped, other.m_Mapped);
|
||||||
|
swap(m_Size, other.m_Size);
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
Buffer::~Buffer()
|
||||||
|
{
|
||||||
|
if (!m_Buffer)
|
||||||
|
return;
|
||||||
|
|
||||||
|
vmaDestroyBuffer(m_Device->m_Allocator, Take(m_Buffer), m_Allocation);
|
||||||
|
m_Size = 0;
|
||||||
|
}
|
||||||
|
|
||||||
uptr
|
uptr
|
||||||
Buffer::GetDeviceAddress(const Device *device) const
|
Buffer::GetDeviceAddress(const Device *device) const
|
||||||
{
|
{
|
||||||
vk::BufferDeviceAddressInfo addressInfo = {.buffer = m_Buffer};
|
const vk::BufferDeviceAddressInfo addressInfo = {.buffer = m_Buffer};
|
||||||
return device->m_Device.getBufferAddress(&addressInfo);
|
return device->m_Device.getBufferAddress(&addressInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
Buffer::Write(usize offset, usize size, const void *data)
|
Buffer::Write(const usize offset, const usize size, const void *data) const
|
||||||
{
|
{
|
||||||
assert(IsHostVisible());
|
assert(IsMapped());
|
||||||
|
|
||||||
if (!IsMapped())
|
|
||||||
{
|
|
||||||
void *mapped;
|
|
||||||
auto result = Cast<vk::Result>(vmaMapMemory(m_Device->m_Allocator, m_Allocation, &mapped));
|
|
||||||
ERROR_IF(Failed(result), "Memory mapping failed. Cause: {}", result);
|
|
||||||
if (!Failed(result))
|
|
||||||
{
|
|
||||||
m_Mapped = Cast<u8 *>(mapped);
|
|
||||||
memcpy(m_Mapped + offset, data, size);
|
memcpy(m_Mapped + offset, data, size);
|
||||||
|
|
||||||
vmaUnmapMemory(m_Device->m_Allocator, m_Allocation);
|
|
||||||
m_Mapped = nullptr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
memcpy(m_Mapped + offset, data, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: Debug this.
|
// TODO: Debug this.
|
||||||
// auto result = Cast<vk::Result>(vmaCopyMemoryToAllocation(device->m_Allocator, &data, m_Allocation, 0, size));
|
// auto result = Cast<vk::Result>(vmaCopyMemoryToAllocation(device->m_Allocator, &data, m_Allocation, 0, size));
|
||||||
// ERROR_IF(Failed(result), "Writing to buffer failed. Cause: {}", result) THEN_ABORT(result);
|
// ERROR_IF(Failed(result), "Writing to buffer failed. Cause: {}", result) THEN_ABORT(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
|
||||||
UniformBuffer::Init(const Device *device, const usize size, const cstr name)
|
|
||||||
{
|
|
||||||
Allocate(device, size, vk::BufferUsageFlagBits::eUniformBuffer,
|
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
|
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT,
|
|
||||||
VMA_MEMORY_USAGE_AUTO, name);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
StorageBuffer::Init(const Device *device, usize size, bool hostVisible, cstr name)
|
|
||||||
{
|
|
||||||
Init(device, size, hostVisible, false, name);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
StorageBuffer::Init(const Device *device, usize size, bool hostVisible, bool deviceAddress, cstr name)
|
|
||||||
{
|
|
||||||
vk::BufferUsageFlags usage = vk::BufferUsageFlagBits::eStorageBuffer;
|
|
||||||
if (deviceAddress)
|
|
||||||
{
|
|
||||||
usage |= vk::BufferUsageFlagBits::eShaderDeviceAddress;
|
|
||||||
}
|
|
||||||
if (hostVisible)
|
|
||||||
{
|
|
||||||
Allocate(device, size, usage,
|
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
|
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT,
|
|
||||||
VMA_MEMORY_USAGE_AUTO, name);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
