Anish Bhobe
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8eb5a678fc
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Cleanup and header re-date.
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2025-04-02 22:46:30 +02:00 |
Anish Bhobe
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73c96dc56b
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[WIP] Moving ModelRender to new arch.
TODO: ImageView
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2025-03-31 21:32:11 +02:00 |
Anish Bhobe
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ad6ee9a0e5
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Aster cleanup.
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2025-02-15 15:17:17 +01:00 |
Anish Bhobe
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8fe9a953a4
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Moved Per-Frame data into Descriptors.
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2024-08-27 15:08:16 +02:00 |
Anish Bhobe
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e82b37b2d9
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IBL Specular complete.
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2024-08-01 01:37:25 +02:00 |
Anish Bhobe
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7ba132ec0c
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Diffuse Irradiance contribution to IBL.
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2024-07-30 12:10:35 +02:00 |
Anish Bhobe
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6b5442527f
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Added an HDR Skycube.
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2024-07-28 22:09:56 +02:00 |
Anish Bhobe
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3e30dfbac9
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Point Light PBR Support.
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2024-07-24 19:51:26 +02:00 |
Anish Bhobe
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980533dbb7
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Separate Attachments from Swapchain.
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2024-07-23 19:21:08 +02:00 |
Anish Bhobe
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44121f1930
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Corrected descriptor flags for Bindless.
Plus Reformat.
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2024-07-23 13:34:38 +02:00 |
Anish Bhobe
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0d5af2b525
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Moving GpuResourceManager.
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2024-07-22 23:43:23 +02:00 |
Anish Bhobe
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b902d08ece
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Basic light support.
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2024-07-22 23:31:16 +02:00 |
Anish Bhobe
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7bdf76c202
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Unified Vertex Data.
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2024-07-21 01:31:32 +02:00 |
Anish Bhobe
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cee0cad0bd
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Fixed node orientations.
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2024-07-20 01:44:04 +02:00 |
Anish Bhobe
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6637756fcc
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Material Alignment and Color0.
Nodes WIP.
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2024-07-18 00:07:12 +02:00 |
Anish Bhobe
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912e197614
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Gpu resource manager actually manages resource.
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2024-07-17 22:16:05 +02:00 |
Anish Bhobe
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a7878c109a
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Models render.
TODO: Add transforms and complete the UV1 etc.
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2024-07-15 19:49:35 +02:00 |
Anish Bhobe
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0092ce4c9e
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Extended testing for vertices.
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2024-07-15 00:20:47 +02:00 |
Anish Bhobe
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93981bca4c
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Bindless VBO.
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2024-07-14 00:09:14 +02:00 |
Anish Bhobe
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6c15f599aa
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Texture bindless works!
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2024-07-13 01:24:07 +02:00 |
Anish Bhobe
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c7ea45bce7
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Setup for bindless.
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2024-07-12 11:24:58 +02:00 |