Compare commits
4 Commits
8f9b6d66be
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98660a11fa
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98660a11fa | |
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8eb5a678fc | |
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e5b002c8cc | |
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ec6aeb6f3b |
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: buffer.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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// =============================================
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#pragma once
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: config.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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// =============================================
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#pragma once
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@ -15,6 +15,7 @@
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#define VULKAN_HPP_NO_STRUCT_CONSTRUCTORS
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#define VULKAN_HPP_DISABLE_ENHANCED_MODE 1
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#define VULKAN_HPP_NO_EXCEPTIONS 1
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#define VULKAN_HPP_NO_SMART_HANDLE 1
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#define VMA_STATIC_VULKAN_FUNCTIONS 0
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#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: constants.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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// =============================================
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#pragma once
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: context.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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// =============================================
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#pragma once
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@ -1,14 +1,14 @@
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// =============================================
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// Aster: device.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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// =============================================
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#pragma once
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#include "global.h"
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#include <EASTL/vector.h>
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#include <EASTL/span.h>
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#include <EASTL/vector.h>
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struct QueueAllocation;
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struct Context;
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@ -31,8 +31,8 @@ struct Device final
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vk::PipelineCache m_PipelineCache = nullptr;
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bool m_ValidationEnabled = true;
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template <typename T>
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requires vk::isVulkanHandleType<T>::value void SetName(const T &object, cstr name) const;
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template <concepts::VkHandle T>
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void SetName(const T &object, cstr name) const;
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[[nodiscard]] vk::Queue GetQueue(u32 familyIndex, u32 queueIndex) const;
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[[nodiscard]] eastl::vector<u8> DumpPipelineCache() const;
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@ -43,7 +43,8 @@ struct Device final
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Device(const Context *context, PhysicalDevice *physicalDevice, Features *enabledFeatures,
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const eastl::vector<QueueAllocation> &queueAllocations, NameString &&name);
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Device(const Context *context, PhysicalDevice *physicalDevice, Features *enabledFeatures,
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const eastl::vector<QueueAllocation> &queueAllocations, eastl::span<u8> &&pipelineCacheData, NameString &&name);
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const eastl::vector<QueueAllocation> &queueAllocations, eastl::span<u8> &&pipelineCacheData,
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NameString &&name);
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~Device();
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// Move
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@ -53,8 +54,8 @@ struct Device final
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DISALLOW_COPY_AND_ASSIGN(Device);
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};
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template <typename T>
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requires vk::isVulkanHandleType<T>::value void
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template <concepts::VkHandle T>
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void
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Device::SetName(const T &object, cstr name) const
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{
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if (!m_ValidationEnabled || !name || !object)
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: global.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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// =============================================
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#pragma once
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@ -27,8 +27,8 @@
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#define VULKAN_HPP_ASSERT(expr) DEBUG_IF(!(expr), "Vulkan assert failed")
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#endif
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#include "type_traits.h"
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#include "EASTL/intrusive_ptr.h"
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#include "type_traits.h"
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#include <EASTL/fixed_string.h>
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#include <EASTL/string.h>
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@ -61,6 +61,12 @@ Failed(const vk::Result result)
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return result != vk::Result::eSuccess;
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}
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namespace concepts
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{
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template <typename T>
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concept VkHandle = vk::isVulkanHandleType<T>::value;
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}
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using NameString = eastl::fixed_string<char, 32, false>;
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template <typename TFlagBits>
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: image.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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// =============================================
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#pragma once
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@ -119,7 +119,7 @@ struct Image
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namespace concepts
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{
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template <typename T>
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concept Image = std::derived_from<T, ::Image> and Manageable<T>;
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concept Image = std::derived_from<T, Image> and Manageable<T>;
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template <typename T>
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concept ImageRef = Derefencable<T> and Image<DereferencesTo<T>>;
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@ -8,7 +8,7 @@
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#include "global.h"
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#include "image.h"
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template <concepts::Image TImage = Image>
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template <concepts::Image TImage>
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struct View
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{
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using ImageType = TImage;
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@ -69,18 +69,38 @@ struct View
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}
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};
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struct ImageView : View<> {};
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struct ImageCubeView : View<ImageCube> {};
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struct TextureView : View<Texture> {};
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struct TextureCubeView : View<TextureCube> {};
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struct StorageImageView : View<StorageImage> {};
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struct StorageTextureView : View<StorageTexture> {};
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struct StorageTextureCubeView : View<StorageTextureCube> {};
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struct ImageView : View<Image>
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{
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};
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struct ImageCubeView : View<ImageCube>
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{
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};
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struct TextureView : View<Texture>
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{
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};
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struct TextureCubeView : View<TextureCube>
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{
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};
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struct StorageImageView : View<StorageImage>
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{
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};
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struct StorageTextureView : View<StorageTexture>
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{
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};
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struct StorageTextureCubeView : View<StorageTextureCube>
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{
|
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};
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||||
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namespace concepts
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{
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template <typename TView>
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concept View = std::derived_from<TView, ::View<typename TView::ImageType>>;
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concept View = std::derived_from<TView, View<typename TView::ImageType>>;
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template <typename T>
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concept ViewRef = Derefencable<T> and View<DereferencesTo<T>>;
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|
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: physical_device.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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// =============================================
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||||
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#pragma once
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: pipeline.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
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||||
|
||||
#pragma once
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: queue_allocation.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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||||