usage |= vk::BufferUsageFlagBits::eTransferDst;
|
|
||||||
Allocate(device, size, usage, 0, VMA_MEMORY_USAGE_AUTO, name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
StorageIndexBuffer::Init(const Device *device, usize size, bool hostVisible, bool deviceAddress, cstr name)
|
|
||||||
{
|
|
||||||
vk::BufferUsageFlags usage = vk::BufferUsageFlagBits::eStorageBuffer | vk::BufferUsageFlagBits::eIndexBuffer;
|
|
||||||
if (deviceAddress)
|
|
||||||
{
|
|
||||||
usage |= vk::BufferUsageFlagBits::eShaderDeviceAddress;
|
|
||||||
}
|
|
||||||
if (hostVisible)
|
|
||||||
{
|
|
||||||
Allocate(device, size, usage,
|
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
|
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT,
|
|
||||||
VMA_MEMORY_USAGE_AUTO, name);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
usage |= vk::BufferUsageFlagBits::eTransferDst;
|
|
||||||
Allocate(device, size, usage, 0, VMA_MEMORY_USAGE_AUTO, name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
IndirectBuffer::Init(const Device *device, usize size, bool hostVisible, cstr name)
|
|
||||||
{
|
|
||||||
vk::BufferUsageFlags usage = vk::BufferUsageFlagBits::eStorageBuffer | vk::BufferUsageFlagBits::eIndirectBuffer |
|
|
||||||
vk::BufferUsageFlagBits::eShaderDeviceAddress;
|
|
||||||
if (hostVisible)
|
|
||||||
{
|
|
||||||
Allocate(device, size, usage,
|
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
|
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT,
|
|
||||||
VMA_MEMORY_USAGE_AUTO, name);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
usage |= vk::BufferUsageFlagBits::eTransferDst;
|
|
||||||
Allocate(device, size, usage, 0, VMA_MEMORY_USAGE_AUTO, name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
VertexBuffer::Init(const Device *device, usize size, cstr name)
|
|
||||||
{
|
|
||||||
Allocate(device, size, vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eTransferDst, 0,
|
|
||||||
VMA_MEMORY_USAGE_AUTO, name);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
IndexBuffer::Init(const Device *device, usize size, cstr name)
|
|
||||||
{
|
|
||||||
Allocate(device, size, vk::BufferUsageFlagBits::eIndexBuffer | vk::BufferUsageFlagBits::eTransferDst, 0,
|
|
||||||
VMA_MEMORY_USAGE_AUTO, name);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
StagingBuffer::Init(const Device *device, usize size, cstr name)
|
|
||||||
{
|
|
||||||
Allocate(device, size, vk::BufferUsageFlagBits::eTransferSrc,
|
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT,
|
|
||||||
VMA_MEMORY_USAGE_AUTO, name);
|
|
||||||
}
|
|
||||||
|
|
@ -4,7 +4,6 @@ cmake_minimum_required(VERSION 3.13)
|
||||||
|
|
||||||
target_sources(aster_core
|
target_sources(aster_core
|
||||||
PRIVATE
|
PRIVATE
|
||||||
"manager.cpp"
|
|
||||||
"buffer_manager.cpp"
|
"buffer_manager.cpp"
|
||||||
"image_manager.cpp"
|
"image_manager.cpp"
|
||||||
"view_manager.cpp"
|
"view_manager.cpp"
|
||||||
|
|
|
||||||
|
|
@ -10,8 +10,6 @@ using namespace systems;
|
||||||
Ref<Buffer>
|
Ref<Buffer>
|
||||||
BufferManager::CreateStorageBuffer(const usize size, const cstr name)
|
BufferManager::CreateStorageBuffer(const usize size, const cstr name)
|
||||||
{
|
{
|
||||||
auto object = Alloc();
|
|
||||||
|
|
||||||
// TODO: Storage and Index buffer are set.
|
// TODO: Storage and Index buffer are set.
|
||||||
// This is hacky and should be improved.
