This commit is contained in:
Anish Bhobe 2025-06-12 16:50:37 +02:00
parent 0799a11fef
commit 1e00847f90
12 changed files with 848 additions and 551 deletions

798
Blaze.cpp
View File

@ -1,335 +1,263 @@
// Blaze.cpp : This file contains the 'main' function. Program execution begins and ends there. // Blaze.cpp : This file contains the 'main' function. Program execution begins and ends there.
// //
#include <array>
#include <fmt/format.h>
#include <array>
#include <cassert> #include <cassert>
#include <span> #include <span>
#include <vector>
#include <volk.h> #include <volk.h>
#define SDL_MAIN_USE_CALLBACKS 1
#include <memory>
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include <SDL3/SDL_filesystem.h> #include <SDL3/SDL_filesystem.h>
#include <SDL3/SDL_vulkan.h> #include <SDL3/SDL_vulkan.h>
#define ASSERT(COND) assert((COND)) #include "Frame.h"
#include "MacroUtils.h"
#define VK_CHECK(RESULT) ASSERT((RESULT) == VK_SUCCESS) #include "MathUtil.h"
#include "RenderDevice.h"
constexpr uint32_t WIDTH = 1280; constexpr uint32_t WIDTH = 1280;
constexpr uint32_t HEIGHT = 720; constexpr uint32_t HEIGHT = 720;
constexpr uint32_t NUM_FRAMES = 3; constexpr uint32_t NUM_FRAMES = 3;
uint32_t Clamp(uint32_t const val, uint32_t const minVal, uint32_t const maxVal) struct MiscData
{ {
return std::min(maxVal, std::max(val, minVal));
}
int main()
{
volkInitialize();
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS);
SDL_Window* window = SDL_CreateWindow("Blaze Test", WIDTH, HEIGHT, SDL_WINDOW_VULKAN);
VkApplicationInfo constexpr applicationInfo = {
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = nullptr,
.pApplicationName = "Test",
.applicationVersion = VK_MAKE_API_VERSION(0, 0, 1, 0),
.pEngineName = "Blaze",
.engineVersion = VK_MAKE_API_VERSION(0, 0, 1, 0),
.apiVersion = VK_API_VERSION_1_3,
};
uint32_t instanceExtensionCount;
char const* const* instanceExtensions = SDL_Vulkan_GetInstanceExtensions(&instanceExtensionCount);
VkInstanceCreateInfo const instanceCreateInfo = {
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.pApplicationInfo = &applicationInfo,
.enabledLayerCount = 0,
.ppEnabledLayerNames = nullptr,
.enabledExtensionCount = instanceExtensionCount,
.ppEnabledExtensionNames = instanceExtensions,
};
VkInstance instance;
VK_CHECK(vkCreateInstance(&instanceCreateInfo, nullptr, &instance));
volkLoadInstance(instance);
VkSurfaceKHR surface;
ASSERT(SDL_Vulkan_CreateSurface(window, instance, nullptr, &surface));
VkPhysicalDevice physicalDeviceInUse = nullptr;
VkDevice device = nullptr;
uint32_t directQueueFamilyIndex = 0;
VkQueue directQueue;
{
uint32_t physicalDeviceCount;
VK_CHECK(vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, nullptr));
SDL_Log("Found %u GPUs", physicalDeviceCount);
std::vector<VkPhysicalDevice> physicalDevices(physicalDeviceCount);
VK_CHECK(vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, physicalDevices.data()));
std::vector<VkQueueFamilyProperties> queueFamilyProperties;
for (VkPhysicalDevice const physicalDevice : physicalDevices)
{
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
SDL_Log("GPU: %s", properties.deviceName);
SDL_Log("- API Version %d.%d.%d",
VK_API_VERSION_MAJOR(properties.apiVersion),
VK_API_VERSION_MINOR(properties.apiVersion),
VK_API_VERSION_PATCH(properties.apiVersion));
constexpr static uint32_t API_PATCH_BITS = 0xFFF;
if ((properties.apiVersion & (~API_PATCH_BITS)) < VK_API_VERSION_1_3)
{
continue;
}
if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU)
{
continue;
}
uint32_t queueFamilyCount;
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamilyCount, nullptr);
queueFamilyProperties.resize(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamilyCount, queueFamilyProperties.data());
for (uint32_t queueFamilyIndex = 0; VkQueueFamilyProperties const qfp : queueFamilyProperties)
{
bool hasGraphicsSupport = false;
bool hasComputeSupport = false;
bool hasTransferSupport = false;
bool hasPresentSupport = false;
SDL_Log("- Queue [%d]", queueFamilyIndex);
if (qfp.queueFlags & VK_QUEUE_GRAPHICS_BIT)
{
hasGraphicsSupport = true;
SDL_Log("-- Graphic");
}
if (qfp.queueFlags & VK_QUEUE_COMPUTE_BIT)
{
hasComputeSupport = true;
SDL_Log("-- Compute");
}
if (qfp.queueFlags & VK_QUEUE_TRANSFER_BIT)
{
hasTransferSupport = true;
SDL_Log("-- Transfer");
}
VkBool32 isSurfaceSupported;
VK_CHECK(vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, &isSurfaceSupported));
if (isSurfaceSupported)
{
hasPresentSupport = true;
SDL_Log("-- Present");
}
if (hasGraphicsSupport and hasComputeSupport and hasTransferSupport and hasPresentSupport)
{
physicalDeviceInUse = physicalDevice;
directQueueFamilyIndex = queueFamilyIndex;
break;
}
++queueFamilyIndex;
}
}
ASSERT(physicalDeviceInUse);
float priority = 1.0f;
VkDeviceQueueCreateInfo queueCreateInfo = {
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.queueFamilyIndex = directQueueFamilyIndex,
.queueCount = 1,
.pQueuePriorities = &priority,
};
VkPhysicalDeviceVulkan13Features constexpr features13 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
.pNext = nullptr,
.synchronization2 = true,
.dynamicRendering = true,
};
VkPhysicalDeviceFeatures features = {
.depthClamp = true,
