73 lines
2.5 KiB
C++
73 lines
2.5 KiB
C++
// =============================================
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// Aster: window.cpp
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// Copyright (c) 2020-2024 Anish Bhobe
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// =============================================
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#include "window.h"
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#include "context.h"
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#include "glfw_context.h"
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#include "logger.h"
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Window::Window(const std::string_view &_title, Context *_context, vk::Extent2D _extent, b8 _full_screen) :
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parent_context{ std::move(_context) }, extent{ _extent }, name{ _title }, full_screen{ _full_screen } {
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monitor = glfwGetPrimaryMonitor();
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ERROR_IF(monitor == nullptr, "No monitor found");
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i32 x_, y_, w_, h_;
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glfwGetMonitorWorkarea(monitor, &x_, &y_, &w_, &h_);
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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glfwWindowHint(GLFW_CENTER_CURSOR, GLFW_TRUE);
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window = glfwCreateWindow(extent.width, extent.height, name.data(), full_screen ? monitor : nullptr, nullptr);
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ERROR_IF(window == nullptr, "Window creation failed")
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ELSE_INFO("Window '{}' created with resolution '{}x{}'", name, extent.width, extent.height);
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if (window == nullptr) {
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auto code = GlfwContext::post_error();
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glfwTerminate();
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CRASH(code);
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}
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if (full_screen == false) {
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glfwSetWindowPos(window, (w_ - extent.width) / 2, (h_ - extent.height) / 2);
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}
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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VkSurfaceKHR surface_;
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auto result = cast<vk::Result>(glfwCreateWindowSurface(cast<VkInstance>(_context->instance), window, nullptr, &surface_));
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ERROR_IF(failed(result), "Failed to create Surface with {}", to_string(result))
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THEN_CRASH(result) ELSE_INFO("Surface Created");
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surface = vk::SurfaceKHR(surface_);
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}
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Window::Window(Window &&_other) noexcept :
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parent_context{ std::move(_other.parent_context) }, window{ std::exchange(_other.window, nullptr) }, monitor{ _other.monitor }, surface{ std::exchange(_other.surface, nullptr) }, extent{ _other.extent }, name{ std::move(_other.name) }, full_screen{ _other.full_screen } {}
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Window &Window::operator=(Window &&_other) noexcept {
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if (this == &_other)
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return *this;
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parent_context = std::move(_other.parent_context);
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window = _other.window;
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monitor = _other.monitor;
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surface = std::exchange(_other.surface, nullptr);
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extent = _other.extent;
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name = std::move(_other.name);
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full_screen = _other.full_screen;
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return *this;
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}
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Window::~Window() {
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if (parent_context && surface) {
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parent_context->instance.destroy(surface);
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INFO("Surface Destroyed");
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}
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if (window != nullptr) {
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glfwDestroyWindow(window);
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window = nullptr;
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}
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monitor = nullptr;
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INFO("Window '{}' Destroyed", name);
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}
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