|
// This is hacky and should be improved.
|
||||||
constexpr vk::BufferUsageFlags usage =
|
constexpr vk::BufferUsageFlags usage =
|
||||||
|
|
@ -21,41 +19,31 @@ BufferManager::CreateStorageBuffer(const usize size, const cstr name)
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT |
|
VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT |
|
||||||
VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||||
constexpr VmaMemoryUsage memoryUsage = VMA_MEMORY_USAGE_AUTO;
|
constexpr VmaMemoryUsage memoryUsage = VMA_MEMORY_USAGE_AUTO;
|
||||||
object->Allocate(m_Device, size, usage, createFlags, memoryUsage, name);
|
return std::make_shared<Buffer>(m_Device, size, usage, createFlags, memoryUsage, name);
|
||||||
|
|
||||||
return object;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Ref<Buffer>
|
Ref<Buffer>
|
||||||
BufferManager::CreateUniformBuffer(const usize size, const cstr name)
|
BufferManager::CreateUniformBuffer(const usize size, const cstr name)
|
||||||
{
|
{
|
||||||
auto object = Alloc();
|
|
||||||
|
|
||||||
constexpr vk::BufferUsageFlags usage = vk::BufferUsageFlagBits::eUniformBuffer;
|
constexpr vk::BufferUsageFlags usage = vk::BufferUsageFlagBits::eUniformBuffer;
|
||||||
constexpr VmaAllocationCreateFlags createFlags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
|
constexpr VmaAllocationCreateFlags createFlags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT |
|
VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT |
|
||||||
VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||||
constexpr VmaMemoryUsage memoryUsage = VMA_MEMORY_USAGE_AUTO;
|
constexpr VmaMemoryUsage memoryUsage = VMA_MEMORY_USAGE_AUTO;
|
||||||
object->Allocate(m_Device, size, usage, createFlags, memoryUsage, name);
|
return std::make_shared<Buffer>(m_Device, size, usage, createFlags, memoryUsage, name);
|
||||||
|
|
||||||
return object;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Manager<Buffer>::Handle
|
Ref<Buffer>
|
||||||
BufferManager::CreateStagingBuffer(const usize size, const cstr name)
|
BufferManager::CreateStagingBuffer(const usize size, const cstr name)
|
||||||
{
|
{
|
||||||
auto object = Alloc();
|
|
||||||
|
|
||||||
constexpr vk::BufferUsageFlags usage = vk::BufferUsageFlagBits::eTransferSrc;
|
constexpr vk::BufferUsageFlags usage = vk::BufferUsageFlagBits::eTransferSrc;
|
||||||
constexpr VmaAllocationCreateFlags createFlags =
|
constexpr VmaAllocationCreateFlags createFlags =
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||||
constexpr VmaMemoryUsage memoryUsage = VMA_MEMORY_USAGE_AUTO;
|
constexpr VmaMemoryUsage memoryUsage = VMA_MEMORY_USAGE_AUTO;
|
||||||
object->Allocate(m_Device, size, usage, createFlags, memoryUsage, name);
|
return std::make_shared<Buffer>(m_Device, size, usage, createFlags, memoryUsage, name);
|
||||||
|
|
||||||
return object;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
BufferManager::BufferManager(const Device *device, const u32 maxCount)
|
BufferManager::BufferManager(const Device *device)
|
||||||
: Manager{device, maxCount}
|
: m_Device{device}
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