.samplerAnisotropy = true,
};
std::array enabledDeviceExtensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME
};
VkDeviceCreateInfo const deviceCreateInfo = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.pNext = &features13,
.flags = 0,
.queueCreateInfoCount = 1,
.pQueueCreateInfos = &queueCreateInfo,
.enabledLayerCount = 0,
.ppEnabledLayerNames = nullptr,
.enabledExtensionCount = enabledDeviceExtensions.size(),
.ppEnabledExtensionNames = enabledDeviceExtensions.data(),
.pEnabledFeatures = &features,
};
VK_CHECK(vkCreateDevice(physicalDeviceInUse, &deviceCreateInfo, nullptr, &device));
vkGetDeviceQueue(device, directQueueFamilyIndex, 0, &directQueue);
}
VkFormat swapchainFormat;
VkExtent2D swapchainExtent = { WIDTH, HEIGHT };
VkSwapchainKHR swapchain;
std::vector<VkImage> swapchainImages;
std::vector<VkImageView> swapchainViews;
{
VkSurfaceCapabilitiesKHR capabilities;
VK_CHECK(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDeviceInUse, surface, &capabilities));
// Image Count Calculation
uint32_t swapchainImageCount = NUM_FRAMES;
if (capabilities.maxImageCount > 0)
{
swapchainImageCount = std::min(swapchainImageCount, capabilities.maxImageCount);
}
swapchainImageCount = std::max(swapchainImageCount, capabilities.minImageCount);
// Image Size calculation
{
auto [minWidth, minHeight] = capabilities.minImageExtent;
auto [maxWidth, maxHeight] = capabilities.maxImageExtent;
swapchainExtent.width = Clamp(swapchainExtent.width, minWidth, maxWidth);
swapchainExtent.height = Clamp(swapchainExtent.height, minHeight, maxHeight);
}
uint32_t surfaceFormatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDeviceInUse, surface, &surfaceFormatCount, nullptr);
std::vector<VkSurfaceFormatKHR> surfaceFormats(surfaceFormatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDeviceInUse, surface, &surfaceFormatCount, surfaceFormats.data());
VkSurfaceFormatKHR format;
format.format = VK_FORMAT_UNDEFINED;
for (auto& surfaceFormat : surfaceFormats)
{
if (surfaceFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
SDL_Log("Color Space SRGB Found %d", surfaceFormat.format);
if (surfaceFormat.format == VK_FORMAT_R8G8B8A8_SRGB) {
format = surfaceFormat;
break;
}
if (surfaceFormat.format == VK_FORMAT_B8G8R8A8_SRGB) {
format = surfaceFormat;
break;
}
if (surfaceFormat.format == VK_FORMAT_R8G8B8A8_UNORM) {
format = surfaceFormat;
}
}
}
ASSERT(format.format != VK_FORMAT_UNDEFINED);
swapchainFormat = format.format;
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDeviceInUse, surface, &presentModeCount, nullptr);
std::vector<VkPresentModeKHR> presentModes(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDeviceInUse, surface, &presentModeCount, presentModes.data());
VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR;
for (VkPresentModeKHR presentModeIter : presentModes)
{
if (presentModeIter == VK_PRESENT_MODE_FIFO_RELAXED_KHR)
{
presentMode = presentModeIter;
break;
}
if (presentModeIter == VK_PRESENT_MODE_MAILBOX_KHR)
{
presentMode = presentModeIter;
}
}
VkSwapchainCreateInfoKHR const swapchainCreateInfo = {
.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
.pNext = nullptr,
.flags = 0,
.surface = surface,
.minImageCount = swapchainImageCount,
.imageFormat = format.format,
.imageColorSpace = format.colorSpace,
.imageExtent = swapchainExtent,
.imageArrayLayers = 1,
.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR,
.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
.presentMode = presentMode,
.clipped = false,
.oldSwapchain = nullptr,
};
VK_CHECK(vkCreateSwapchainKHR(device, &swapchainCreateInfo, nullptr, &swapchain));
swapchainImageCount = 0;
vkGetSwapchainImagesKHR(device, swapchain, &swapchainImageCount, nullptr);
swapchainImages.resize(swapchainImageCount);
vkGetSwapchainImagesKHR(device, swapchain, &swapchainImageCount, swapchainImages.data());
for (VkImage image : swapchainImages) {
VkImageViewCreateInfo const viewCreateInfo = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.image = image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = format.format,
.components = {
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY
},
.subresourceRange = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
}
};
VkImageView view;
VK_CHECK(vkCreateImageView(device, &viewCreateInfo, nullptr, &view));
swapchainViews.push_back(view);
}
}
VkPipelineLayout pipelineLayout; VkPipelineLayout pipelineLayout;
VkPipeline trianglePipeline; VkPipeline trianglePipeline;
VkImageMemoryBarrier2 acquireToRenderBarrier;
VkDependencyInfo acquireToRenderDependency;
VkImageMemoryBarrier2 renderToPresentBarrier;
VkDependencyInfo renderToPresentDependency;
void init(RenderDevice const& renderDevice);
void cleanup(RenderDevice const& renderDevice);
};
struct AppState
{
SDL_Window* window;
std::unique_ptr<RenderDevice> renderDevice;
MiscData miscData;
[[nodiscard]] bool isInit() const;
void cleanup();
AppState();
AppState(AppState const& other) = delete;
AppState(AppState&& other) noexcept = delete;
AppState& operator=(AppState const& other) = delete;
AppState& operator=(AppState&& other) noexcept = delete;
~AppState();
};
static_assert(sizeof(AppState) < 1024);
bool AppState::isInit() const
{