// =============================================
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||||
|
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#pragma once
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: sampler.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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||||
// =============================================
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||||
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#pragma once
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@ -1,6 +1,6 @@
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// =============================================
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// Aster: size.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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||||
// =============================================
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||||
|
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#pragma once
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@ -1,6 +1,6 @@
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// =============================================
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||||
// Aster: surface.h
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// Copyright (c) 2020-2024 Anish Bhobe
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// Copyright (c) 2020-2025 Anish Bhobe
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||||
// =============================================
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||||
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#pragma once
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@ -1,6 +1,6 @@
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/// =============================================
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// Aster: swapchain.h
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// Copyright (c) 2020-2024 Anish Bhobe
|
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// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// ==============================================
|
||||
|
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#pragma once
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||||
|
|
|
|||
|
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@ -1,10 +1,12 @@
|
|||
// =============================================
|
||||
// Aster: type_traits.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "constants.h"
|
||||
|
||||
struct Device;
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struct Image;
|
||||
|
||||
|
|
@ -37,6 +39,7 @@ concept SelfDestructible = requires(T a) {
|
|||
};
|
||||
|
||||
template <typename T>
|
||||
concept Manageable = std::is_default_constructible_v<T> and (DeviceDestructible<T> or SelfDestructible<T>) and RefCounted<T>;
|
||||
concept Manageable =
|
||||
std::is_default_constructible_v<T> and (DeviceDestructible<T> or SelfDestructible<T>) and RefCounted<T>;
|
||||
|
||||
} // namespace concepts
|
||||
|
|
@ -1,6 +1,6 @@
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|||
// =============================================
|
||||
// Aster: window.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
|
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|
|
@ -7,7 +7,7 @@ INTERFACE
|
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"manager.h"
|
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"buffer_manager.h"
|
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"image_manager.h"
|
||||
"image_view_manager.h"
|
||||
"view_manager.h"
|
||||
"sampler_manager.h"
|
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"resource.h"
|
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"resource_manager.h"
|
||||
|
|
|
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|
|
@ -1,6 +1,6 @@
|
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// =============================================
|
||||
// Aster: buffer_manager.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
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// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
|
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|
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@ -1,30 +1,27 @@
|
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// =============================================
|
||||
// Aster: render_resource_manager.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
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// Copyright (c) 2020-2025 Anish Bhobe
|
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// =============================================
|
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|
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#pragma once
|
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|
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#include "aster/aster.h"
|
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#include "buffer_manager.h"
|
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#include "image_manager.h"
|
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#include "sampler_manager.h"
|
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#include "view_manager.h"
|
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|
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#include "aster/util/intrusive_slist.h"
|
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#include "aster/util/freelist.h"
|
||||
|
||||
#include "EASTL/deque.h"
|
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#include "EASTL/intrusive_hash_map.h"
|
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#include "EASTL/bonus/fixed_ring_buffer.h"
|
||||
|
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#include "resource.h"
|
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#include "aster/core/image_view.h"
|
||||
|
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namespace systems
|
||||
{
|
||||
|
||||
class CommitManager
|
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{
|
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private:
|
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template <concepts::Manageable T>
|
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struct HandleMapper
|
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{
|
||||
|
|
@ -33,7 +30,7 @@ class CommitManager
|
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using Handle = typename Manager::Handle;
|
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using Resource = ResId<Type>;
|
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|
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struct Entry : public eastl::intrusive_hash_node_key<Handle>
|
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struct Entry : eastl::intrusive_hash_node_key<Handle>
|
||||
{
|
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std::atomic<u32> m_CommitCount;
|
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|
||||
|
|
@ -51,7 +48,7 @@ class CommitManager
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assert(rc < MaxValue<u32>);
|
||||
}
|
||||
|
||||
bool
|
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u32
|
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IsReferenced() const
|
||||
{
|
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return m_CommitCount;
|
||||
|
|
@ -84,12 +81,13 @@ class CommitManager
|
|||
}
|
||||
};
|
||||
};
|
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|
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static_assert(sizeof(Entry) == 24);
|
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|
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eastl::vector<Entry> m_Data;
|
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IntrusiveStack<Entry> m_FreeList;
|
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FreeList<Entry> m_FreeList;
|
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eastl::intrusive_hash_map<typename Entry::key_type, Entry, 31, typename Entry::Hash> m_InUse;
|
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std::array<IntrusiveStack<Entry>, 4> m_ToDelete;
|
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std::array<FreeList<Entry>, 4> m_ToDelete;
|
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u8 m_ToDeleteIndex = 0;
|
||||
|
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explicit HandleMapper(const u32 maxCount)
|
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|
|
@ -130,7 +128,7 @@ class CommitManager
|
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Entry &data = m_FreeList.Pop();
|
||||
|
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data.mKey = object;
|
||||
data.m_CommitCount = 1;
|
||||
data.m_CommitCount = 0;
|
||||
|
||||
m_InUse.insert(data);
|
||||
|
||||
|
|
@ -189,11 +187,11 @@ class CommitManager
|
|||
}
|
||||
|
||||
void
|
||||
ClearEntries(IntrusiveStack<Entry>& entries)
|
||||
ClearEntries(FreeList<Entry> &entries)
|
||||
{
|
||||
while (auto item = entries.TryPop())
|
||||
while (!entries.Empty())
|
||||
{
|
||||
Entry &entry = item.value();
|
||||
Entry &entry = entries.Pop();
|
||||
entry.mKey.reset();
|
||||
entry.m_CommitCount = 0;
|
||||
}
|
||||
|
|
@ -227,10 +225,12 @@ class CommitManager
|
|||
ResId<Buffer> CommitBuffer(const Ref<Buffer> &buffer);
|
||||
|
||||
// Commit Storage Images
|
||||
ResId<StorageImageView> CommitStorageImage(const concepts::StorageImageViewRef auto &image)
|
||||
ResId<StorageImageView>
|
||||
CommitStorageImage(const concepts::StorageImageViewRef auto &image)
|
||||
{
|
||||
return CommitStorageImage(CastView<StorageImageView>(image));
|
||||
}
|
||||
|
||||
ResId<StorageImageView> CommitStorageImage(const Ref<StorageImageView> &image);
|
||||
|
||||
// Sampled Images
|
||||
|
|
@ -283,7 +283,8 @@ class CommitManager
|
|||
return m_DescriptorSet;
|
||||
}
|
||||
|
||||
static CommitManager &Instance()
|
||||
static CommitManager &
|
||||
Instance()
|
||||
{
|
||||
assert(m_Instance);
|
||||
return *m_Instance;
|
||||
|
|
@ -318,11 +319,13 @@ class CommitManager
|
|||
{
|
||||
m_Buffers.AddRef(handle);
|
||||
}
|
||||
|
||||
void
|
||||
AddRef(const ResId<TextureView> &handle)
|
||||
{
|
||||
m_Images.AddRef(handle);
|
||||
}
|
||||
|
||||
void
|
||||
AddRef(const ResId<StorageImageView> &handle)
|
||||
{
|
||||
|
|
@ -334,11 +337,13 @@ class CommitManager
|
|||
{
|
||||
m_Buffers.Release(handle);
|
||||
}
|
||||
|
||||
void
|
||||
Release(const ResId<TextureView> &handle)
|
||||
{
|
||||
m_Images.Release(handle);
|
||||
}
|
||||
|
||||
void
|
||||
Release(const ResId<StorageImageView> &handle)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: image_manager.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
@ -57,7 +57,7 @@ struct DepthStencilImageCreateInfo
|
|||
class ImageManager final : public Manager<Image>
|
||||
{
|
||||
public:
|
||||
ImageManager(const Device *device, const u32 maxCount);
|
||||
ImageManager(const Device *device, u32 maxCount);
|
||||
|
||||
template <concepts::Image T>
|
||||
[[nodiscard]] Ref<T>
|
||||
|
|
|
|||
|
|
@ -1,12 +1,13 @@
|
|||
// =============================================
|
||||
// Aster: manager.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "aster/aster.h"
|
||||
#include "aster/core/type_traits.h"
|
||||
#include "aster/util/freelist.h"
|
||||
|
||||
#include <EASTL/intrusive_ptr.h>
|
||||
#include <EASTL/vector.h>
|
||||
|
|
@ -32,10 +33,9 @@ class Manager
|
|||
: m_Data{maxCount}
|
||||
, m_Device{device}
|
||||
{
|
||||
u32 i = 0;
|
||||
for (auto &element : m_Data)
|
||||
{
|
||||
*Recast<u32 *>(&element) = ++i;
|
||||
m_FreeList.Push(element);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -49,7 +49,6 @@ class Manager
|
|||
}
|
||||
}
|
||||
|
||||
m_FreeHead = 0;
|
||||
m_Device = nullptr;
|
||||
}
|
||||
|
||||
|
|
@ -60,11 +59,24 @@ class Manager
|
|||
{
|
||||
for (i64 i = m_Data.size() - 1; i >= 0; --i)
|
||||
{
|
||||
if (auto *pIter = &m_Data[i]; !pIter->IsValid())
|
||||
if (auto *pIter = &m_Data[i]; !pIter->IsReferenced())
|
||||
{
|
||||
pIter->Destroy(m_Device);
|
||||
*Recast<u32 *>(pIter) = m_FreeHead;
|
||||
m_FreeHead = i;
|
||||
m_FreeList.Push(*pIter);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
Sweep()
|
||||
requires concepts::SelfDestructible<Type>
|
||||
{
|
||||
for (i64 i = m_Data.size() - 1; i >= 0; --i)
|
||||
{
|
||||
if (auto *pIter = &m_Data[i]; !pIter->IsValid())
|
||||
{
|
||||
pIter->Destroy();
|
||||
m_FreeList.Push(*pIter);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -73,7 +85,7 @@ class Manager
|
|||
|
||||
private:
|
||||
eastl::vector<Type> m_Data; // Data also keeps the freelist during 'not use'.
