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#include "constants.h"
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#include "glfw_context.h"
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#include "window.h"
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#include <iostream>
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int main(int, char **) {
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GlfwContext glfw = {};
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Context context = {"Aster", VERSION};
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Window window = {"Aster1", &context, { 640, 480 }};
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while (window.poll()) {
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}
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return 0;
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}
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