@ -25,6 +25,11 @@ constexpr vk::ImageUsageFlags COLOR_ATTACHMENT =
|
||||||
constexpr vk::ImageUsageFlags DEPTH_STENCIL_ATTACHMENT = vk::ImageUsageFlagBits::eDepthStencilAttachment;
|
constexpr vk::ImageUsageFlags DEPTH_STENCIL_ATTACHMENT = vk::ImageUsageFlagBits::eDepthStencilAttachment;
|
||||||
} // namespace usage_flags
|
} // namespace usage_flags
|
||||||
|
|
||||||
|
ImageManager::ImageManager(const Device *device)
|
||||||
|
: m_Device{device}
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
Ref<Image>
|
Ref<Image>
|
||||||
ImageManager::CreateTexture2D(const Texture2DCreateInfo &createInfo)
|
ImageManager::CreateTexture2D(const Texture2DCreateInfo &createInfo)
|
||||||
{
|
{
|
||||||
|
|
@ -40,7 +45,8 @@ ImageManager::CreateTexture2D(const Texture2DCreateInfo &createInfo)
|
||||||
&allocationCreateInfo, &image, &allocation, nullptr));
|
&allocationCreateInfo, &image, &allocation, nullptr));
|
||||||
ERROR_IF(Failed(result), "Could not allocate image {}. Cause: {}", createInfo.m_Name, result) THEN_ABORT(result);
|
ERROR_IF(Failed(result), "Could not allocate image {}. Cause: {}", createInfo.m_Name, result) THEN_ABORT(result);
|
||||||
|
|
||||||
auto object = Alloc();
|
auto object = std::make_shared<Image>();
|
||||||
|
object->m_Device = m_Device;
|
||||||
object->m_Image = image;
|
object->m_Image = image;
|
||||||
object->m_Allocation = allocation;
|
object->m_Allocation = allocation;
|
||||||
object->m_Extent = imageCreateInfo.extent;
|
object->m_Extent = imageCreateInfo.extent;
|
||||||
|
|
@ -73,7 +79,8 @@ ImageManager::CreateTextureCube(const TextureCubeCreateInfo &createInfo)
|
||||||
&allocationCreateInfo, &image, &allocation, nullptr));
|
&allocationCreateInfo, &image, &allocation, nullptr));
|
||||||
ERROR_IF(Failed(result), "Could not allocate image {}. Cause: {}", createInfo.m_Name, result) THEN_ABORT(result);
|
ERROR_IF(Failed(result), "Could not allocate image {}. Cause: {}", createInfo.m_Name, result) THEN_ABORT(result);
|
||||||
|
|
||||||
auto object = Alloc();
|
auto object = std::make_shared<Image>();
|
||||||
|
object->m_Device = m_Device;
|
||||||
object->m_Image = image;
|
object->m_Image = image;
|
||||||
object->m_Allocation = allocation;
|
object->m_Allocation = allocation;
|
||||||
object->m_Extent = imageCreateInfo.extent;
|
object->m_Extent = imageCreateInfo.extent;
|
||||||
|
|
@ -106,7 +113,8 @@ ImageManager::CreateAttachment(const AttachmentCreateInfo &createInfo)
|
||||||
&allocationCreateInfo, &image, &allocation, nullptr));
|
&allocationCreateInfo, &image, &allocation, nullptr));
|
||||||
ERROR_IF(Failed(result), "Could not allocate image {}. Cause: {}", createInfo.m_Name, result) THEN_ABORT(result);
|
ERROR_IF(Failed(result), "Could not allocate image {}. Cause: {}", createInfo.m_Name, result) THEN_ABORT(result);
|
||||||
|
|
||||||
auto object = Alloc();
|
auto object = std::make_shared<Image>();
|
||||||
|
object->m_Device = m_Device;
|
||||||
object->m_Image = image;
|
object->m_Image = image;
|
||||||
object->m_Allocation = allocation;
|
object->m_Allocation = allocation;
|
||||||
object->m_Extent = imageCreateInfo.extent;
|
object->m_Extent = imageCreateInfo.extent;
|
||||||
|
|