|
||||
u32 m_FreeHead = 0;
|
||||
FreeList<Type> m_FreeList;
|
||||
|
||||
protected:
|
||||
const Device *m_Device;
|
||||
|
|
@ -85,17 +97,15 @@ class Manager
|
|||
[[nodiscard]] Handle
|
||||
Alloc()
|
||||
{
|
||||
ERROR_IF(m_FreeHead >= m_Data.size(), "Max buffers allocated.") THEN_ABORT(-1);
|
||||
ERROR_IF(m_FreeList.Empty(), "Max buffers allocated.") THEN_ABORT(-1);
|
||||
|
||||
const auto index = m_FreeHead;
|
||||
Type *pAlloc = &m_Data[index];
|
||||
m_FreeHead = *Recast<u32 *>(pAlloc);
|
||||
memset(pAlloc, 0, sizeof *pAlloc);
|
||||
Type &pAlloc = m_FreeList.Pop();
|
||||
memset(&pAlloc, 0, sizeof pAlloc);
|
||||
if constexpr (concepts::SelfDestructible<Type>)
|
||||
{
|
||||
pAlloc->m_Device = m_Device;
|
||||
pAlloc.m_Device = m_Device;
|
||||
}
|
||||
return {pAlloc};
|
||||
return {&pAlloc};
|
||||
}
|
||||
};
|
||||
} // namespace systems
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: resource.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: resource_manager.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
@ -9,8 +9,8 @@
|
|||
|
||||
#include "buffer_manager.h"
|
||||
#include "image_manager.h"
|
||||
#include "image_view_manager.h"
|
||||
#include "sampler_manager.h"
|
||||
#include "view_manager.h"
|
||||
|
||||
namespace systems
|
||||
{
|
||||
|
|
@ -20,9 +20,9 @@ class ResourceManager
|
|||
struct CombinedImageViewManager
|
||||
{
|
||||
ImageManager *m_ImageManager;
|
||||
ImageViewManager *m_ViewManager;
|
||||
ViewManager *m_ViewManager;
|
||||
|
||||
CombinedImageViewManager(ImageManager *imageManager, ImageViewManager *viewManager)
|
||||
CombinedImageViewManager(ImageManager *imageManager, ViewManager *viewManager)
|
||||
: m_ImageManager{imageManager}
|
||||
, m_ViewManager{viewManager}
|
||||
{
|
||||
|
|
@ -44,7 +44,8 @@ class ResourceManager
|
|||
return CastView<T>(handle);
|
||||
}
|
||||
|
||||
[[nodiscard]] Ref<TextureView> CreateTexture2D(const Texture2DCreateInfo &createInfo) const
|
||||
[[nodiscard]] Ref<TextureView>
|
||||
CreateTexture2D(const Texture2DCreateInfo &createInfo) const
|
||||
{
|
||||
return m_ViewManager->CreateView<TextureView>({
|
||||
.m_Image = CastImage<Texture>(m_ImageManager->CreateTexture2D(createInfo)),
|
||||
|
|
@ -53,7 +54,9 @@ class ResourceManager
|
|||
.m_AspectMask = vk::ImageAspectFlagBits::eColor,
|
||||
});
|
||||
}
|
||||
[[nodiscard]] Ref<ImageCubeView> CreateTextureCube(const TextureCubeCreateInfo &createInfo) const
|
||||
|
||||
[[nodiscard]] Ref<ImageCubeView>
|
||||
CreateTextureCube(const TextureCubeCreateInfo &createInfo) const
|
||||
{
|
||||
return m_ViewManager->CreateView<ImageCubeView>({
|
||||
.m_Image = m_ImageManager->CreateTextureCube(createInfo),
|
||||
|
|
@ -63,7 +66,8 @@ class ResourceManager
|
|||
});
|
||||
}
|
||||
|
||||
[[nodiscard]] Ref<ImageView> CreateAttachment(const AttachmentCreateInfo &createInfo) const
|
||||
[[nodiscard]] Ref<ImageView>
|
||||
CreateAttachment(const AttachmentCreateInfo &createInfo) const
|
||||
{
|
||||
return m_ViewManager->CreateView({
|
||||
.m_Image = m_ImageManager->CreateAttachment(createInfo),
|
||||
|
|
@ -73,7 +77,8 @@ class ResourceManager
|
|||
});
|
||||
}
|
||||
|
||||
[[nodiscard]] Ref<ImageView> CreateDepthStencilImage(const DepthStencilImageCreateInfo &createInfo) const
|
||||
[[nodiscard]] Ref<ImageView>
|
||||
CreateDepthStencilImage(const DepthStencilImageCreateInfo &createInfo) const
|
||||
{
|
||||
return m_ViewManager->CreateView({
|
||||
.m_Image = m_ImageManager->CreateDepthStencilImage(createInfo),
|
||||
|
|
@ -87,7 +92,7 @@ class ResourceManager
|
|||
BufferManager m_Buffers;
|
||||
ImageManager m_Images;
|
||||
SamplerManager m_Samplers;
|
||||
ImageViewManager m_Views;
|
||||
ViewManager m_Views;
|
||||
CombinedImageViewManager m_CombinedImageViews;
|
||||
|
||||
public:
|
||||
|
|
@ -112,7 +117,7 @@ class ResourceManager
|
|||
return m_Images;
|
||||
}
|
||||
|
||||
ImageViewManager &
|
||||
ViewManager &
|
||||
Views()
|
||||
{
|
||||
return m_Views;
|
||||
|
|
@ -124,11 +129,21 @@ class ResourceManager
|
|||
return m_Samplers;
|
||||
}
|
||||
|
||||
CombinedImageViewManager &CombinedImageViews()
|
||||
CombinedImageViewManager &
|
||||
CombinedImageViews()
|
||||
{
|
||||
return m_CombinedImageViews;
|
||||
}
|
||||
|
||||
void
|
||||
Update()
|
||||
{
|
||||
m_Views.Sweep();
|
||||
m_Images.Sweep();
|
||||
m_Buffers.Sweep();
|
||||
m_Samplers.Sweep();
|
||||
}
|
||||
|
||||
~ResourceManager() = default;
|
||||
|
||||
PIN_MEMORY(ResourceManager);
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
// =============================================
|
||||
// Aster: sampler_manager.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "manager.h"
|
||||
#include "EASTL/hash_map.h"
|
||||
#include "manager.h"
|
||||
|
||||
#include "aster/aster.h"
|
||||
#include "aster/core/sampler.h"
|
||||
|
|
@ -67,7 +67,8 @@ struct SamplerCreateInfo
|
|||
bool m_CompareEnable = false;
|
||||
bool m_NormalizedCoordinates = true;
|
||||
|
||||
explicit operator vk::SamplerCreateInfo() const
|
||||
explicit
|
||||
operator vk::SamplerCreateInfo() const
|
||||
{
|
||||
return {
|
||||
.flags = m_Flags,
|
||||
|
|
@ -100,7 +101,7 @@ class SamplerManager final : public Manager<Sampler>
|
|||
eastl::hash_map<vk::SamplerCreateInfo, Handle> m_HashToSamplerIdx;
|
||||
|
||||
public:
|
||||
SamplerManager(const Device *device, const u32 maxCount);
|
||||
SamplerManager(const Device *device, u32 maxCount);
|
||||
~SamplerManager() override;
|
||||
|
||||
Ref<Sampler> CreateSampler(const SamplerCreateInfo &createInfo);
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: image_manager.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Aster: view_manager.h
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
@ -86,10 +86,10 @@ struct ViewCreateInfo
|
|||
}
|
||||
};
|
||||
|
||||
class ImageViewManager final : public Manager<ImageView>
|
||||
class ViewManager final : public Manager<ImageView>
|
||||
{
|
||||
public:
|
||||
ImageViewManager(const Device *device, const u32 maxCount);
|
||||
ViewManager(const Device *device, u32 maxCount);
|
||||
|
||||
template <concepts::ImageView TImageView>
|
||||
Ref<TImageView>
|
||||
|
|
@ -5,4 +5,4 @@ cmake_minimum_required(VERSION 3.13)
|
|||
target_sources(aster_core
|
||||
INTERFACE
|
||||
"logger.h"
|
||||
"intrusive_slist.h")
|
||||
"freelist.h")
|
||||
|
|
|
|||
|
|
@ -0,0 +1,96 @@
|
|||
// =============================================
|
||||
// Aster: freelist.h
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
|
||||
struct FreeListNode
|
||||
{
|
||||
FreeListNode *m_Next;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
concept FreeListCapable = sizeof(T) >= sizeof(FreeListNode);
|
||||
|
||||
template <FreeListCapable T>
|
||||
struct FreeList
|
||||
{
|
||||
using Value = T;
|
||||
using Reference = T &;
|
||||
using ConstReference = const T &;
|
||||
using Pointer = T *;
|
||||
|
||||
FreeListNode *m_Top;
|
||||
|
||||
FreeList()
|
||||
: m_Top{nullptr}
|
||||
{
|
||||
}
|
||||
|
||||
FreeList(FreeList &&other) noexcept
|
||||
: m_Top{Take(other.m_Top)}
|
||||
{
|
||||
}
|
||||
|
||||
FreeList &
|
||||
operator=(FreeList &&other) noexcept
|
||||
{
|
||||
if (this == &other)
|
||||
return *this;
|
||||
m_Top = Take(other.m_Top);
|
||||
return *this;
|
||||
}
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(FreeList);
|
||||
|
||||
~FreeList()
|
||||
{
|
||||
m_Top = nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool
|
||||
Empty() const
|
||||
{
|
||||
return !m_Top;
|
||||
}
|
||||
|
||||
[[nodiscard]] Reference
|
||||
Pop()
|
||||
{
|
||||
assert(m_Top);
|
||||
Reference ref = *Recast<Pointer>(m_Top);
|
||||
m_Top = m_Top->m_Next;
|
||||
return ref;
|
||||
}
|
||||
|
||||
void
|
||||
Push(Reference ref)
|
||||
{
|
||||
auto next = Recast<FreeListNode *>(&ref);