return window and renderDevice and renderDevice->isInit();
}
void AppState::cleanup()
{
if (!isInit()) return;
renderDevice->waitIdle();
miscData.cleanup(*renderDevice);
renderDevice->cleanup();
SDL_DestroyWindow(window);
}
AppState::AppState()
{
window = SDL_CreateWindow("Blaze Test", WIDTH, HEIGHT, SDL_WINDOW_VULKAN);
if (!window)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s", SDL_GetError());
abort();
}
renderDevice = std::make_unique<RenderDevice>(RenderDevice::CreateInfo{ .window = window });
if (!renderDevice->isInit())
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "RenderDevice failed to init");
abort();
}
miscData.init(*renderDevice);
}
AppState::~AppState()
{
cleanup();
}
SDL_AppResult SDL_AppInit(void** pAppState, int, char**)
{
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS);
*pAppState = new AppState{};
AppState& appState = *static_cast<AppState*>(*pAppState);
if (!appState.isInit())
{
return SDL_APP_FAILURE;
}
return SDL_APP_CONTINUE;
}
SDL_AppResult SDL_AppIterate(void* appstate)
{
AppState& appState = *static_cast<AppState*>(appstate);
RenderDevice& renderDevice = *appState.renderDevice;
MiscData& misc = appState.miscData;
Frame& currentFrame = renderDevice.frames[renderDevice.frameIndex];
VK_CHECK(vkWaitForFences(renderDevice.device, 1, &currentFrame.frameReadyToReuse, VK_TRUE, std::numeric_limits<uint32_t>::max()));
// All resources of frame 'frameIndex' are free.
uint32_t currentImageIndex;
VK_CHECK(vkAcquireNextImageKHR(renderDevice.device, renderDevice.swapchain, std::numeric_limits<uint32_t>::max(), currentFrame.imageAcquiredSemaphore, nullptr, &currentImageIndex));
VK_CHECK(vkResetFences(renderDevice.device, 1, &currentFrame.frameReadyToReuse));
VK_CHECK(vkResetCommandPool(renderDevice.device, currentFrame.commandPool, 0));
misc.acquireToRenderBarrier.image = renderDevice.swapchainImages[currentImageIndex];
misc.renderToPresentBarrier.image = renderDevice.swapchainImages[currentImageIndex];
VkCommandBuffer cmd = currentFrame.commandBuffer;
VkCommandBufferBeginInfo constexpr beginInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.pNext = nullptr,
.flags = 0,
.pInheritanceInfo = nullptr,
};
VkClearColorValue constexpr static BLACK_CLEAR = {
.float32 = { 0.0f, 0.0f, 0.0f, 1.0f },
};
VK_CHECK(vkBeginCommandBuffer(cmd, &beginInfo));
{
VkRenderingAttachmentInfo const attachmentInfo = {
.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO,
.pNext = nullptr,
.imageView = renderDevice.swapchainViews[currentImageIndex],
.imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
.resolveMode = VK_RESOLVE_MODE_NONE,
.resolveImageView = nullptr,
.resolveImageLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
.clearValue = {.color = BLACK_CLEAR},
};
VkRenderingInfo renderingInfo = {
.sType = VK_STRUCTURE_TYPE_RENDERING_INFO,
.pNext = nullptr,
.flags = 0,
.renderArea = {.offset = {0,0}, .extent = renderDevice.swapchainExtent},
.layerCount = 1,
.viewMask = 0,
.colorAttachmentCount = 1,
.pColorAttachments = &attachmentInfo,
.pDepthAttachment = nullptr,
.pStencilAttachment = nullptr,
};
vkCmdPipelineBarrier2(cmd, &misc.acquireToRenderDependency);
vkCmdBeginRendering(cmd, &renderingInfo);
{
VkViewport viewport = {
.x = 0,
.y = static_cast<float>(renderDevice.swapchainExtent.height),
.width = static_cast<float>(renderDevice.swapchainExtent.width),
.height = -static_cast<float>(renderDevice.swapchainExtent.height),
.minDepth = 0.0f,
.maxDepth = 1.0f,
};
vkCmdSetViewport(cmd, 0, 1, &viewport);
VkRect2D scissor = {
.offset = {0, 0},
.extent = renderDevice.swapchainExtent,
};
vkCmdSetScissor(cmd, 0, 1, &scissor);
// Render Something?
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, misc.trianglePipeline);
vkCmdDraw(cmd, 3, 1, 0, 0);
}
vkCmdEndRendering(cmd);
vkCmdPipelineBarrier2(cmd, &misc.renderToPresentDependency);
}
VK_CHECK(vkEndCommandBuffer(cmd));
VkPipelineStageFlags stageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkSubmitInfo const submitInfo = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pNext = nullptr,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &currentFrame.imageAcquiredSemaphore,
.pWaitDstStageMask = &stageMask,
.commandBufferCount = 1,
.pCommandBuffers = &cmd,
.signalSemaphoreCount = 1,
.pSignalSemaphores = &currentFrame.renderFinishedSemaphore,
};
VK_CHECK(vkQueueSubmit(renderDevice.directQueue, 1, &submitInfo, currentFrame.frameReadyToReuse));
VkPresentInfoKHR const presentInfo = {
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.pNext = nullptr,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &currentFrame.renderFinishedSemaphore,
.swapchainCount = 1,
.pSwapchains = &renderDevice.swapchain,
.pImageIndices = &currentImageIndex,
.pResults = nullptr,
};
VK_CHECK(vkQueuePresentKHR(renderDevice.directQueue, &presentInfo));
renderDevice.frameIndex = (renderDevice.frameIndex + 1) % NUM_FRAMES;
return SDL_APP_CONTINUE;
}
SDL_AppResult SDL_AppEvent(void*, SDL_Event* event)
{
if (event->type == SDL_EVENT_QUIT)
{
return SDL_APP_SUCCESS;
}
return SDL_APP_CONTINUE;
}
void SDL_AppQuit(void* appstate, SDL_AppResult)
{
AppState *appState = static_cast<AppState*> (appstate);
appState->cleanup();
// Not necessary, this memory will be winked out.