@ -134,7 +142,8 @@ ImageManager::CreateDepthStencilImage(const DepthStencilImageCreateInfo &createI
|
||||||
&allocationCreateInfo, &image, &allocation, nullptr));
|
&allocationCreateInfo, &image, &allocation, nullptr));
|
||||||
ERROR_IF(Failed(result), "Could not allocate image {}. Cause: {}", createInfo.m_Name, result) THEN_ABORT(result);
|
ERROR_IF(Failed(result), "Could not allocate image {}. Cause: {}", createInfo.m_Name, result) THEN_ABORT(result);
|
||||||
|
|
||||||
auto object = Alloc();
|
auto object = std::make_shared<Image>();
|
||||||
|
object->m_Device = m_Device;
|
||||||
object->m_Image = image;
|
object->m_Image = image;
|
||||||
object->m_Allocation = allocation;
|
object->m_Allocation = allocation;
|
||||||
object->m_Extent = imageCreateInfo.extent;
|
object->m_Extent = imageCreateInfo.extent;
|
||||||
|
|
@ -237,8 +246,3 @@ ToImageCreateInfo(const DepthStencilImageCreateInfo &createInfo)
|
||||||
.usage = usage,
|
.usage = usage,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
ImageManager::ImageManager(const Device *device, const u32 maxCount)
|
|
||||||
: Manager{device, maxCount}
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
@ -1,6 +0,0 @@
|
||||||
// =============================================
|
|
||||||
// Aster: manager.cpp
|
|
||||||
// Copyright (c) 2020-2025 Anish Bhobe
|
|
||||||
// =============================================
|
|
||||||
|
|
||||||
#include "systems/manager.h"
|
|
||||||
|
|
@ -9,8 +9,8 @@
|
||||||
|
|
||||||
using namespace systems;
|
using namespace systems;
|
||||||
|
|
||||||
SamplerManager::SamplerManager(const Device *device, const u32 maxCount)
|
SamplerManager::SamplerManager(const Device *device)
|
||||||
: Manager{device, maxCount}
|
: m_Device{device}
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -29,7 +29,7 @@ SamplerManager::CreateSampler(const SamplerCreateInfo &createInfo)
|
||||||
return iter->second;
|
return iter->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto object = Alloc();
|
auto object = std::make_shared<Sampler>();
|
||||||
|
|
||||||
object->Init(m_Device, vkCreateInfo, createInfo.m_Name ? createInfo.m_Name : nullptr);
|
object->Init(m_Device, vkCreateInfo, createInfo.m_Name ? createInfo.m_Name : nullptr);
|
||||||
m_HashToSamplerIdx.emplace(vkCreateInfo, object);
|
m_HashToSamplerIdx.emplace(vkCreateInfo, object);
|
||||||
|
|
|
||||||
|
|
@ -9,13 +9,13 @@
|
||||||
|
|
||||||
using namespace systems;
|
using namespace systems;
|
||||||
|
|
||||||
ViewManager::ViewManager(const Device *device, const u32 maxCount)
|
ViewManager::ViewManager(const Device *device)
|
||||||
: Manager{device, maxCount}
|
: m_Device{device}
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
Ref<ImageView>
|
Ref<ImageView>
|
||||||
ViewManager::CreateView(const ViewCreateInfo<> &createInfo)
|
ViewManager::CreateView(const ViewCreateInfo<> &createInfo) const
|
||||||
{
|
{
|
||||||
const auto layerCount = createInfo.GetLayerCount();
|
const auto layerCount = createInfo.GetLayerCount();
|
||||||
const auto mipCount = createInfo.GetMipLevelCount();
|
const auto mipCount = createInfo.GetMipLevelCount();
|
||||||
|
|