|
||||
next->m_Next = m_Top;
|
||||
m_Top = next;
|
||||
}
|
||||
|
||||
[[nodiscard]] ConstReference
|
||||
Peek() const
|
||||
{
|
||||
assert(m_Top);
|
||||
return *m_Top;
|
||||
}
|
||||
|
||||
[[nodiscard]] Reference
|
||||
Peek()
|
||||
{
|
||||
assert(m_Top);
|
||||
return *m_Top;
|
||||
}
|
||||
|
||||
void
|
||||
Clear()
|
||||
{
|
||||
m_Top = nullptr;
|
||||
}
|
||||
};
|
||||
|
|
@ -1,127 +0,0 @@
|
|||
// =============================================
|
||||
// Aster: intrusive_slist.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
|
||||
template <typename T>
|
||||
concept HasNext = requires(T &a) {
|
||||
{ a.Next() } -> std::same_as<T *>;
|
||||
{ a.SetNext(a) };
|
||||
};
|
||||
|
||||
struct IntrusiveStackNode
|
||||
{
|
||||
IntrusiveStackNode *m_Next;
|
||||
|
||||
IntrusiveStackNode *
|
||||
Next() const
|
||||
{
|
||||
return m_Next;
|
||||
}
|
||||
|
||||
void
|
||||
SetNext(IntrusiveStackNode &a)
|
||||
{
|
||||
m_Next = &a;
|
||||
}
|
||||
};
|
||||
|
||||
template <HasNext T = IntrusiveStackNode>
|
||||
struct IntrusiveStack
|
||||
{
|
||||
using Value = T;
|
||||
using Reference = T &;
|
||||
using OptionalRef = std::optional<std::reference_wrapper<T>>;
|
||||
using ConstReference = const T &;
|
||||
using Pointer = T *;
|
||||
|
||||
Pointer m_Top;
|
||||
|
||||
IntrusiveStack()
|
||||
: m_Top{nullptr}
|
||||
{
|
||||
}
|
||||
|
||||
IntrusiveStack(IntrusiveStack &&other) noexcept
|
||||
: m_Top{Take(other.m_Top)}
|
||||
{
|
||||
}
|
||||
|
||||
IntrusiveStack &
|
||||
operator=(IntrusiveStack &&other) noexcept
|
||||
{
|
||||
if (this == &other)
|
||||
return *this;
|
||||
m_Top = Take(other.m_Top);
|
||||
return *this;
|
||||
}
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(IntrusiveStack);
|
||||
|
||||
~IntrusiveStack()
|
||||
{
|
||||
m_Top = nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool
|
||||
Empty() const
|
||||
{
|
||||
return !m_Top;
|
||||
}
|
||||
|
||||
[[nodiscard]] Reference
|
||||
Pop()
|
||||
{
|
||||
assert(m_Top);
|
||||
Reference ref = *m_Top;
|
||||
m_Top = m_Top->Next();
|
||||
return ref;
|
||||
}
|
||||
|
||||
[[nodiscard]] OptionalRef
|
||||
TryPop()
|
||||
{
|
||||
if (m_Top)
|
||||
return Pop();
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
void
|
||||
Push(Reference ref)
|
||||
{
|
||||
ref.SetNext(*m_Top);
|
||||
m_Top = &ref;
|
||||
}
|
||||
|
||||
[[nodiscard]] ConstReference
|
||||
Peek() const
|
||||
{
|
||||
assert(m_Top);
|
||||
return *m_Top;
|
||||
}
|
||||
|
||||
[[nodiscard]] Reference
|
||||
Peek()
|
||||
{
|
||||
assert(m_Top);
|
||||
return *m_Top;
|
||||
}
|
||||
|
||||
[[nodiscard]] OptionalRef
|
||||
TryPeek()
|
||||
{
|
||||
if (m_Top)
|
||||
return Peek();
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
void
|
||||
Clear()
|
||||
{
|
||||
m_Top = nullptr;
|
||||
}
|
||||
};
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: buffer.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "core/buffer.h"
|
||||
|
|
@ -125,8 +125,7 @@ StorageBuffer::Init(const Device *device, usize size, bool hostVisible, bool dev
|
|||
else
|
||||
{
|
||||
usage |= vk::BufferUsageFlagBits::eTransferDst;
|
||||
Allocate(device, size, usage, 0,
|
||||
VMA_MEMORY_USAGE_AUTO, name);
|
||||
Allocate(device, size, usage, 0, VMA_MEMORY_USAGE_AUTO, name);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -155,7 +154,8 @@ StorageIndexBuffer::Init(const Device *device, usize size, bool hostVisible, boo
|
|||
void
|
||||
IndirectBuffer::Init(const Device *device, usize size, bool hostVisible, cstr name)
|
||||
{
|
||||
vk::BufferUsageFlags usage = vk::BufferUsageFlagBits::eStorageBuffer | vk::BufferUsageFlagBits::eIndirectBuffer | vk::BufferUsageFlagBits::eShaderDeviceAddress;
|
||||
vk::BufferUsageFlags usage = vk::BufferUsageFlagBits::eStorageBuffer | vk::BufferUsageFlagBits::eIndirectBuffer |
|
||||
vk::BufferUsageFlagBits::eShaderDeviceAddress;
|
||||
if (hostVisible)
|
||||
{
|
||||
Allocate(device, size, usage,
|
||||
|
|
@ -173,15 +173,15 @@ IndirectBuffer::Init(const Device *device, usize size, bool hostVisible, cstr na
|
|||
void
|
||||
VertexBuffer::Init(const Device *device, usize size, cstr name)
|
||||
{
|
||||
Allocate(device, size, vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eTransferDst,
|
||||
0, VMA_MEMORY_USAGE_AUTO, name);
|
||||
Allocate(device, size, vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eTransferDst, 0,
|
||||
VMA_MEMORY_USAGE_AUTO, name);
|
||||
}
|
||||
|
||||
void
|
||||
IndexBuffer::Init(const Device *device, usize size, cstr name)
|
||||
{
|
||||
Allocate(device, size, vk::BufferUsageFlagBits::eIndexBuffer | vk::BufferUsageFlagBits::eTransferDst,
|
||||
0, VMA_MEMORY_USAGE_AUTO, name);
|
||||
Allocate(device, size, vk::BufferUsageFlagBits::eIndexBuffer | vk::BufferUsageFlagBits::eTransferDst, 0,
|
||||
VMA_MEMORY_USAGE_AUTO, name);
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: context.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "core/context.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: device.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "core/device.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: global.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "core/global.h"
|
||||
|
|
@ -51,7 +51,7 @@ struct fmt::formatter<MemorySize>
|
|||
template <typename Context>
|
||||
// ReSharper disable once CppInconsistentNaming
|
||||
constexpr auto
|
||||
format(MemorySize const &mem, Context &ctx) const
|
||||
format(const MemorySize &mem, Context &ctx) const
|
||||
{
|
||||
// return format_to(ctx.out(), "({}, {})", foo.a, foo.b); // --== KEY LINE ==--
|
||||
if (mem.m_Gigabytes > 0)
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: image.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "core/image.h"
|
||||
|
|
@ -220,7 +220,8 @@ Image::DestroyView(const vk::ImageView imageView) const
|
|||
// },
|
||||
// };
|
||||
// result = device->m_Device.createImageView(&imageViewCreateInfo, nullptr, &view);
|
||||
// ERROR_IF(Failed(result), "Could not create attachment image view {}. Cause: {}", name, result) THEN_ABORT(result);
|
||||
// ERROR_IF(Failed(result), "Could not create attachment image view {}. Cause: {}", name, result)
|
||||
// THEN_ABORT(result);
|
||||
//
|
||||
// m_Device = device;
|
||||
// m_Image = image;
|
||||
|
|
@ -297,10 +298,12 @@ Image::DestroyView(const vk::ImageView imageView) const
|
|||
// // Transfer Src and Dst to copy to and from the buffer since Storage will often be loaded with info, and read for
|
||||
// // results.
|
||||
// auto usage =
|
||||
// vk::ImageUsageFlagBits::eStorage | vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst;
|
||||
// vk::ImageUsageFlagBits::eStorage | vk::ImageUsageFlagBits::eTransferSrc |
|
||||
// vk::ImageUsageFlagBits::eTransferDst;
|
||||
// if (isSampled)
|
||||
// {
|
||||
// WARN_IF(!IsPowerOfTwo(extent.width) || !IsPowerOfTwo(extent.width), "Image {2} is {0}x{1} (Non Power of Two)",
|
||||
// WARN_IF(!IsPowerOfTwo(extent.width) || !IsPowerOfTwo(extent.width), "Image {2} is {0}x{1} (Non Power of
|
||||
// Two)",
|
||||
// extent.width, extent.height, name ? name : "<unnamed>");
|
||||
// usage |= vk::ImageUsageFlagBits::eSampled;
|
||||
// }
|
||||
|
|
@ -358,14 +361,16 @@ Image::DestroyView(const vk::ImageView imageView) const
|
|||
// }
|
||||
//
|
||||
// void
|
||||
//StorageTextureCube::Init(const Device *device, u32 cubeSide, vk::Format imageFormat, bool isSampled, bool isMipMapped,
|
||||
// StorageTextureCube::Init(const Device *device, u32 cubeSide, vk::Format imageFormat, bool isSampled, bool
|
||||
// isMipMapped,
|
||||
// cstr name)
|
||||
//{
|
||||
// // Reasoning:
|
||||
// // Transfer Src and Dst to copy to and from the buffer since Storage will often be loaded with info, and read for
|
||||
// // results.
