project-aster/samples/03_model_render
Anish Bhobe cef36af79d Changed source files to strings to match VS. 2025-02-08 22:56:19 +01:00
..
image Added Assets. 2024-07-27 12:58:38 +02:00
model [WIP] Using Device Addr to simplify objs. 2024-09-07 18:58:45 +02:00
shader Moved Per-Frame data into Descriptors. 2024-08-27 15:08:16 +02:00
CMakeLists.txt Changed source files to strings to match VS. 2025-02-08 22:56:19 +01:00
asset_loader.cpp Moved Per-Frame data into Descriptors. 2024-08-27 15:08:16 +02:00
asset_loader.h Compute Prefilter. 2024-07-30 23:40:32 +02:00
gpu_resource_manager.cpp Fixed buffers, and restructured samples. 2024-09-01 12:48:49 +02:00
gpu_resource_manager.h Fixed buffers, and restructured samples. 2024-09-01 12:48:49 +02:00
ibl_helpers.cpp IBL Specular complete. 2024-08-01 01:37:25 +02:00
ibl_helpers.h IBL Specular complete. 2024-08-01 01:37:25 +02:00
light_manager.cpp Memcpy related fixes. 2024-07-25 22:07:43 +02:00
light_manager.h Added light intensity and camera controls. 2024-07-25 21:48:02 +02:00
model_render.cpp Moved from GLFW3 to SDL3. 2025-02-08 22:44:50 +01:00
nodes.cpp Basic light support. 2024-07-22 23:31:16 +02:00
nodes.h Basic light support. 2024-07-22 23:31:16 +02:00
pipeline_utils.cpp Moved Per-Frame data into Descriptors. 2024-08-27 15:08:16 +02:00
pipeline_utils.h Added an HDR Skycube. 2024-07-28 22:09:56 +02:00