delete appState;
}
void MiscData::init(RenderDevice const& renderDevice)
{
VkDevice const device = renderDevice.device;
{ {
size_t dataSize; size_t dataSize;
void* rawData = SDL_LoadFile("Triangle.spv", &dataSize); void* rawData = SDL_LoadFile("Triangle.spv", &dataSize);
@ -505,7 +433,7 @@ int main()
VkPipelineRenderingCreateInfoKHR const renderingCreateInfo = { VkPipelineRenderingCreateInfoKHR const renderingCreateInfo = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR, .sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR,
.colorAttachmentCount = 1, .colorAttachmentCount = 1,
.pColorAttachmentFormats = &swapchainFormat, .pColorAttachmentFormats = &renderDevice.swapchainFormat,
}; };
VkGraphicsPipelineCreateInfo const graphicsPipelineCreateInfo = { VkGraphicsPipelineCreateInfo const graphicsPipelineCreateInfo = {
@ -537,64 +465,7 @@ int main()
SDL_free(rawData); SDL_free(rawData);
} }
// Create 1 command pool per frame. acquireToRenderBarrier = {
std::array<VkCommandPool, NUM_FRAMES> commandPools;
{
VkCommandPoolCreateInfo const commandPoolCreateInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT,
.queueFamilyIndex = directQueueFamilyIndex,
};
for (auto& commandPool : commandPools) {
VK_CHECK(vkCreateCommandPool(device, &commandPoolCreateInfo, nullptr, &commandPool));
}
}
std::array<VkCommandBuffer, NUM_FRAMES> commandBuffers;
{
uint32_t index = 0;
for (auto& commandPool : commandPools) {
VkCommandBufferAllocateInfo const commandBufferAllocateInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.pNext = nullptr,
.commandPool = commandPool,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = 1,
};
VK_CHECK(vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffers[index]));
++index;
}
}
std::array<VkSemaphore, NUM_FRAMES> imageAcquiredSemaphores;
std::array<VkSemaphore, NUM_FRAMES> renderFinishedSemaphores;
std::array<VkFence, NUM_FRAMES> frameInUseFences;
{
VkSemaphoreCreateInfo constexpr semaphoreCreateInfo = {
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
.pNext = nullptr,
.flags = 0
};
for (auto& semaphore : imageAcquiredSemaphores) {
VK_CHECK(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &semaphore));
}
for (auto& semaphore : renderFinishedSemaphores) {
VK_CHECK(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &semaphore));
}
VkFenceCreateInfo constexpr fenceCreateInfo = {
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
.pNext = nullptr,
.flags = VK_FENCE_CREATE_SIGNALED_BIT,
};
for (auto& fence : frameInUseFences) {
VK_CHECK(vkCreateFence(device, &fenceCreateInfo, nullptr, &fence));
}
}
VkImageMemoryBarrier2 acquireToRenderBarrier = {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2, .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2,
.pNext = nullptr, .pNext = nullptr,
.srcStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT, .srcStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
@ -613,7 +484,7 @@ int main()
.layerCount = 1, .layerCount = 1,
} }
}; };
VkDependencyInfo acquireToRenderDependency = { acquireToRenderDependency = {
.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO, .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
.pNext = nullptr, .pNext = nullptr,
.dependencyFlags = 0, .dependencyFlags = 0,
@ -625,7 +496,7 @@ int main()
.pImageMemoryBarriers = &acquireToRenderBarrier, .pImageMemoryBarriers = &acquireToRenderBarrier,
}; };
VkImageMemoryBarrier2 renderToPresentBarrier = { renderToPresentBarrier = {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2, .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2,
.pNext = nullptr, .pNext = nullptr,
.srcStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT, .srcStageMask = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,
@ -644,7 +515,7 @@ int main()
.layerCount = 1, .layerCount = 1,
} }
}; };
VkDependencyInfo renderToPresentDependency = { renderToPresentDependency = {
.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO, .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
.pNext = nullptr, .pNext = nullptr,
.dependencyFlags = 0, .dependencyFlags = 0,
@ -656,183 +527,12 @@ int main()
.pImageMemoryBarriers = &renderToPresentBarrier, .pImageMemoryBarriers = &renderToPresentBarrier,
}; };
uint32_t frameIndex = 0; }
bool isRunning = true;
while (isRunning)
{
SDL_PumpEvents();
SDL_Event event; void MiscData::cleanup(RenderDevice const& renderDevice)
while (SDL_PollEvent(&event)) {
{ VkDevice const device = renderDevice.device;
switch (event.type)
{
case SDL_EVENT_QUIT:
isRunning = false;
break;
default:
break;
}
}
VkFence fence = frameInUseFences[frameIndex];
VK_CHECK(vkWaitForFences(device, 1, &fence, VK_TRUE, std::numeric_limits<uint32_t>::max()));
// All resources of frame 'frameIndex' are free.
VkSemaphore imageAcquiredSemaphore = imageAcquiredSemaphores[frameIndex];
uint32_t currentImageIndex;
VK_CHECK(vkAcquireNextImageKHR(device, swapchain, std::numeric_limits<uint32_t>::max(), imageAcquiredSemaphore, nullptr, &currentImageIndex));
VK_CHECK(vkResetFences(device, 1, &fence));
VK_CHECK(vkResetCommandPool(device, commandPools[frameIndex], 0));
acquireToRenderBarrier.image = swapchainImages[currentImageIndex];
renderToPresentBarrier.image = swapchainImages[currentImageIndex];
VkCommandBuffer cmd = commandBuffers[frameIndex];
VkCommandBufferBeginInfo constexpr beginInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.pNext = nullptr,
.flags = 0,
.pInheritanceInfo = nullptr,
};
VkClearColorValue constexpr static BLACK_CLEAR = {
.float32 = { 0.0f, 0.0f, 0.0f, 1.0f },
};
VK_CHECK(vkBeginCommandBuffer(cmd, &beginInfo));
{
VkRenderingAttachmentInfo const attachmentInfo = {
.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO,
.pNext = nullptr,
.imageView = swapchainViews[currentImageIndex],
.imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
.resolveMode = VK_RESOLVE_MODE_NONE,
.resolveImageView = nullptr,
.resolveImageLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
.clearValue = {.color = BLACK_CLEAR},
};
VkRenderingInfo renderingInfo = {
.sType = VK_STRUCTURE_TYPE_RENDERING_INFO,
.pNext = nullptr,
.flags = 0,
.renderArea = {.offset = {0,0}, .extent = swapchainExtent},
.layerCount = 1,
.viewMask = 0,
.colorAttachmentCount = 1,
.pColorAttachments = &attachmentInfo,
.pDepthAttachment = nullptr,
.pStencilAttachment = nullptr,
};
vkCmdPipelineBarrier2(cmd, &acquireToRenderDependency);
vkCmdBeginRendering(cmd, &renderingInfo);
{
VkViewport viewport = {
.x = 0,
.y = static_cast<float>(swapchainExtent.height),
.width = static_cast<float>(swapchainExtent.width),
.height = -static_cast<float>(swapchainExtent.height),
.minDepth = 0.0f,
.maxDepth = 1.0f,
};
vkCmdSetViewport(cmd, 0, 1, &viewport);
VkRect2D scissor = {
.offset = {0, 0},
.extent = swapchainExtent,
};
vkCmdSetScissor(cmd, 0, 1, &scissor);
// Render Something?
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, trianglePipeline);
vkCmdDraw(cmd, 3, 1, 0, 0);
}
vkCmdEndRendering(cmd);
vkCmdPipelineBarrier2(cmd, &renderToPresentDependency);
}
VK_CHECK(vkEndCommandBuffer(cmd));
VkSemaphore renderingFinishedSemaphore = renderFinishedSemaphores[frameIndex];
VkPipelineStageFlags stageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkSubmitInfo const submitInfo = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pNext = nullptr,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &imageAcquiredSemaphore,
.pWaitDstStageMask = &stageMask,
.commandBufferCount = 1,
.pCommandBuffers = &cmd,
.signalSemaphoreCount = 1,
.pSignalSemaphores = &renderingFinishedSemaphore,
};
VK_CHECK(vkQueueSubmit(directQueue, 1, &submitInfo, fence));
VkPresentInfoKHR const presentInfo = {
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.pNext = nullptr,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &renderingFinishedSemaphore,
.swapchainCount = 1,
.pSwapchains = &swapchain,
.pImageIndices = &currentImageIndex,
.pResults = nullptr,
};
VK_CHECK(vkQueuePresentKHR(directQueue, &presentInfo));
frameIndex = (frameIndex + 1) % NUM_FRAMES;
}
VK_CHECK(vkDeviceWaitIdle(device));
for (VkFence fence : frameInUseFences)
{
vkDestroyFence(device, fence, nullptr);
}
for (VkSemaphore semaphore : imageAcquiredSemaphores)
{
vkDestroySemaphore(device, semaphore, nullptr);
}
for (VkSemaphore semaphore : renderFinishedSemaphores)
{
vkDestroySemaphore(device, semaphore, nullptr);
}
for (VkCommandPool commandPool : commandPools)
{
vkDestroyCommandPool(device, commandPool, nullptr);
}
for (VkImageView view : swapchainViews)
{
vkDestroyImageView(device, view, nullptr);
}
vkDestroyPipeline(device, trianglePipeline, nullptr); vkDestroyPipeline(device, trianglePipeline, nullptr);
vkDestroyPipelineLayout(device, pipelineLayout, nullptr); vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
vkDestroySwapchainKHR(device, swapchain, nullptr);
vkDestroyDevice(device, nullptr);
SDL_Vulkan_DestroySurface(instance, surface, nullptr);
vkDestroyInstance(instance, nullptr);
volkFinalize();
SDL_DestroyWindow(window);
SDL_Quit();
} }

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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:String x:Key="/Default/CodeStyle/Naming/CppNaming/Rules/=Class_0020and_0020struct_0020methods/@EntryIndexedValue">&lt;NamingElement Priority="10"&gt;&lt;Descriptor Static="Indeterminate" Constexpr="Indeterminate" Const="Indeterminate" Volatile="Indeterminate" Accessibility="NOT_APPLICABLE"&gt;&lt;type Name="member function" /&gt;&lt;/Descriptor&gt;&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb"&gt;&lt;ExtraRule Prefix="" Suffix="" Style="aa_bb" /&gt;&lt;/Policy&gt;&lt;/NamingElement&gt;</s:String></wpf:ResourceDictionary>

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@ -149,6 +149,8 @@
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="Blaze.cpp" /> <ClCompile Include="Blaze.cpp" />
<ClCompile Include="Frame.cpp" />
<ClCompile Include="RenderDevice.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include=".gitignore" /> <None Include=".gitignore" />
@ -173,6 +175,13 @@
<None Include="vcpkg-configuration.json" /> <None Include="vcpkg-configuration.json" />
<None Include="vcpkg.json" /> <None Include="vcpkg.json" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<ClInclude Include="Frame.h" />
<ClInclude Include="MemoryUtils.h" />
<ClInclude Include="MacroUtils.h" />
<ClInclude Include="MathUtil.h" />
<ClInclude Include="RenderDevice.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>

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@ -21,6 +21,12 @@
<ClCompile Include="Blaze.cpp"> <ClCompile Include="Blaze.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Frame.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="RenderDevice.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="vcpkg.json"> <None Include="vcpkg.json">
@ -44,4 +50,21 @@
<Filter>Shader Files</Filter> <Filter>Shader Files</Filter>
</CustomBuild> </CustomBuild>
</ItemGroup> </ItemGroup>
<ItemGroup>
<ClInclude Include="Frame.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="RenderDevice.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MacroUtils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MathUtil.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MemoryUtils.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project> </Project>

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#include "Frame.h"
#include <SDL3/SDL_log.h>
#include "MacroUtils.h"
#include "RenderDevice.h"
bool Frame::isInit() const
{
return static_cast<bool>(commandPool);
}
Frame::Frame(RenderDevice const& renderDevice)
{
VkDevice const device = renderDevice.device;
VkCommandPoolCreateInfo const commandPoolCreateInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT,
.queueFamilyIndex = renderDevice.directQueueFamilyIndex,
};
VK_CHECK(vkCreateCommandPool(device, &commandPoolCreateInfo, nullptr, &commandPool));
VkCommandBufferAllocateInfo const commandBufferAllocateInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.pNext = nullptr,
.commandPool = commandPool,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = 1,
};
VK_CHECK(vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffer));
VkSemaphoreCreateInfo constexpr semaphoreCreateInfo = {
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
.pNext = nullptr,
.flags = 0
};
VK_CHECK(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &imageAcquiredSemaphore));
VK_CHECK(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &renderFinishedSemaphore));
VkFenceCreateInfo constexpr fenceCreateInfo = {
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
.pNext = nullptr,
.flags = VK_FENCE_CREATE_SIGNALED_BIT,
};
VK_CHECK(vkCreateFence(device, &fenceCreateInfo, nullptr, &frameReadyToReuse));
}
void Frame::cleanup(RenderDevice const& renderDevice)
{
if (!isInit()) return;
VkDevice const device = renderDevice.device;
vkDestroyCommandPool(device, Take(commandPool), nullptr);
vkDestroyFence(device, Take(frameReadyToReuse), nullptr);
vkDestroySemaphore(device, Take(imageAcquiredSemaphore), nullptr);
vkDestroySemaphore(device, Take(renderFinishedSemaphore), nullptr);
}
Frame::~Frame()
{
// Manual Cleanup Required.
ASSERT(not isInit());
}

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#pragma once
#include <utility>
#include <volk.h>
struct RenderDevice;
struct Frame
{
VkCommandPool commandPool;
VkCommandBuffer commandBuffer;
VkSemaphore imageAcquiredSemaphore;
VkSemaphore renderFinishedSemaphore;
VkFence frameReadyToReuse;
[[nodiscard]] bool isInit() const;
explicit Frame(RenderDevice const& renderDevice);
void cleanup(RenderDevice const& renderDevice);
~Frame();
};

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#pragma once
#include <cassert>
#include <utility>
#define G_ASSERT(COND) \
do { \
auto _result = (COND); \
if (not _result) { \
__debugbreak(); \
assert(_result && #COND); \
} \
} while(false)
#define ASSERT(COND) G_ASSERT(COND)
#define VK_CHECK(RESULT) \
do { \
auto _result = (RESULT); \
if (_result != VK_SUCCESS) { \
SDL_LogError(SDL_LOG_CATEGORY_SYSTEM, \
"" #RESULT " failed with %d at %s:%d", \
_result, __FILE__, __LINE__); \
__debugbreak(); \
assert(_result == VK_SUCCESS); \
} \
} while(false)
#define Take(OBJ) std::exchange(OBJ, {})

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#pragma once
#include <utility>
template <std::totally_ordered T>
T Clamp(T const val, T const minVal, T const maxVal)
{
return std::min(maxVal, std::max(val, minVal));
}

10
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@ -0,0 +1,10 @@
#pragma once
#include <foonathan/memory/memory_arena.hpp>
#include <foonathan/memory/memory_stack.hpp>
#include <foonathan/memory/temporary_allocator.hpp>
using global_allocator_t = foonathan::memory::memory_stack<foonathan::memory::virtual_block_allocator>;
using subsystem_allocator_t = foonathan::memory::memory_stack<foonathan::memory::fixed_block_allocator<global_allocator_t>>;
using temporary_allocator_t = foonathan::memory::temporary_allocator;

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#include "RenderDevice.h"
#include "MacroUtils.h"
#include <SDL3/SDL_log.h>
#include <array>
#include "Frame.h"
#include "MathUtil.h"
RenderDevice::RenderDevice(CreateInfo const& createInfo)
{
ASSERT(createInfo.window);
volkInitialize();
// Create Instance
{
VkApplicationInfo constexpr applicationInfo = {
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = nullptr,
.pApplicationName = "Test",
.applicationVersion = VK_MAKE_API_VERSION(0, 0, 1, 0),
.pEngineName = "Blaze",
.engineVersion = VK_MAKE_API_VERSION(0, 0, 1, 0),
.apiVersion = VK_API_VERSION_1_3,
};
uint32_t instanceExtensionCount;
char const* const* instanceExtensions = SDL_Vulkan_GetInstanceExtensions(&instanceExtensionCount);
VkInstanceCreateInfo const instanceCreateInfo = {
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.pApplicationInfo = &applicationInfo,
.enabledLayerCount = 0,
.ppEnabledLayerNames = nullptr,
.enabledExtensionCount = instanceExtensionCount,
.ppEnabledExtensionNames = instanceExtensions,
};
VK_CHECK(vkCreateInstance(&instanceCreateInfo, nullptr, &instance));
volkLoadInstance(instance);
}
// Create Surface
ASSERT(SDL_Vulkan_CreateSurface(createInfo.window, instance, nullptr, &surface));
// Create Device and Queue
{
uint32_t physicalDeviceCount;
VK_CHECK(vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, nullptr));
SDL_Log("Found %u GPUs", physicalDeviceCount);
std::vector<VkPhysicalDevice> physicalDevices(physicalDeviceCount);
VK_CHECK(vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, physicalDevices.data()));
std::vector<VkQueueFamilyProperties> queueFamilyProperties;
for (VkPhysicalDevice const physicalDevice : physicalDevices)
{
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
SDL_Log("GPU: %s", properties.deviceName);
SDL_Log("- API Version %d.%d.%d",
VK_API_VERSION_MAJOR(properties.apiVersion),
VK_API_VERSION_MINOR(properties.apiVersion),
VK_API_VERSION_PATCH(properties.apiVersion));
constexpr static uint32_t API_PATCH_BITS = 0xFFF;
if ((properties.apiVersion & (~API_PATCH_BITS)) < VK_API_VERSION_1_3)
{
continue;
}
if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU)
{
continue;
}
uint32_t queueFamilyCount;
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamilyCount, nullptr);
queueFamilyProperties.resize(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamilyCount, queueFamilyProperties.data());
for (uint32_t queueFamilyIndex = 0; VkQueueFamilyProperties const qfp : queueFamilyProperties)
{
bool hasGraphicsSupport = false;
bool hasComputeSupport = false;
bool hasTransferSupport = false;
bool hasPresentSupport = false;
SDL_Log("- Queue [%d]", queueFamilyIndex);
if (qfp.queueFlags & VK_QUEUE_GRAPHICS_BIT)
{
hasGraphicsSupport = true;
SDL_Log("-- Graphic");
}
if (qfp.queueFlags & VK_QUEUE_COMPUTE_BIT)
{
hasComputeSupport = true;
SDL_Log("-- Compute");
}
if (qfp.queueFlags & VK_QUEUE_TRANSFER_BIT)
{
hasTransferSupport = true;
SDL_Log("-- Transfer");
}
VkBool32 isSurfaceSupported;
VK_CHECK(vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, &isSurfaceSupported));
if (isSurfaceSupported)
{
hasPresentSupport = true;
SDL_Log("-- Present");
}
if (hasGraphicsSupport and hasComputeSupport and hasTransferSupport and hasPresentSupport)
{
physicalDeviceInUse = physicalDevice;
directQueueFamilyIndex = queueFamilyIndex;
break;
}
++queueFamilyIndex;
}
}
ASSERT(physicalDeviceInUse);
float priority = 1.0f;
VkDeviceQueueCreateInfo queueCreateInfo = {
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.queueFamilyIndex = directQueueFamilyIndex,
.queueCount = 1,
.pQueuePriorities = &priority,
};
VkPhysicalDeviceVulkan13Features constexpr features13 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
.pNext = nullptr,
.synchronization2 = true,
.dynamicRendering = true,
};
VkPhysicalDeviceFeatures features = {
.depthClamp = true,
.samplerAnisotropy = true,
};
std::array enabledDeviceExtensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME
};
VkDeviceCreateInfo const deviceCreateInfo = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.pNext = &features13,
.flags = 0,
.queueCreateInfoCount = 1,
.pQueueCreateInfos = &queueCreateInfo,
.enabledLayerCount = 0,
.ppEnabledLayerNames = nullptr,
.enabledExtensionCount = static_cast<uint32_t>(enabledDeviceExtensions.size()),
.ppEnabledExtensionNames = enabledDeviceExtensions.data(),
.pEnabledFeatures = &features,
};
VK_CHECK(vkCreateDevice(physicalDeviceInUse, &deviceCreateInfo, nullptr, &device));
vkGetDeviceQueue(device, directQueueFamilyIndex, 0, &directQueue);
}
// Swapchain creation
swapchainExtent = { createInfo.width, createInfo.height };
{
VkSurfaceCapabilitiesKHR capabilities;
VK_CHECK(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDeviceInUse, surface, &capabilities));
// Image Count Calculation
uint32_t swapchainImageCount = 3;
if (capabilities.maxImageCount > 0)
{
swapchainImageCount = std::min(swapchainImageCount, capabilities.maxImageCount);
}
swapchainImageCount = std::max(swapchainImageCount, capabilities.minImageCount);
// Image Size calculation
{
auto [minWidth, minHeight] = capabilities.minImageExtent;
auto [maxWidth, maxHeight] = capabilities.maxImageExtent;
swapchainExtent.width = Clamp(swapchainExtent.width, minWidth, maxWidth);
swapchainExtent.height = Clamp(swapchainExtent.height, minHeight, maxHeight);
}
uint32_t surfaceFormatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDeviceInUse, surface, &surfaceFormatCount, nullptr);
std::vector<VkSurfaceFormatKHR> surfaceFormats(surfaceFormatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDeviceInUse, surface, &surfaceFormatCount, surfaceFormats.data());
VkSurfaceFormatKHR format = {
.format = VK_FORMAT_UNDEFINED,
.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR,
};
for (auto& surfaceFormat : surfaceFormats)
{
if (surfaceFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
SDL_Log("Color Space SRGB Found %d", surfaceFormat.format);
if (surfaceFormat.format == VK_FORMAT_R8G8B8A8_SRGB) {
format = surfaceFormat;
break;
}
if (surfaceFormat.format == VK_FORMAT_B8G8R8A8_SRGB) {
format = surfaceFormat;
break;
}
if (surfaceFormat.format == VK_FORMAT_R8G8B8A8_UNORM) {
format = surfaceFormat;
}
}
}
ASSERT(format.format != VK_FORMAT_UNDEFINED);
swapchainFormat = format.format;
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDeviceInUse, surface, &presentModeCount, nullptr);
std::vector<VkPresentModeKHR> presentModes(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDeviceInUse, surface, &presentModeCount, presentModes.data());
VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR;
for (VkPresentModeKHR presentModeIter : presentModes)
{
if (presentModeIter == VK_PRESENT_MODE_FIFO_RELAXED_KHR)
{
presentMode = presentModeIter;
break;
}
if (presentModeIter == VK_PRESENT_MODE_MAILBOX_KHR)
{
presentMode = presentModeIter;
}
}
VkSwapchainCreateInfoKHR const swapchainCreateInfo = {
.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
.pNext = nullptr,
.flags = 0,
.surface = surface,
.minImageCount = swapchainImageCount,
.imageFormat = format.format,
.imageColorSpace = format.colorSpace,
.imageExtent = swapchainExtent,
.imageArrayLayers = 1,
.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR,
.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
.presentMode = presentMode,
.clipped = false,
.oldSwapchain = nullptr,
};
VK_CHECK(vkCreateSwapchainKHR(device, &swapchainCreateInfo, nullptr, &swapchain));
swapchainImageCount = 0;
vkGetSwapchainImagesKHR(device, swapchain, &swapchainImageCount, nullptr);
SDL_Log("%llu", swapchainImages.size());
swapchainImages.resize(swapchainImageCount);
vkGetSwapchainImagesKHR(device, swapchain, &swapchainImageCount, swapchainImages.data());
swapchainViews.reserve(swapchainImageCount);
for (auto& image : swapchainImages) {
VkImageViewCreateInfo const viewCreateInfo = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.image = image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = format.format,
.components = {
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY
},
.subresourceRange = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
}
};
VkImageView view;
VK_CHECK(vkCreateImageView(device, &viewCreateInfo, nullptr, &view));
swapchainViews.push_back(view);
}
}
// Init frames.
{
auto count = static_cast<uint32_t>(swapchainImages.size());
frames.reserve(count);
for (uint32_t i = 0; i != count; ++i)
{
frames.emplace_back(*this);
}
}
}
RenderDevice::~RenderDevice()
{
cleanup();
}
inline bool RenderDevice::isInit() const
{
return instance and device;
}
void RenderDevice::cleanup()
{
if (not isInit())
return;
for (Frame& frame : frames)
{
frame.cleanup(*this);
}
frames.clear();
for (auto const& view : swapchainViews)
{
vkDestroyImageView(device, view, nullptr);
}
swapchainViews.clear();
swapchainImages.clear();
vkDestroySwapchainKHR(device, Take(swapchain), nullptr);
vkDestroyDevice(Take(device), nullptr);
SDL_Vulkan_DestroySurface(instance, Take(surface), nullptr);
vkDestroyInstance(Take(instance), nullptr);
volkFinalize();
}
void RenderDevice::waitIdle() const
{
VK_CHECK(vkDeviceWaitIdle(device));
}
uint32_t RenderDevice::getNumFrames() const
{
return static_cast<uint32_t>(frames.size());
}

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#pragma once
#include <volk.h>
#include <vector>
#include <SDL3/SDL_video.h>
#include <SDL3/SDL_vulkan.h>
struct Frame;
/// The Rendering backend abstraction
/// If this fails to initialize, we crash
///
/// TODO: Fail elegantly.
struct RenderDevice
{
struct CreateInfo
{
SDL_Window* window = nullptr;
uint32_t width = 640;
uint32_t height = 480;
};
VkInstance instance;
VkSurfaceKHR surface;
VkPhysicalDevice physicalDeviceInUse;
VkDevice device;
VkQueue directQueue;
uint32_t directQueueFamilyIndex;
// TODO: Pack?
VkFormat swapchainFormat;
VkExtent2D swapchainExtent;
VkSwapchainKHR swapchain;
std::vector<VkImage> swapchainImages;
std::vector<VkImageView> swapchainViews;
std::vector<Frame> frames;
uint32_t frameIndex = 0;
[[nodiscard]] bool isInit() const;
void cleanup();
void waitIdle() const;
[[nodiscard]] uint32_t getNumFrames() const;
explicit RenderDevice(CreateInfo const& createInfo);
RenderDevice(RenderDevice const&) = delete;
RenderDevice& operator=(RenderDevice const&) = delete;
RenderDevice(RenderDevice&&) noexcept = delete;
RenderDevice& operator=(RenderDevice&&) noexcept = delete;
~RenderDevice();
};

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@ -1,6 +1,5 @@
{ {
"dependencies": [ "dependencies": [
"fmt",
"volk", "volk",
"shader-slang", "shader-slang",
{ {