@ -32,7 +32,8 @@ ViewManager::CreateView(const ViewCreateInfo<> &createInfo)
|
||||||
|
|
||||||
m_Device->SetName(view, createInfo.m_Name);
|
m_Device->SetName(view, createInfo.m_Name);
|
||||||
|
|
||||||
auto object = Alloc();
|
auto object = std::make_shared<ImageView>();
|
||||||
|
object->m_Device = m_Device;
|
||||||
object->m_Image = createInfo.m_Image;
|
object->m_Image = createInfo.m_Image;
|
||||||
object->m_View = view;
|
object->m_View = view;
|
||||||
object->m_Extent = createInfo.m_Image->m_Extent;
|
object->m_Extent = createInfo.m_Image->m_Extent;
|
||||||
|
|
|
||||||
|
|
@ -131,7 +131,7 @@ main(int, char **)
|
||||||
vk::Queue commandQueue = device.GetQueue(queueAllocation.m_Family, 0);
|
vk::Queue commandQueue = device.GetQueue(queueAllocation.m_Family, 0);
|
||||||
Swapchain swapchain = {&surface, &device, window.GetSize(), "Primary Chain"};
|
Swapchain swapchain = {&surface, &device, window.GetSize(), "Primary Chain"};
|
||||||
|
|
||||||
systems::ResourceManager resourceManager{&device, 12, 12, 1, 12};
|
systems::ResourceManager resourceManager{&device};
|
||||||
|
|
||||||
systems::CommitManager commitManager{&device, 12, 12, 12, resourceManager.Samplers().CreateSampler({})};
|
systems::CommitManager commitManager{&device, 12, 12, 12, resourceManager.Samplers().CreateSampler({})};
|
||||||
|
|
||||||
|
|
@ -221,10 +221,9 @@ main(int, char **)
|
||||||
});
|
});
|
||||||
|
|
||||||
{
|
{
|
||||||
StagingBuffer imageStaging;
|
|
||||||
|
|
||||||
imageStaging.Init(&device, imageFile.GetSize(), "Image Staging");
|
auto imageStaging = resourceManager.Buffers().CreateStagingBuffer(imageFile.GetSize(), "Image Staging");
|
||||||
imageStaging.Write(0, imageFile.GetSize(), imageFile.m_Data);
|
imageStaging->Write(0, imageFile.GetSize(), imageFile.m_Data);
|
||||||
|
|
||||||
vk::ImageMemoryBarrier2 imageReadyToWrite = {
|
vk::ImageMemoryBarrier2 imageReadyToWrite = {
|
||||||
.srcStageMask = vk::PipelineStageFlagBits2::eTransfer,
|
.srcStageMask = vk::PipelineStageFlagBits2::eTransfer,
|
||||||
|
|
@ -297,7 +296,7 @@ main(int, char **)
|
||||||
.imageOffset = {},
|
.imageOffset = {},
|
||||||
.imageExtent = {imageFile.m_Width, imageFile.m_Height, 1},
|
.imageExtent = {imageFile.m_Width, imageFile.m_Height, 1},
|
||||||
};
|
};
|
||||||
copyBuffer.copyBufferToImage(imageStaging.m_Buffer, crate->GetImage(), vk::ImageLayout::eTransferDstOptimal, 1,
|
copyBuffer.copyBufferToImage(imageStaging->m_Buffer, crate->GetImage(), vk::ImageLayout::eTransferDstOptimal, 1,
|
||||||
&imageCopy);
|
&imageCopy);
|
||||||
|
|
||||||
copyBuffer.pipelineBarrier2(&imageReadyToReadDependency);
|
copyBuffer.pipelineBarrier2(&imageReadyToReadDependency);
|
||||||
|
|
@ -318,7 +317,6 @@ main(int, char **)
|
||||||
AbortIfFailedM(device.m_Device.resetCommandPool(copyPool, {}), "Couldn't reset command pool.");
|
AbortIfFailedM(device.m_Device.resetCommandPool(copyPool, {}), "Couldn't reset command pool.");
|
||||||
|
|
||||||
device.m_Device.destroy(fence, nullptr);
|
device.m_Device.destroy(fence, nullptr);
|
||||||
imageStaging.Destroy();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
auto ubo = resourceManager.Buffers().CreateStorageBuffer(sizeof camera, "Camera UBO");
