Commit Graph

  • b4e564f8b6 Shader refactor and cleanup. canon Anish Bhobe 2025-07-03 00:44:49 +0200
  • 4c56060260 Integrated Directional Light. Anish Bhobe 2025-07-02 15:54:11 +0200
  • d6907f0503 clean: Mass renames, format, fixed scheme. Anish Bhobe 2025-07-02 15:45:56 +0200
  • 6d19360f3f Re-add missing resource files. Anish Bhobe 2025-07-02 13:32:13 +0200
  • 490d8b7f95 clean: RID and Resource creation. Anish Bhobe 2025-07-02 13:11:32 +0200
  • 751af977ac File Hierarchy Reorganization. Anish Bhobe 2025-07-02 09:30:11 +0200
  • d51fc375d2 Punctual PBR lighting. Anish Bhobe 2025-07-02 03:28:19 +0200
  • 9314b3504e cleanup: Attribute Loading Anish Bhobe 2025-06-30 19:57:44 +0200
  • afec17cb0f Updated plan + config. Anish Bhobe 2025-06-28 22:21:51 +0200
  • 00d5e1476c Use buffer device address. Anish Bhobe 2025-06-28 15:44:28 +0200
  • 9a2a6a3340 Added Model Loading. Anish Bhobe 2025-06-22 23:21:59 +0200
  • dfdc0dd6d6 Added BufferManager and Entity Hierarchy. Anish Bhobe 2025-06-21 16:07:40 +0200
  • 52d3e63223 Depth Buffers Added. Anish Bhobe 2025-06-20 19:40:15 +0200
  • babbe93479 Averaging frame times. Anish Bhobe 2025-06-18 17:18:58 +0200
  • 0e55949309 Fully bindless textures. Anish Bhobe 2025-06-17 22:10:54 +0200
  • 081e62189f TextureManager added. Anish Bhobe 2025-06-16 23:54:28 +0200
  • 43f414a7ae Entities are abstracted into a system. Anish Bhobe 2025-06-16 21:33:34 +0200
  • 219c3394ed Mass restructure. Anish Bhobe 2025-06-15 22:35:54 +0200
  • 6da0250c81 Mipmapping implemented. Anish Bhobe 2025-06-15 22:09:08 +0200
  • 98c5f28146 Load and add texture to the Rect. Anish Bhobe 2025-06-14 17:16:37 +0200
  • 694147ce4d dep: glm -> directxmath. Anish Bhobe 2025-06-14 01:36:52 +0200
  • d09f725803 Reformatted + Frame_Create. Anish Bhobe 2025-06-14 00:29:22 +0200
  • fd9ceae67d VertexBuffer ingestion and Camera. Anish Bhobe 2025-06-13 22:48:31 +0200
  • 9115b97bc2 fix: Correct `sizeof` for surface format. Anish Bhobe 2025-06-13 20:17:10 +0200
  • 9fe2815ab4 Major Cleanup. Anish Bhobe 2025-06-12 23:37:07 +0200
  • e7d74e6b0f Added VMA. Anish Bhobe 2025-06-12 22:29:20 +0200
  • 35347d28e0 Using custom alloctor. Anish Bhobe 2025-06-12 19:12:12 +0200
  • 1e00847f90 Cleanup. Anish Bhobe 2025-06-12 16:50:37 +0200
  • 0799a11fef Added Pipelines and Triangle. Anish Bhobe 2025-06-08 21:58:46 +0200
  • 7dea2ff59a Clear Screen to cornflower blue. Anish Bhobe 2025-06-08 12:29:27 +0200
  • 6dc3c9b702 Initial project and created a plan. Anish Bhobe 2025-06-04 22:13:17 +0200
  • 4d7a633735 Initial commit Anish Bhobe 2025-06-04 21:35:18 +0200