|
||||
// auto usage =
|
||||
// vk::ImageUsageFlagBits::eStorage | vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst;
|
||||
// vk::ImageUsageFlagBits::eStorage | vk::ImageUsageFlagBits::eTransferSrc |
|
||||
// vk::ImageUsageFlagBits::eTransferDst;
|
||||
// if (isSampled)
|
||||
// {
|
||||
// WARN_IF(!IsPowerOfTwo(cubeSide), "Image {1} is {0}x{0} (Non Power of Two)", cubeSide,
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: physical_device.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "core/physical_device.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: pipeline.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "core/pipeline.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: sampler.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "core/sampler.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: surface.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "core/surface.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/// =============================================
|
||||
// Aster: swapchain.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// ==============================================
|
||||
|
||||
#include "core/swapchain.h"
|
||||
|
|
@ -67,7 +67,7 @@ Swapchain::Create(const Surface *surface, Size2D size)
|
|||
auto presentModes = GetSurfacePresentModes(m_Device->m_PhysicalDevice, surface->m_Surface);
|
||||
|
||||
m_Format = vk::Format::eUndefined;
|
||||
vk::ColorSpaceKHR swapchainColorSpace = vk::ColorSpaceKHR::eSrgbNonlinear;
|
||||
auto swapchainColorSpace = vk::ColorSpaceKHR::eSrgbNonlinear;
|
||||
for (auto [format, colorSpace] : surfaceFormats)
|
||||
{
|
||||
if (format == vk::Format::eB8G8R8A8Srgb && colorSpace == vk::ColorSpaceKHR::eSrgbNonlinear)
|
||||
|
|
@ -84,7 +84,7 @@ Swapchain::Create(const Surface *surface, Size2D size)
|
|||
swapchainColorSpace = colorSpace;
|
||||
}
|
||||
|
||||
vk::PresentModeKHR swapchainPresentMode = vk::PresentModeKHR::eFifo;
|
||||
auto swapchainPresentMode = vk::PresentModeKHR::eFifo;
|
||||
for (const auto presentMode : presentModes)
|
||||
{
|
||||
if (presentMode == vk::PresentModeKHR::eMailbox)
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: window.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "core/window.h"
|
||||
|
|
|
|||
|
|
@ -7,6 +7,6 @@ PRIVATE
|
|||
"manager.cpp"
|
||||
"buffer_manager.cpp"
|
||||
"image_manager.cpp"
|
||||
"image_view_manager.cpp"
|
||||
"view_manager.cpp"
|
||||
"sampler_manager.cpp"
|
||||
"commit_manager.cpp")
|
||||
|
|
|
|||
|
|
@ -36,8 +36,8 @@ using namespace systems;
|
|||
|
||||
CommitManager *CommitManager::m_Instance = nullptr;
|
||||
|
||||
CommitManager::CommitManager(const Device *device, u32 const maxBuffers, const u32 maxImages, const u32 maxStorageImages,
|
||||
Ref<Sampler> defaultSampler)
|
||||
CommitManager::CommitManager(const Device *device, const u32 maxBuffers, const u32 maxImages,
|
||||
const u32 maxStorageImages, Ref<Sampler> defaultSampler)
|
||||
: m_Device{device}
|
||||
, m_Buffers{maxBuffers}
|
||||
, m_Images{maxImages}
|
||||
|
|
@ -55,10 +55,10 @@ CommitManager::CommitManager(const Device *device, u32 const maxBuffers, const u
|
|||
.type = vk::DescriptorType::eCombinedImageSampler,
|
||||
.descriptorCount = maxImages,
|
||||
},
|
||||
// vk::DescriptorPoolSize{
|
||||
// .type = vk::DescriptorType::eStorageImage,
|
||||
// .descriptorCount = storageTexturesCount,
|
||||
// },
|
||||
vk::DescriptorPoolSize{
|
||||
.type = vk::DescriptorType::eStorageImage,
|
||||
.descriptorCount = maxStorageImages,
|
||||
},
|
||||
};
|
||||
|
||||
const vk::DescriptorPoolCreateInfo poolCreateInfo = {
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
// =============================================
|
||||
// Aster: buffer_manager.cpp
|
||||
// Aster: image_manager.cpp
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
|
|
@ -225,7 +225,7 @@ ToImageCreateInfo(const DepthStencilImageCreateInfo &createInfo)
|
|||
{
|
||||
auto &[extent, name] = createInfo;
|
||||
|
||||
constexpr vk::Format format = vk::Format::eD24UnormS8Uint;
|
||||
constexpr auto format = vk::Format::eD24UnormS8Uint;
|
||||
constexpr auto usage = usage_flags::DEPTH_STENCIL_ATTACHMENT;
|
||||
|
||||
return {
|
||||
|
|
|
|||
|
|
@ -1,29 +1,27 @@
|
|||
// =============================================
|
||||
// Aster: image_view_manager.cpp
|
||||
// Aster: view_manager.cpp
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "systems/image_view_manager.h"
|
||||
#include "systems/view_manager.h"
|
||||
|
||||
#include "core/device.h"
|
||||
|
||||
using namespace systems;
|
||||
|
||||
ImageViewManager::ImageViewManager(const Device *device, const u32 maxCount)
|
||||
ViewManager::ViewManager(const Device *device, const u32 maxCount)
|
||||
: Manager{device, maxCount}
|
||||
{
|
||||
}
|
||||
|
||||
Ref<ImageView>
|
||||
ImageViewManager::CreateView(const ViewCreateInfo<> &createInfo)
|
||||
ViewManager::CreateView(const ViewCreateInfo<> &createInfo)
|
||||
{
|
||||
const auto layerCount = createInfo.GetLayerCount();
|
||||
const auto mipCount = createInfo.GetMipLevelCount();
|
||||
ERROR_IF((createInfo.m_BaseLayer + layerCount) > createInfo.m_Image->m_LayerCount,
|
||||
"Invalid Layer Access")
|
||||
ERROR_IF((createInfo.m_BaseLayer + layerCount) > createInfo.m_Image->m_LayerCount, "Invalid Layer Access")
|
||||
THEN_ABORT(-1);
|
||||
ERROR_IF((createInfo.m_BaseMipLevel + mipCount) > createInfo.m_Image->m_MipLevels,
|
||||
"Invalid Mip Level Access")
|
||||
ERROR_IF((createInfo.m_BaseMipLevel + mipCount) > createInfo.m_Image->m_MipLevels, "Invalid Mip Level Access")
|
||||
THEN_ABORT(-1);
|
||||
|
||||
vk::ImageView view;
|
||||
|
|
@ -1,11 +1,11 @@
|
|||
// =============================================
|
||||
// Aster: logger.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "util/logger.h"
|
||||
|
||||
Logger g_Logger = Logger();
|
||||
auto g_Logger = Logger();
|
||||
// ReSharper disable once CppInconsistentNaming
|
||||
|
||||
/* Credits to Const-me */
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: frame.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "frame.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: frame.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
@ -31,7 +31,7 @@ struct Frame
|
|||
// Transient
|
||||
u32 m_ImageIdx;
|
||||
|
||||
void Present(const vk::Queue commandQueue, Swapchain* swapchain, const Surface* surface, Size2D size);
|
||||
void Present(vk::Queue commandQueue, Swapchain *swapchain, const Surface *surface, Size2D size);
|
||||
|
||||
Frame(const Device *device, u32 queueFamilyIndex, u32 frameCount);
|
||||
~Frame();
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: gui.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "gui.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: gui.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: helpers.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "helpers.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: helpers.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: triangle.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "aster/aster.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: box.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "aster/aster.h"
|
||||
|
|
@ -19,12 +19,12 @@
|
|||
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "aster/systems/buffer_manager.h"
|
||||
#include "aster/systems/image_manager.h"
|
||||
#include "aster/systems/commit_manager.h"
|
||||
#include "aster/systems/image_manager.h"
|
||||
#include "aster/systems/resource_manager.h"
|
||||
#include "aster/systems/view_manager.h"
|
||||
#include "frame.h"
|
||||
#include "stb_image.h"
|
||||
#include "aster/systems/image_view_manager.h"
|
||||
#include "aster/systems/resource_manager.h"
|
||||
|
||||
#include <EASTL/array.h>
|
||||
|
||||
|
|
@ -139,7 +139,7 @@ main(int, char **)
|
|||
|
||||
Camera camera = {
|
||||
.m_Model = {1.0f},
|
||||
.m_View = glm::lookAt(vec3(0.0f, 2.0f, 2.0f), vec3(0.0f), vec3(0.0f, 1.0f, 0.0f)),
|
||||
.m_View = lookAt(vec3(0.0f, 2.0f, 2.0f), vec3(0.0f), vec3(0.0f, 1.0f, 0.0f)),
|
||||
.m_Perspective = glm::perspective(
|
||||
70_deg, Cast<f32>(swapchain.m_Extent.width) / Cast<f32>(swapchain.m_Extent.height), 0.1f, 100.0f),
|
||||
};
|
||||
|
|
@ -214,8 +214,7 @@ main(int, char **)
|
|||
auto vbo = resourceManager.Buffers().CreateStorageBuffer(vertices.size() * sizeof vertices[0], "Vertex Buffer");
|
||||
vbo->Write(0, vertices.size() * sizeof vertices[0], vertices.data());
|
||||
|
||||
auto crate = resourceManager.CombinedImageViews()
|
||||
.CreateTexture2D({
|
||||
auto crate = resourceManager.CombinedImageViews().CreateTexture2D({
|
||||
.m_Format = vk::Format::eR8G8B8A8Srgb,
|
||||
.m_Extent = {imageFile.m_Width, imageFile.m_Height},
|
||||
.m_Name = "Crate Texture",
|
||||
|
|
@ -427,6 +426,7 @@ main(int, char **)
|
|||
{
|
||||
Time::Update();
|
||||
commitManager.Update();
|
||||
resourceManager.Update();
|
||||
|
||||
camera.m_Model *= rotate(mat4{1.0f}, Cast<f32>(45.0_deg * Time::m_Delta), vec3(0.0f, 1.0f, 0.0f));
|
||||
ubo->Write(0, sizeof camera, &camera);
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: asset_loader.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "aster/core/buffer.h"
|
||||
|
|
@ -553,8 +553,8 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
if (!model.materials.empty())
|
||||
{
|
||||
// TODO("Something broken on load here.");
|
||||
auto getTextureHandle = [this, &textureHandleMap, &stagingBuffers, &model](i32 index,
|
||||
const bool isSrgb) -> systems::ResId<TextureView> {
|
||||
auto getTextureHandle = [this, &textureHandleMap, &stagingBuffers,
|
||||
&model](i32 index, const bool isSrgb) -> systems::ResId<TextureView> {
|
||||
if (index < 0)
|
||||
{
|
||||
return systems::NullId{};
|
||||
|
|
@ -642,12 +642,12 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
|
||||
if (posAccessor->type == TINYGLTF_TYPE_VEC4)
|
||||
{
|
||||
vec4 *data = Recast<vec4 *>(posBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<vec4 *>(posBuffer->data.data() + byteOffset);
|
||||
vertexPositions.insert(vertexPositions.end(), data, data + vertexCount);
|
||||
}
|
||||
else if (posAccessor->type == TINYGLTF_TYPE_VEC3)
|
||||
{
|
||||
vec3 *data = Recast<vec3 *>(posBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<vec3 *>(posBuffer->data.data() + byteOffset);
|
||||
for (u32 i = 0; i < vertexCount; ++i)
|
||||
{
|
||||
vertexPositions.push_back(vec4(data[i], 1.0f));
|
||||
|
|
@ -655,7 +655,7 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
}
|
||||
else if (posAccessor->type == TINYGLTF_TYPE_VEC2)
|
||||
{
|
||||
vec2 *data = Recast<vec2 *>(posBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<vec2 *>(posBuffer->data.data() + byteOffset);
|
||||
for (u32 i = 0; i < vertexCount; ++i)
|
||||
{
|
||||
vertexPositions.push_back(vec4(data[i], 0.0f, 1.0f));
|
||||
|
|
@ -679,7 +679,7 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
|
||||
if (normAccessor->type == TINYGLTF_TYPE_VEC4)
|
||||
{
|
||||
vec4 *data = Recast<vec4 *>(normBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<vec4 *>(normBuffer->data.data() + byteOffset);
|
||||
|
||||
vec4 *end = data + vertexCount;
|
||||
u32 idx = vertexOffset;
|
||||
|
|
@ -691,7 +691,7 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
}
|
||||
else if (normAccessor->type == TINYGLTF_TYPE_VEC3)
|
||||
{
|
||||
vec3 *data = Recast<vec3 *>(normBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<vec3 *>(normBuffer->data.data() + byteOffset);
|
||||
for (u32 i = 0; i < vertexCount; ++i)
|
||||
{
|
||||
auto norm = vec4(data[i], 0.0f);
|
||||
|
|
@ -700,7 +700,7 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
}
|
||||
else if (normAccessor->type == TINYGLTF_TYPE_VEC2)
|
||||
{
|
||||
vec2 *data = Recast<vec2 *>(normBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<vec2 *>(normBuffer->data.data() + byteOffset);
|
||||
for (u32 i = 0; i < vertexCount; ++i)
|
||||
{
|
||||
auto norm = vec4(data[i], 0.0f, 0.0f);
|
||||
|
|
@ -723,7 +723,7 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
assert(uvAccessor->type == TINYGLTF_TYPE_VEC2 &&
|
||||
uvAccessor->componentType == TINYGLTF_COMPONENT_TYPE_FLOAT);
|
||||
{
|
||||
vec2 *data = Recast<vec2 *>(uvBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<vec2 *>(uvBuffer->data.data() + byteOffset);
|
||||
vec2 *end = data + vertexCount;
|
||||
u32 idx = vertexOffset;
|
||||
vec2 *it = data;
|
||||
|
|
@ -746,7 +746,7 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
|
||||
if (colorAccessor->type == TINYGLTF_TYPE_VEC4)
|
||||
{
|
||||
vec4 *data = Recast<vec4 *>(colorBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<vec4 *>(colorBuffer->data.data() + byteOffset);
|
||||
|
||||
vec4 *end = data + vertexCount;
|
||||
u32 idx = vertexOffset;
|
||||
|
|
@ -758,7 +758,7 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
}
|
||||
else if (colorAccessor->type == TINYGLTF_TYPE_VEC3)
|
||||
{
|
||||
vec3 *data = Recast<vec3 *>(colorBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<vec3 *>(colorBuffer->data.data() + byteOffset);
|
||||
for (u32 i = 0; i < vertexCount; ++i)
|
||||
{
|
||||
auto color = vec4(data[i], 1.0f);
|
||||
|
|
@ -784,17 +784,17 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
|
||||
if (indexAccessor->componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT)
|
||||
{
|
||||
u32 *data = Recast<u32 *>(indexBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<u32 *>(indexBuffer->data.data() + byteOffset);
|
||||
indices.insert(indices.end(), data, data + indexCount);
|
||||
}
|
||||
else if (indexAccessor->componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT)
|
||||
{
|
||||
u16 *data = Recast<u16 *>(indexBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<u16 *>(indexBuffer->data.data() + byteOffset);
|
||||
indices.insert(indices.end(), data, data + indexCount);
|
||||
}
|
||||
else if (indexAccessor->componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE)
|
||||
{
|
||||
u8 *data = Recast<u8 *>(indexBuffer->data.data() + byteOffset);
|
||||
auto data = Recast<u8 *>(indexBuffer->data.data() + byteOffset);
|
||||
indices.insert(indices.end(), data, data + indexCount);
|
||||
}
|
||||
}
|
||||
|
|
@ -831,10 +831,10 @@ AssetLoader::LoadModelToGpu(cstr path, cstr name)
|
|||
&meshPrimitives](i32 idx, i32 parent) -> void {
|
||||
const auto *node = &model.nodes[idx];
|
||||
|
||||
vec3 nodeTranslation = vec3{0.0f};
|
||||
quat nodeRotation = quat{1.0f, 0.0f, 0.0f, 0.0f};
|
||||
vec3 nodeScale = vec3{1.0f};
|
||||
mat4 nodeMatrix = mat4{1.0f};
|
||||
auto nodeTranslation = vec3{0.0f};
|
||||
auto nodeRotation = quat{1.0f, 0.0f, 0.0f, 0.0f};
|
||||
auto nodeScale = vec3{1.0f};
|
||||
auto nodeMatrix = mat4{1.0f};
|
||||
if (node->translation.size() == 3)
|
||||
{
|
||||
nodeTranslation = glm::make_vec3(node->translation.data());
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: asset_loader.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
@ -9,11 +9,11 @@
|
|||
|
||||
#include "aster/core/buffer.h"
|
||||
|
||||
#include "aster/systems/image_manager.h"
|
||||
#include "aster/systems/resource.h"
|
||||
#include "aster/systems/view_manager.h"
|
||||
#include "nodes.h"
|
||||
#include "tiny_gltf.h"
|
||||
#include "aster/systems/image_manager.h"
|
||||
#include "aster/systems/image_view_manager.h"
|
||||
#include "aster/systems/resource.h"
|
||||
|
||||
namespace systems
|
||||
{
|
||||
|
|
@ -22,7 +22,7 @@ class SamplerManager;
|
|||
class BufferManager;
|
||||
class ImageManager;
|
||||
class CommitManager;
|
||||
}
|
||||
} // namespace systems
|
||||
|
||||
namespace tinygltf
|
||||
{
|
||||
|
|
@ -88,8 +88,9 @@ struct Model
|
|||
void SetModelTransform(const mat4 &transform);
|
||||
void Update();
|
||||
|
||||
Model(systems::CommitManager *resourceManager, eastl::vector<systems::ResId<TextureView>> &textureHandles, Nodes &&nodes, Ref<Buffer> nodeBuffer,
|
||||
ModelHandles &handles, Ref<Buffer> indexBuffer, const eastl::vector<MeshPrimitive> &meshPrimitives);
|
||||
Model(systems::CommitManager *resourceManager, eastl::vector<systems::ResId<TextureView>> &textureHandles,
|
||||
Nodes &&nodes, Ref<Buffer> nodeBuffer, ModelHandles &handles, Ref<Buffer> indexBuffer,
|
||||
const eastl::vector<MeshPrimitive> &meshPrimitives);
|
||||
~Model() = default;
|
||||
|
||||
Model(Model &&other) noexcept = default;
|
||||
|
|
@ -124,8 +125,7 @@ struct AssetLoader
|
|||
constexpr static auto AWeights0 = "WEIGHTS_0";
|
||||
|
||||
AssetLoader(systems::ResourceManager *resourceManager, systems::CommitManager *commitManager,
|
||||
vk::Queue transferQueue, u32 transferQueueIndex,
|
||||
u32 graphicsQueueIndex);
|
||||
vk::Queue transferQueue, u32 transferQueueIndex, u32 graphicsQueueIndex);
|
||||
~AssetLoader();
|
||||
|
||||
AssetLoader(AssetLoader &&other) noexcept;
|
||||
|
|
@ -138,7 +138,6 @@ void
|
|||
GenerateMipMaps(vk::CommandBuffer commandBuffer, const Ref<Texture> &textureView, vk::ImageLayout initialLayout,
|
||||
vk::ImageLayout finalLayout, vk::PipelineStageFlags2 prevStage, vk::PipelineStageFlags2 finalStage);
|
||||
|
||||
|
||||
void
|
||||
GenerateMipMaps(vk::CommandBuffer commandBuffer, concepts::SampledImageRef auto &texture, vk::ImageLayout initialLayout,
|
||||
vk::ImageLayout finalLayout,
|
||||
|
|
@ -150,8 +149,8 @@ GenerateMipMaps(vk::CommandBuffer commandBuffer, concepts::SampledImageRef auto
|
|||
}
|
||||
|
||||
void
|
||||
GenerateMipMaps(vk::CommandBuffer commandBuffer, concepts::SampledImageViewRef auto &texture, vk::ImageLayout initialLayout,
|
||||
vk::ImageLayout finalLayout,
|
||||
GenerateMipMaps(vk::CommandBuffer commandBuffer, concepts::SampledImageViewRef auto &texture,
|
||||
vk::ImageLayout initialLayout, vk::ImageLayout finalLayout,
|
||||
vk::PipelineStageFlags2 prevStage = vk::PipelineStageFlagBits2::eAllCommands,
|
||||
vk::PipelineStageFlags2 finalStage = vk::PipelineStageFlagBits2::eAllCommands)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: ibl_helpers.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "ibl_helpers.h"
|
||||
|
|
@ -18,10 +18,10 @@
|
|||
#include <EASTL/fixed_vector.h>
|
||||
#include <EASTL/tuple.h>
|
||||
|
||||
constexpr cstr EQUIRECT_TO_CUBE_SHADER_FILE = "shader/eqrect_to_cube.cs.hlsl.spv";
|
||||
constexpr cstr DIFFUSE_IRRADIANCE_SHADER_FILE = "shader/diffuse_irradiance.cs.hlsl.spv";
|
||||
constexpr cstr PREFILTER_SHADER_FILE = "shader/prefilter.cs.hlsl.spv";
|
||||
constexpr cstr BRDF_LUT_SHADER_FILE = "shader/brdf_lut.cs.hlsl.spv";
|
||||
constexpr auto EQUIRECT_TO_CUBE_SHADER_FILE = "shader/eqrect_to_cube.cs.hlsl.spv";
|
||||
constexpr auto DIFFUSE_IRRADIANCE_SHADER_FILE = "shader/diffuse_irradiance.cs.hlsl.spv";
|
||||
constexpr auto PREFILTER_SHADER_FILE = "shader/prefilter.cs.hlsl.spv";
|
||||
constexpr auto BRDF_LUT_SHADER_FILE = "shader/brdf_lut.cs.hlsl.spv";
|
||||
|
||||
Environment
|
||||
CreateCubeFromHdrEnv(AssetLoader *assetLoader, vk::Queue computeQueue, const u32 cubeSide,
|
||||
|
|
|
|||
|
|
@ -1,14 +1,14 @@
|
|||
// =============================================
|
||||
// Aster: ibl_helpers.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "aster/aster.h"
|
||||
#include "aster/systems/resource.h"
|
||||
#include "aster/core/image.h"
|
||||
#include "aster/core/image_view.h"
|
||||
#include "aster/systems/resource.h"
|
||||
|
||||
struct Pipeline;
|
||||
struct Texture;
|
||||
|
|
@ -23,5 +23,5 @@ struct Environment
|
|||
systems::ResId<TextureView> m_BrdfLut;
|
||||
};
|
||||
|
||||
Environment CreateCubeFromHdrEnv(AssetLoader *assetLoader, vk::Queue computeQueue, u32 cubeSide, systems::ResId<TextureView> hdrEnv,
|
||||
cstr name = nullptr);
|
||||
Environment CreateCubeFromHdrEnv(AssetLoader *assetLoader, vk::Queue computeQueue, u32 cubeSide,
|
||||
systems::ResId<TextureView> hdrEnv, cstr name = nullptr);
|
||||
|
|
@ -1,14 +1,14 @@
|
|||
// =============================================
|
||||
// Aster: light_manager.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "light_manager.h"
|
||||
|
||||
#include "aster/core/buffer.h"
|
||||
#include "aster/systems/commit_manager.h"
|
||||
#include "aster/systems/resource.h"
|
||||
#include "aster/systems/resource_manager.h"
|
||||
#include "aster/systems/commit_manager.h"
|
||||
#include "glm/ext/matrix_transform.hpp"
|
||||
|
||||
// Static Checks
|
||||
|
|
@ -60,7 +60,7 @@ LightManager::LightManager(systems::ResourceManager *resourceManager, systems::C
|
|||
, m_CommitManager{commitManager}
|
||||
, m_DirectionalLightCount{}
|
||||
, m_PointLightCount{}
|
||||
, m_MetaInfo{.m_LightBuffer = systems::ResId<Buffer>::Null() }
|
||||
, m_MetaInfo{.m_LightBuffer = systems::NullId()}
|
||||
, m_GpuBufferCapacity_{0}
|
||||
{
|
||||
}
|
||||
|
|
@ -210,7 +210,8 @@ LightManager::Update()
|
|||
const u16 requiredBufferCapacity = eastl::min(Cast<u16>(m_Lights.capacity()), MAX_LIGHTS);
|
||||
if ((m_GpuBufferCapacity_ & CAPACITY_MASK) < requiredBufferCapacity)
|
||||
{
|
||||
auto newBuffer = m_ResourceManager->Buffers().CreateStorageBuffer(requiredBufferCapacity * sizeof m_Lights[0], "Light Buffer");
|
||||
auto newBuffer = m_ResourceManager->Buffers().CreateStorageBuffer(requiredBufferCapacity * sizeof m_Lights[0],
|
||||
"Light Buffer");
|
||||
m_GpuBufferCapacity_ = requiredBufferCapacity | UPDATE_REQUIRED_BIT;
|
||||
|
||||
m_MetaInfo.m_LightBuffer = m_CommitManager->CommitBuffer(newBuffer);
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: light_manager.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
@ -8,8 +8,8 @@
|
|||
#include "aster/aster.h"
|
||||
|
||||
// TODO: Separate files so you only import handles.
|
||||
#include "aster/systems/resource.h"
|
||||
#include "aster/core/buffer.h"
|
||||
#include "aster/systems/resource.h"
|
||||
|
||||
#include <EASTL/vector.h>
|
||||
|
||||
|
|
@ -48,6 +48,7 @@ struct Light
|
|||
vec3 um_Position;
|
||||
vec3 um_Direction;
|
||||
};
|
||||
|
||||
f32 m_Range; // < 0.0 for invalid
|
||||
u32 m_Color_; // LSB is used for flags. (R G B Flags)
|
||||
f32 m_Intensity;
|
||||
|
|
@ -67,6 +68,7 @@ struct Light
|
|||
struct LightManager
|
||||
{
|
||||
constexpr static u16 MAX_LIGHTS = MaxValue<u16>;
|
||||
|
||||
struct LightMetaInfo
|
||||
{
|
||||
// The number of directional lights is relatively low (1 - 2) and will almost never change in a scene.
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: model_render.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "aster/aster.h"
|
||||
|
|
@ -57,7 +57,7 @@ struct Camera
|
|||
|
||||
struct CameraController
|
||||
{
|
||||
constexpr static vec3 UP = vec3(0.0f, 1.0f, 0.0f);
|
||||
constexpr static auto UP = vec3(0.0f, 1.0f, 0.0f);
|
||||
|
||||
f32 m_Fov;
|
||||
f32 m_Pitch;
|
||||
|
|
@ -98,7 +98,7 @@ struct CameraController
|
|||
m_Camera.m_Position = vec4(position, 1.0f);
|
||||
|
||||
f32 cosPitch = cos(m_Pitch);
|
||||
const vec3 target = vec3(sin(m_Yaw) * cosPitch, sin(m_Pitch), -cos(m_Yaw) * cosPitch);
|
||||
const auto target = vec3(sin(m_Yaw) * cosPitch, sin(m_Pitch), -cos(m_Yaw) * cosPitch);
|
||||
m_Camera.m_View = lookAt(position, position + target, UP);
|
||||
|
||||
m_Camera.CalculateInverses();
|
||||
|
|
@ -111,7 +111,7 @@ struct CameraController
|
|||
m_Yaw = yaw;
|
||||
|
||||
f32 cosPitch = cos(m_Pitch);
|
||||
const vec3 target = vec3(sin(m_Yaw) * cosPitch, sin(m_Pitch), -cos(m_Yaw) * cosPitch);
|
||||
const auto target = vec3(sin(m_Yaw) * cosPitch, sin(m_Pitch), -cos(m_Yaw) * cosPitch);
|
||||
const vec3 position = m_Camera.m_Position;
|
||||
m_Camera.m_View = lookAt(position, position + target, UP);
|
||||
|
||||
|
|
@ -179,11 +179,12 @@ main(int, char **)
|
|||
Swapchain swapchain = {&surface, &device, window.GetSize(), "Primary Chain"};
|
||||
|
||||
systems::ResourceManager resourceManager = {&device, 1000, 1000, 10, 1000};
|
||||
systems::CommitManager commitManager = {&device, 1000, 1000, 1000, resourceManager.Samplers().CreateSampler({.m_Name = "Default Sampler"})};
|
||||
systems::CommitManager commitManager = {&device, 1000, 1000, 1000,
|
||||
resourceManager.Samplers().CreateSampler({.m_Name = "Default Sampler"})};
|
||||
|
||||
AssetLoader assetLoader = {&resourceManager, &commitManager, graphicsQueue, queueAllocation.m_Family,
|
||||
queueAllocation.m_Family};
|
||||
LightManager lightManager = LightManager{&resourceManager, &commitManager};
|
||||
auto lightManager = LightManager{&resourceManager, &commitManager};
|
||||
|
||||
Model model = assetLoader.LoadModelToGpu(MODEL_FILE);
|
||||
auto environmentHdri = assetLoader.LoadHdrImage(BACKDROP_FILE);
|
||||
|
|
@ -191,7 +192,7 @@ main(int, char **)
|
|||
|
||||
auto environment = CreateCubeFromHdrEnv(&assetLoader, graphicsQueue, 512, envHdriHandle, "Cube Env");
|
||||
|
||||
vk::Format attachmentFormat = vk::Format::eR8G8B8A8Srgb;
|
||||
auto attachmentFormat = vk::Format::eR8G8B8A8Srgb;
|
||||
|
||||
Pipeline pipeline = CreatePipeline(&device, attachmentFormat, &commitManager);
|
||||
Pipeline backGroundPipeline = CreateBackgroundPipeline(&device, attachmentFormat, &commitManager);
|
||||
|
|
@ -238,7 +239,7 @@ main(int, char **)
|
|||
usize lightingSize = sizeof environment + sizeof lightManager.m_MetaInfo;
|
||||
uboSize += ClosestMultiple(lightingSize, physicalDeviceOffsetAlignment);
|
||||
|
||||
u8 *data = new u8[uboSize];
|
||||
auto data = new u8[uboSize];
|
||||
memcpy(data, &cameraController.m_Camera, cameraSize);
|
||||
memcpy(data + lightOffset, &environment, sizeof environment);
|
||||
memcpy(data + lightOffset + sizeof environment, &lightManager.m_MetaInfo, sizeof lightManager.m_MetaInfo);
|
||||
|
|
@ -432,6 +433,8 @@ main(int, char **)
|
|||
while (window.Poll())
|
||||
{
|
||||
Time::Update();
|
||||
commitManager.Update();
|
||||
resourceManager.Update();
|
||||
|
||||
gui::StartBuild();
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: nodes.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "nodes.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: nodes.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
@ -41,13 +41,13 @@ struct Nodes
|
|||
constexpr static u32 DIRTY_BIT = 1u << 30;
|
||||
constexpr static u32 PARENT_MASK = ~(ROOT_BIT | DIRTY_BIT);
|
||||
|
||||
u32 Add(const mat4 &transform, const i32 parent = -1);
|
||||
[[nodiscard]] const mat4 &Get(const u32 index) const;
|
||||
void Set(const u32 index, const mat4 &transform);
|
||||
u32 Add(const mat4 &transform, i32 parent = -1);
|
||||
[[nodiscard]] const mat4 &Get(u32 index) const;
|
||||
void Set(u32 index, const mat4 &transform);
|
||||
[[nodiscard]] u32 Count() const;
|
||||
|
||||
[[nodiscard]] const mat4 &operator[](const u32 index) const;
|
||||
[[nodiscard]] mat4 &operator[](const u32 index);
|
||||
[[nodiscard]] const mat4 &operator[](u32 index) const;
|
||||
[[nodiscard]] mat4 &operator[](u32 index);
|
||||
|
||||
[[nodiscard]] usize GetGlobalTransformByteSize() const;
|
||||
[[nodiscard]] const Transform *GetGlobalTransformPtr() const;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: pipeline_utils.cpp
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#include "pipeline_utils.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
// =============================================
|
||||
// Aster: pipeline_utils.h
|
||||
// Copyright (c) 2020-2024 Anish Bhobe
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#pragma once
|
||||
|
|
@ -24,6 +24,7 @@ constexpr auto BACKGROUND_VERTEX_SHADER_FILE = "shader/background.vs.hlsl.spv";
|
|||
constexpr auto BACKGROUND_FRAGMENT_SHADER_FILE = "shader/background.ps.hlsl.spv";
|
||||
|
||||
vk::ShaderModule CreateShader(const Device *device, cstr shaderFile);
|
||||
Pipeline CreatePipeline(const Device *device, vk::Format attachmentFormat, const systems::CommitManager *resourceManager);
|
||||
Pipeline
|
||||
CreateBackgroundPipeline(const Device *device, vk::Format attachmentFormat, const systems::CommitManager *resourceManager);
|
||||
CreatePipeline(const Device *device, vk::Format attachmentFormat, const systems::CommitManager *resourceManager);
|
||||
Pipeline CreateBackgroundPipeline(const Device *device, vk::Format attachmentFormat,
|
||||
const systems::CommitManager *resourceManager);
|
||||
|
|
@ -1,4 +1,7 @@
|
|||
|
||||
// =============================================
|
||||
// Aster: tiny_gltf_setup.cpp
|
||||
// Copyright (c) 2020-2025 Anish Bhobe
|
||||
// =============================================
|
||||
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
|
|
|
|||
Loading…
Reference in New Issue