|
auto ubo = resourceManager.Buffers().CreateStorageBuffer(sizeof camera, "Camera UBO");
|
||||||
|
|
|
||||||
|
|
@ -76,9 +76,9 @@ AssetLoader::LoadHdrImage(cstr path, cstr name) const
|
||||||
|
|
||||||
auto *pDevice = m_CommitManager->m_Device;
|
auto *pDevice = m_CommitManager->m_Device;
|
||||||
|
|
||||||
StagingBuffer stagingBuffer;
|
auto stagingBuffer =
|
||||||
stagingBuffer.Init(pDevice, (sizeof *data) * x * y * 4, "HDR Staging Buffer");
|
m_ResourceManager->Buffers().CreateStagingBuffer((sizeof *data) * x * y * 4, "HDR Staging Buffer");
|
||||||
stagingBuffer.Write(0, stagingBuffer.m_Size, data);
|
stagingBuffer->Write(0, stagingBuffer->m_Size, data);
|
||||||
|
|
||||||
stbi_image_free(data);
|
stbi_image_free(data);
|
||||||
|
|
||||||
|
|
@ -98,7 +98,7 @@ AssetLoader::LoadHdrImage(cstr path, cstr name) const
|
||||||
.imageExtent = texture->m_Extent,
|
.imageExtent = texture->m_Extent,
|
||||||
};
|
};
|
||||||
vk::CopyBufferToImageInfo2 stagingInfo = {
|
vk::CopyBufferToImageInfo2 stagingInfo = {
|
||||||
.srcBuffer = stagingBuffer.m_Buffer,
|
.srcBuffer = stagingBuffer->m_Buffer,
|
||||||
.dstImage = texture->GetImage(),
|
.dstImage = texture->GetImage(),
|
||||||
.dstImageLayout = vk::ImageLayout::eTransferDstOptimal,
|
.dstImageLayout = vk::ImageLayout::eTransferDstOptimal,
|
||||||
.regionCount = 1,
|
.regionCount = 1,
|
||||||
|
|
@ -194,8 +194,6 @@ AssetLoader::LoadHdrImage(cstr path, cstr name) const
|
||||||
|
|
||||||
AbortIfFailed(pDevice->m_Device.resetCommandPool(m_CommandPool, {}));
|
AbortIfFailed(pDevice->m_Device.resetCommandPool(m_CommandPool, {}));
|
||||||
|
|
||||||
stagingBuffer.Destroy();
|
|
||||||
|
|
||||||
return texture;
|
return texture;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -178,7 +178,7 @@ main(int, char **)
|
||||||
vk::Queue graphicsQueue = device.GetQueue(queueAllocation.m_Family, 0);
|
vk::Queue graphicsQueue = device.GetQueue(queueAllocation.m_Family, 0);
|
||||||
Swapchain swapchain = {&surface, &device, window.GetSize(), "Primary Chain"};
|
Swapchain swapchain = {&surface, &device, window.GetSize(), "Primary Chain"};
|
||||||
|
|
||||||
systems::ResourceManager resourceManager = {&device, 1000, 1000, 10, 1000};
|
auto resourceManager = systems::ResourceManager{&device};
|
||||||
systems::CommitManager commitManager = {&device, 1000, 1000, 1000,
|
systems::CommitManager commitManager = {&device, 1000, 1000, 1000,
|
||||||
resourceManager.Samplers().CreateSampler({.m_Name = "Default Sampler"})};
|
resourceManager.Samplers().CreateSampler({.m_Name = "Default Sampler"})};
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -3,7 +3,7 @@
|
||||||
cmake_minimum_required(VERSION 3.13)
|
cmake_minimum_required(VERSION 3.13)
|
||||||
|
|
||||||
add_subdirectory("00_util")
|
add_subdirectory("00_util")
|
||||||
add_subdirectory("01_triangle")
|
# add_subdirectory("01_triangle")
|
||||||
add_subdirectory("02_box")
|
add_subdirectory("02_box")
|
||||||
add_subdirectory("03_model_render")
|
add_subdirectory("03_model_render")
|
||||||
# add_subdirectory("04_scenes")
|
# add_subdirectory("04_scenes")
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue