Clear Screen.
This commit is contained in:
parent
76a7927643
commit
c6ff2f4f76
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@ -1,3 +1,4 @@
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.idea/
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.cache/
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build/
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.vs/
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@ -8,7 +8,12 @@ set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_CXX_FLAGS "-Wall -fno-rtti -fno-exceptions")
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if (MSVC)
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set(CMAKE_CXX_FLAGS "/W4 /GR- /Zi")
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add_compile_definitions(_NO_EXCEPTIONS=1)
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else ()
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set(CMAKE_CXX_FLAGS "-Wall -fno-rtti -fno-exceptions")
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endif ()
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add_subdirectory("aster")
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add_subdirectory("triangle")
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@ -12,6 +12,16 @@
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"CMAKE_CXX_COMPILER": "/usr/bin/clang++",
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"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/vcpkg/scripts/buildsystems/vcpkg.cmake"
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}
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},
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{
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"name": "windows",
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"generator": "Ninja",
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"binaryDir": "${sourceDir}/build",
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"cacheVariables": {
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"CMAKE_EXPORT_COMPILE_COMMANDS": true,
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"CMAKE_MAKE_PROGRAM": "ninja",
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"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/vcpkg/scripts/buildsystems/vcpkg.cmake"
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}
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}
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]
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}
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@ -11,10 +11,12 @@
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#include <EASTL/array.h>
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#include <EASTL/fixed_vector.h>
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constexpr eastl::array DEVICE_EXTENSIONS = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
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// TODO: This will need to be flexible for devices that don't support some of the extensions.
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constexpr eastl::array DEVICE_EXTENSIONS = {
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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};
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Device::Device(const Context *context, PhysicalDevice *physicalDevice,
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const vk::PhysicalDeviceFeatures *enabledFeatures,
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Device::Device(const Context *context, PhysicalDevice *physicalDevice, Features *enabledFeatures,
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const eastl::vector<QueueAllocation> &queueAllocations, NameString &&name)
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: m_Name(std::move(name))
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, m_PhysicalDevice(physicalDevice->m_PhysicalDevice)
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@ -40,12 +42,21 @@ Device::Device(const Context *context, PhysicalDevice *physicalDevice,
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});
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}
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vk::PhysicalDeviceFeatures *deviceFeatures = &enabledFeatures->m_Vulkan10Features;
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vk::PhysicalDeviceVulkan11Features *vulkan11Features = &enabledFeatures->m_Vulkan11Features;
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vk::PhysicalDeviceVulkan12Features *vulkan12Features = &enabledFeatures->m_Vulkan12Features;
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vk::PhysicalDeviceVulkan13Features *vulkan13Features = &enabledFeatures->m_Vulkan13Features;
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vulkan11Features->pNext = vulkan12Features;
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vulkan12Features->pNext = vulkan13Features;
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vk::DeviceCreateInfo deviceCreateInfo = {
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.pNext = vulkan11Features,
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.queueCreateInfoCount = Cast<u32>(deviceQueueCreateInfos.size()),
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.pQueueCreateInfos = deviceQueueCreateInfos.data(),
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.enabledExtensionCount = Cast<u32>(DEVICE_EXTENSIONS.size()),
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.ppEnabledExtensionNames = DEVICE_EXTENSIONS.data(),
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.pEnabledFeatures = enabledFeatures,
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.pEnabledFeatures = deviceFeatures,
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};
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vk::Result result = m_PhysicalDevice.createDevice(&deviceCreateInfo, nullptr, &m_Device);
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@ -87,3 +98,11 @@ Device::~Device()
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DEBUG("Device '{}' Destroyed", m_Name);
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m_PhysicalDevice = nullptr;
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}
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vk::Queue
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Device::GetQueue(const u32 familyIndex, const u32 queueIndex) const
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{
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vk::Queue queue;
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m_Device.getQueue(familyIndex, queueIndex, &queue);
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return queue;
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}
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@ -18,6 +18,14 @@ struct QueueAllocation
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u32 m_Count;
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};
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struct Features
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{
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vk::PhysicalDeviceFeatures m_Vulkan10Features;
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vk::PhysicalDeviceVulkan11Features m_Vulkan11Features;
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vk::PhysicalDeviceVulkan12Features m_Vulkan12Features;
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vk::PhysicalDeviceVulkan13Features m_Vulkan13Features;
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};
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struct Device final
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{
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NameString m_Name;
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@ -25,7 +33,9 @@ struct Device final
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vk::Device m_Device = nullptr;
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VmaAllocator m_Allocator = nullptr;
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Device(const Context *context, PhysicalDevice *physicalDevice, const vk::PhysicalDeviceFeatures *enabledFeatures,
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Device(const Context *context, PhysicalDevice *physicalDevice, Features *enabledFeatures,
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const eastl::vector<QueueAllocation> &queueAllocations, NameString &&name);
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~Device();
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[[nodiscard]] vk::Queue GetQueue(u32 familyIndex, u32 queueIndex) const;
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};
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@ -15,14 +15,15 @@
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VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE
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void *
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operator new[](size_t size, const char *pName, int flags, unsigned debugFlags, const char *file, int line)
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operator new[](size_t size, const char * /*pName*/, int /*flags*/, unsigned /*debugFlags*/, const char * /*file*/,
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int /*line*/)
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{
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return new u8[size];
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}
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void *
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operator new[](size_t size, size_t alignment, size_t alignmentOffset, const char *pName, int flags, unsigned debugFlags,
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const char *file, int line)
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operator new[](size_t size, size_t /*alignment*/, size_t /*alignmentOffset*/, const char * /*pName*/, int /*flags*/,
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unsigned /*debugFlags*/, const char * /*file*/, int /*line*/)
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{
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return new u8[size];
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}
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@ -42,7 +42,6 @@ struct Logger
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return "[DEBUG]:";
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if constexpr (TLogLevel == LogType::eVerbose)
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return "[VERB]: ";
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return "";
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}
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template <LogType TLogLevel>
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@ -59,7 +58,6 @@ struct Logger
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return ansi_color::White;
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if constexpr (TLogLevel == LogType::eVerbose)
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return ansi_color::Blue;
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return ansi_color::White;
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}
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template <LogType TLogLevel>
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@ -18,12 +18,7 @@ Swapchain::Swapchain(const Window *window, const Device *device, NameString &&na
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Swapchain::~Swapchain()
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{
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if (m_Swapchain)
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{
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m_Device->m_Device.destroy(m_Swapchain, nullptr);
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m_Swapchain = nullptr;
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DEBUG("Swapchain '{}' destroyed.", m_Name);
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}
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Cleanup();
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}
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void
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@ -61,10 +56,9 @@ Swapchain::Create(const Window *window)
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}
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}
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vk::Extent2D swapchainExtent;
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if (surfaceCapabilities.currentExtent.width != MaxValue<u32>)
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{
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swapchainExtent = surfaceCapabilities.currentExtent;
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m_Extent = surfaceCapabilities.currentExtent;
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}
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else
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{
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@ -72,8 +66,8 @@ Swapchain::Create(const Window *window)
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auto [minWidth, minHeight] = surfaceCapabilities.minImageExtent;
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auto [maxWidth, maxHeight] = surfaceCapabilities.maxImageExtent;
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swapchainExtent.width = glm::clamp(width, minWidth, maxWidth);
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swapchainExtent.height = glm::clamp(height, minHeight, maxHeight);
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m_Extent.width = glm::clamp(width, minWidth, maxWidth);
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m_Extent.height = glm::clamp(height, minHeight, maxHeight);
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}
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u32 swapchainImageCount = 3;
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@ -90,7 +84,7 @@ Swapchain::Create(const Window *window)
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.minImageCount = swapchainImageCount,
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.imageFormat = swapchainFormat,
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.imageColorSpace = swapchainColorSpace,
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.imageExtent = swapchainExtent,
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.imageExtent = m_Extent,
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.imageArrayLayers = 1,
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.imageUsage = vk::ImageUsageFlagBits::eColorAttachment,
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.imageSharingMode = vk::SharingMode::eExclusive,
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@ -101,11 +95,75 @@ Swapchain::Create(const Window *window)
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.oldSwapchain = m_Swapchain,
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};
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vk::Device device = m_Device->m_Device;
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vk::SwapchainKHR swapchain;
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vk::Result result = m_Device->m_Device.createSwapchainKHR(&swapchainCreateInfo, nullptr, &swapchain);
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vk::Result result = device.createSwapchainKHR(&swapchainCreateInfo, nullptr, &swapchain);
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ERROR_IF(Failed(result), "Swapchain {} creation failed. Cause {}", m_Name, result)
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THEN_ABORT(result)
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ELSE_DEBUG("Created Swapchain '{}'", m_Name);
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// Irrelevant on the first run. Required for re-creation.
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Cleanup();
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m_Swapchain = swapchain;
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result = device.getSwapchainImagesKHR(m_Swapchain, &swapchainImageCount, nullptr);
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ERROR_IF(Failed(result), "Failed getting swapchain {}'s images. Cause {}", m_Name, result)
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THEN_ABORT(result);
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// Managed by the Swapchain.
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m_Images.resize(swapchainImageCount);
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result = device.getSwapchainImagesKHR(m_Swapchain, &swapchainImageCount, m_Images.data());
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ERROR_IF(Failed(result), "Failed getting swapchain {}'s images. Cause {}", m_Name, result)
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THEN_ABORT(result);
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vk::ImageViewCreateInfo viewCreateInfo = {
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.viewType = vk::ImageViewType::e2D,
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.format = swapchainFormat,
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.components = {.r = vk::ComponentSwizzle::eIdentity,
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.g = vk::ComponentSwizzle::eIdentity,
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.b = vk::ComponentSwizzle::eIdentity,
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.a = vk::ComponentSwizzle::eIdentity},
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.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1},
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};
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u32 index = 0;
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for (auto image : m_Images)
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{
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viewCreateInfo.image = image;
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vk::ImageView imageView;
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result = device.createImageView(&viewCreateInfo, nullptr, &imageView);
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ERROR_IF(Failed(result), "Failed creating swapchain {}'s image view [{}]. Cause {}", m_Name, index, result)
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THEN_ABORT(result);
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m_ImageViews.push_back(imageView);
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++index;
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}
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DEBUG("Swapchain {} Image Views created.", m_Name);
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}
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void
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Swapchain::Cleanup()
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{
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if (!m_ImageViews.empty()) // Don't want the condition in the logs.
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DEBUG("Swapchain {} Image Views destroyed.", m_Name);
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for (const auto imageView : m_ImageViews)
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{
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m_Device->m_Device.destroy(imageView, nullptr);
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}
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m_ImageViews.clear();
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if (m_Swapchain)
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{
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m_Device->m_Device.destroy(m_Swapchain, nullptr);
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m_Swapchain = nullptr;
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DEBUG("Swapchain '{}' destroyed.", m_Name);
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}
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}
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@ -7,6 +7,8 @@
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#include "global.h"
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#include <EASTL/fixed_vector.h>
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struct PhysicalDevice;
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struct Window;
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struct Device;
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@ -16,8 +18,14 @@ struct Swapchain final
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const Device *m_Device;
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vk::SwapchainKHR m_Swapchain;
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NameString m_Name;
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vk::Extent2D m_Extent;
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eastl::fixed_vector<vk::Image, 4> m_Images;
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eastl::fixed_vector<vk::ImageView, 4> m_ImageViews;
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Swapchain(const Window *window, const Device *device, NameString &&name);
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~Swapchain();
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void Create(const Window *window);
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private:
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void Cleanup();
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};
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@ -2,7 +2,7 @@
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cmake_minimum_required(VERSION 3.13)
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add_executable(aster_exe "aster.cpp")
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add_dependencies(aster_exe aster_core)
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add_executable(triangle "triangle.cpp")
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add_dependencies(triangle aster_core)
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target_link_libraries(aster_exe PRIVATE aster_core)
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target_link_libraries(triangle PRIVATE aster_core)
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@ -1,90 +0,0 @@
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#include "aster/constants.h"
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#include "aster/context.h"
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#include "aster/device.h"
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#include "aster/glfw_context.h"
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#include "aster/physical_device.h"
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#include "aster/window.h"
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#include "aster/global.h"
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#include "aster/swapchain.h"
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constexpr QueueSupportFlags REQUIRED_QUEUE_SUPPORT = QueueSupportFlags{} | QueueSupportFlagBits::eGraphics |
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QueueSupportFlagBits::eCompute | QueueSupportFlagBits::ePresent |
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QueueSupportFlagBits::eTransfer;
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[[nodiscard]] bool
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IsSuitableDevice(const PhysicalDevice *physicalDevice)
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{
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const bool hasAllRequiredQueues =
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std::ranges::any_of(physicalDevice->m_QueueFamilies, [](const auto &queueFamilyProp) {
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return (queueFamilyProp.m_Support & REQUIRED_QUEUE_SUPPORT) == REQUIRED_QUEUE_SUPPORT;
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});
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const bool isNotCpu = physicalDevice->m_DeviceProperties.deviceType != vk::PhysicalDeviceType::eCpu;
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const bool hasPresentMode = !physicalDevice->m_PresentModes.empty();
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const bool hasSurfaceFormat = !physicalDevice->m_SurfaceFormats.empty();
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return hasSurfaceFormat && hasPresentMode && isNotCpu && hasAllRequiredQueues;
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}
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PhysicalDevice
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FindSuitableDevice(const PhysicalDevices &physicalDevices)
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{
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for (auto &physicalDevice : physicalDevices)
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{
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if (IsSuitableDevice(&physicalDevice))
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{
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return physicalDevice;
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}
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}
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ERROR("No suitable GPU available on the system.")
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THEN_ABORT(vk::Result::eErrorUnknown);
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}
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QueueAllocation
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FindAppropriateQueueAllocation(const PhysicalDevice *physicalDevice)
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{
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for (auto &queueFamilyInfo : physicalDevice->m_QueueFamilies)
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{
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if ((queueFamilyInfo.m_Support & REQUIRED_QUEUE_SUPPORT) == REQUIRED_QUEUE_SUPPORT)
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{
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return {
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.m_Family = queueFamilyInfo.m_Index,
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.m_Count = queueFamilyInfo.m_Count,
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};
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}
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}
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ERROR("No suitable queue family on the GPU.")
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THEN_ABORT(vk::Result::eErrorUnknown);
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}
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int
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main(int, char **)
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{
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MIN_LOG_LEVEL(Logger::LogType::eDebug);
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GlfwContext glfwContext = {};
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Context context = {"Aster", VERSION};
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Window window = {"Aster1", &context, {640, 480}};
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PhysicalDevices physicalDevices = {&window, &context};
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PhysicalDevice deviceToUse = FindSuitableDevice(physicalDevices);
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INFO("Using {} as the primary device.", deviceToUse.m_DeviceProperties.deviceName.data());
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vk::PhysicalDeviceFeatures features = {};
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QueueAllocation queueAllocation = FindAppropriateQueueAllocation(&deviceToUse);
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Device device = {&context, &deviceToUse, &features, {queueAllocation}, "Primary Device"};
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Swapchain swapchain = {&window, &device, "Primary Chain"};
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while (window.Poll())
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{
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}
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return 0;
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||||
}
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|
|
@ -0,0 +1,314 @@
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#include "aster/constants.h"
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#include "aster/context.h"
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#include "aster/device.h"
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#include "aster/glfw_context.h"
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#include "aster/physical_device.h"
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#include "aster/window.h"
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#include "aster/global.h"
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#include "aster/swapchain.h"
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#include <EASTL/array.h>
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constexpr u32 MAX_FRAMES_IN_FLIGHT = 3;
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bool IsSuitableDevice(const PhysicalDevice *physicalDevice);
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PhysicalDevice FindSuitableDevice(const PhysicalDevices &physicalDevices);
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QueueAllocation FindAppropriateQueueAllocation(const PhysicalDevice *physicalDevice);
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struct Frame
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{
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const Device *m_Device;
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vk::CommandPool m_Pool;
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vk::Fence m_FrameAvailableFence;
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||||
vk::Semaphore m_ImageAcquireSem;
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||||
vk::Semaphore m_RenderFinishSem;
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||||
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Frame(const Device *device, u32 queueFamilyIndex, u32 frameCount);
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~Frame();
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||||
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u32 BeginFrame(const Swapchain *swapchain, u32 frameIndex) const;
|
||||
[[nodiscard]] vk::CommandBuffer AllocateCommandBuffer() const;
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||||
};
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|
||||
int
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||||
main(int, char **)
|
||||
{
|
||||
MIN_LOG_LEVEL(Logger::LogType::eInfo);
|
||||
|
||||
GlfwContext glfwContext = {};
|
||||
Context context = {"Aster", VERSION};
|
||||
Window window = {"Aster1", &context, {640, 480}};
|
||||
|
||||
PhysicalDevices physicalDevices = {&window, &context};
|
||||
PhysicalDevice deviceToUse = FindSuitableDevice(physicalDevices);
|
||||
|
||||
INFO("Using {} as the primary device.", deviceToUse.m_DeviceProperties.deviceName.data());
|
||||
|
||||
Features enabledDeviceFeatures = {.m_Vulkan13Features = {.dynamicRendering = vk::True}};
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||||
QueueAllocation queueAllocation = FindAppropriateQueueAllocation(&deviceToUse);
|
||||
Device device = {&context, &deviceToUse, &enabledDeviceFeatures, {queueAllocation}, "Primary Device"};
|
||||
|
||||
vk::Queue commandQueue = device.GetQueue(queueAllocation.m_Family, 1);
|
||||
|
||||
Swapchain swapchain = {&window, &device, "Primary Chain"};
|
||||
|
||||
eastl::fixed_vector<Frame, MAX_FRAMES_IN_FLIGHT> frames;
|
||||
for (int i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
|
||||
{
|
||||
frames.emplace_back(&device, queueAllocation.m_Family, i);
|
||||
}
|
||||
|
||||
u32 frameIndex = 0;
|
||||
while (window.Poll())
|
||||
{
|
||||
Frame *currentFrame = &frames[frameIndex];
|
||||
u32 imageIndex = currentFrame->BeginFrame(&swapchain, frameIndex);
|
||||
|
||||
vk::ImageView currentImageView = swapchain.m_ImageViews[imageIndex];
|
||||
vk::Image currentImage = swapchain.m_Images[imageIndex];
|
||||
vk::CommandBuffer cmd = currentFrame->AllocateCommandBuffer();
|
||||
|
||||
vk::ImageMemoryBarrier topOfThePipeBarrier = {
|
||||
.oldLayout = vk::ImageLayout::eUndefined,
|
||||
.newLayout = vk::ImageLayout::eColorAttachmentOptimal,
|
||||
.srcQueueFamilyIndex = queueAllocation.m_Family,
|
||||
.dstQueueFamilyIndex = queueAllocation.m_Family,
|
||||
.image = currentImage,
|
||||
.subresourceRange =
|
||||
{
|
||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
};
|
||||
vk::ImageMemoryBarrier renderToPresentBarrier = {
|
||||
.oldLayout = vk::ImageLayout::eColorAttachmentOptimal,
|
||||
.newLayout = vk::ImageLayout::ePresentSrcKHR,
|
||||
.srcQueueFamilyIndex = queueAllocation.m_Family,
|
||||
.dstQueueFamilyIndex = queueAllocation.m_Family,
|
||||
.image = currentImage,
|
||||
.subresourceRange =
|
||||
{
|
||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
};
|
||||
|
||||
vk::CommandBufferBeginInfo beginInfo = {.flags = vk::CommandBufferUsageFlagBits::eOneTimeSubmit};
|
||||
vk::Result result = cmd.begin(&beginInfo);
|
||||
ERROR_IF(Failed(result), "Command buffer begin failed. Cause: {}", result)
|
||||
THEN_ABORT(result);
|
||||
|
||||
cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe, vk::PipelineStageFlagBits::eColorAttachmentOutput,
|
||||
{}, 0, nullptr, 0, nullptr, 1, &topOfThePipeBarrier);
|
||||
|
||||
// Render
|
||||
vk::RenderingAttachmentInfo attachmentInfo = {
|
||||
.imageView = currentImageView,
|
||||
.imageLayout = vk::ImageLayout::eColorAttachmentOptimal,
|
||||
.resolveMode = vk::ResolveModeFlagBits::eNone,
|
||||
.loadOp = vk::AttachmentLoadOp::eLoad,
|
||||
.storeOp = vk::AttachmentStoreOp::eStore,
|
||||
.clearValue = vk::ClearColorValue{0.0f, 0.0f, 0.0f, 1.0f},
|
||||
};
|
||||
|
||||
vk::RenderingInfo renderingInfo = {
|
||||
.renderArea = {.offset = {0, 0}, .extent = swapchain.m_Extent},
|
||||
.layerCount = 1,
|
||||
.colorAttachmentCount = 1,
|
||||
.pColorAttachments = &attachmentInfo,
|
||||
};
|
||||
|
||||
cmd.beginRendering(&renderingInfo);
|
||||
|
||||
cmd.endRendering();
|
||||
|
||||
cmd.pipelineBarrier(vk::PipelineStageFlagBits::eColorAttachmentOutput, vk::PipelineStageFlagBits::eBottomOfPipe,
|
||||
{}, 0, nullptr, 0, nullptr, 1, &renderToPresentBarrier);
|
||||
|
||||
result = cmd.end();
|
||||
ERROR_IF(Failed(result), "Command buffer end failed. Cause: {}", result)
|
||||
THEN_ABORT(result);
|
||||
|
||||
vk::PipelineStageFlags waitDstStage = vk::PipelineStageFlagBits::eColorAttachmentOutput;
|
||||
vk::SubmitInfo submitInfo = {
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = ¤tFrame->m_ImageAcquireSem,
|
||||
.pWaitDstStageMask = &waitDstStage,
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = &cmd,
|
||||
.signalSemaphoreCount = 1,
|
||||
.pSignalSemaphores = ¤tFrame->m_RenderFinishSem,
|
||||
};
|
||||
result = commandQueue.submit(1, &submitInfo, currentFrame->m_FrameAvailableFence);
|
||||
ERROR_IF(Failed(result), "Command queue submit failed. Cause: {}", result)
|
||||
THEN_ABORT(result);
|
||||
|
||||
vk::PresentInfoKHR presentInfo = {
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = ¤tFrame->m_RenderFinishSem,
|
||||
.swapchainCount = 1,
|
||||
.pSwapchains = &swapchain.m_Swapchain,
|
||||
.pImageIndices = &imageIndex,
|
||||
.pResults = nullptr,
|
||||
};
|
||||
result = commandQueue.presentKHR(&presentInfo);
|
||||
if (Failed(result))
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
case vk::Result::eErrorOutOfDateKHR:
|
||||
case vk::Result::eSuboptimalKHR:
|
||||
INFO("Recreating Swapchain. Cause: {}", result);
|
||||
swapchain.Create(&window);
|
||||
break;
|
||||
default:
|
||||
ERROR("Command queue present failed. Cause: {}", result)
|
||||
THEN_ABORT(result);
|
||||
}
|
||||
}
|
||||
frameIndex = (frameIndex + 1) % MAX_FRAMES_IN_FLIGHT;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
constexpr QueueSupportFlags REQUIRED_QUEUE_SUPPORT = QueueSupportFlags{} | QueueSupportFlagBits::eGraphics |
|
||||
QueueSupportFlagBits::eCompute | QueueSupportFlagBits::ePresent |
|
||||
QueueSupportFlagBits::eTransfer;
|
||||
|
||||
PhysicalDevice
|
||||
FindSuitableDevice(const PhysicalDevices &physicalDevices)
|
||||
{
|
||||
for (auto &physicalDevice : physicalDevices)
|
||||
{
|
||||
if (IsSuitableDevice(&physicalDevice))
|
||||
{
|
||||
return physicalDevice;
|
||||
}
|
||||
}
|
||||
|
||||
ERROR("No suitable GPU available on the system.")
|
||||
THEN_ABORT(vk::Result::eErrorUnknown);
|
||||
}
|
||||
|
||||
QueueAllocation
|
||||
FindAppropriateQueueAllocation(const PhysicalDevice *physicalDevice)
|
||||
{
|
||||
for (auto &queueFamilyInfo : physicalDevice->m_QueueFamilies)
|
||||
{
|
||||
if ((queueFamilyInfo.m_Support & REQUIRED_QUEUE_SUPPORT) == REQUIRED_QUEUE_SUPPORT)
|
||||
{
|
||||
return {
|
||||
.m_Family = queueFamilyInfo.m_Index,
|
||||
.m_Count = queueFamilyInfo.m_Count,
|
||||
};
|
||||
}
|
||||
}
|
||||
ERROR("No suitable queue family on the GPU.")
|
||||
THEN_ABORT(vk::Result::eErrorUnknown);
|
||||
}
|
||||
|
||||
Frame::Frame(const Device *device, const u32 queueFamilyIndex, const u32 frameCount)
|
||||
{
|
||||
m_Device = device;
|
||||
|
||||
const vk::CommandPoolCreateInfo commandPoolCreateInfo = {
|
||||
.flags = vk::CommandPoolCreateFlagBits::eTransient,
|
||||
.queueFamilyIndex = queueFamilyIndex,
|
||||
};
|
||||
vk::Result result = device->m_Device.createCommandPool(&commandPoolCreateInfo, nullptr, &m_Pool);
|
||||
ERROR_IF(Failed(result), "Could not command pool for frame {}. Cause: {}", frameCount, result)
|
||||
THEN_ABORT(result);
|
||||
|
||||
constexpr vk::FenceCreateInfo fenceCreateInfo = {.flags = vk::FenceCreateFlagBits::eSignaled};
|
||||
result = device->m_Device.createFence(&fenceCreateInfo, nullptr, &m_FrameAvailableFence);
|
||||
ERROR_IF(Failed(result), "Could not create a fence for frame {}. Cause: {}", frameCount, result)
|
||||
THEN_ABORT(result);
|
||||
|
||||
constexpr vk::SemaphoreCreateInfo semaphoreCreateInfo = {};
|
||||
result = device->m_Device.createSemaphore(&semaphoreCreateInfo, nullptr, &m_ImageAcquireSem);
|
||||
ERROR_IF(Failed(result), "Could not create IA semaphore for frame {}. Cause: {}", frameCount, result)
|
||||
THEN_ABORT(result);
|
||||
result = device->m_Device.createSemaphore(&semaphoreCreateInfo, nullptr, &m_RenderFinishSem);
|
||||
ERROR_IF(Failed(result), "Could not create RF semaphore for frame {}. Cause: {}", frameCount, result)
|
||||
THEN_ABORT(result);
|
||||
|
||||
DEBUG("Frame {} created successfully.", frameCount);
|
||||
}
|
||||
|
||||
u32
|
||||
Frame::BeginFrame(const Swapchain *swapchain, u32 frameIndex) const
|
||||
{
|
||||
const auto device = m_Device->m_Device;
|
||||
|
||||
vk::Result result = device.waitForFences(1, &m_FrameAvailableFence, VK_TRUE, MaxValue<u64>);
|
||||
ERROR_IF(Failed(result), "Waiting for fence {} failed. Cause: {}", frameIndex, result)
|
||||
THEN_ABORT(result);
|
||||
|
||||
u32 imageIndex;
|
||||
result = device.acquireNextImageKHR(swapchain->m_Swapchain, MaxValue<u64>, m_ImageAcquireSem, nullptr, &imageIndex);
|
||||
ERROR_IF(Failed(result), "Waiting for swapchain image {} failed. Cause: {}", frameIndex, result)
|
||||
THEN_ABORT(result);
|
||||
// TODO: Deliberate failure on recreation. Will recreate later.
|
||||
|
||||
result = device.resetFences(1, &m_FrameAvailableFence);
|
||||
ERROR_IF(Failed(result), "Fence {} reset failed. Cause: {}", frameIndex, result)
|
||||
THEN_ABORT(result);
|
||||
|
||||
result = device.resetCommandPool(m_Pool, {});
|
||||
ERROR_IF(Failed(result), "Command pool {} reset failed. Cause: {}", frameIndex, result)
|
||||
THEN_ABORT(result);
|
||||
|
||||
return imageIndex;
|
||||
}
|
||||
vk::CommandBuffer
|
||||
Frame::AllocateCommandBuffer() const
|
||||
{
|
||||
const vk::CommandBufferAllocateInfo allocateInfo = {
|
||||
.commandPool = m_Pool, .level = vk::CommandBufferLevel::ePrimary, .commandBufferCount = 1};
|
||||
|
||||
vk::CommandBuffer commandBuffer;
|
||||
vk::Result result = m_Device->m_Device.allocateCommandBuffers(&allocateInfo, &commandBuffer);
|
||||
ERROR_IF(Failed(result), "Command buffer allocation failed. Cause: {}", result)
|
||||
THEN_ABORT(result);
|
||||
|
||||
return commandBuffer;
|
||||
}
|
||||
|
||||
Frame::~Frame()
|
||||
{
|
||||
auto result = m_Device->m_Device.waitIdle();
|
||||
ERROR_IF(Failed(result), "Wait idle failed. Cause: {}", result);
|
||||
m_Device->m_Device.destroy(m_RenderFinishSem, nullptr);
|
||||
m_Device->m_Device.destroy(m_ImageAcquireSem, nullptr);
|
||||
m_Device->m_Device.destroy(m_FrameAvailableFence, nullptr);
|
||||
m_Device->m_Device.destroy(m_Pool, nullptr);
|
||||
|
||||
DEBUG("Destoryed Frame");
|
||||
}
|
||||
|
||||
bool
|
||||
IsSuitableDevice(const PhysicalDevice *physicalDevice)
|
||||
{
|
||||
const bool hasAllRequiredQueues =
|
||||
std::ranges::any_of(physicalDevice->m_QueueFamilies, [](const auto &queueFamilyProp) {
|
||||
return (queueFamilyProp.m_Support & REQUIRED_QUEUE_SUPPORT) == REQUIRED_QUEUE_SUPPORT;
|
||||
});
|
||||
|
||||
const bool isNotCpu = physicalDevice->m_DeviceProperties.deviceType != vk::PhysicalDeviceType::eCpu;
|
||||
|
||||
const bool hasPresentMode = !physicalDevice->m_PresentModes.empty();
|
||||
|
||||
const bool hasSurfaceFormat = !physicalDevice->m_SurfaceFormats.empty();
|
||||
|
||||
return hasSurfaceFormat && hasPresentMode && isNotCpu && hasAllRequiredQueues;
|
||||
}
|
||||
Loading…
Reference in New Issue