Anish Bhobe
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7c07346e92
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Move all buffers to DeviceAddress.
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2025-06-01 19:17:21 +02:00 |
Anish Bhobe
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58edfef94d
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General Cleanup.
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2025-05-27 18:30:50 +02:00 |
Anish Bhobe
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3ca3beb1e4
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fix: Improper GGX usage.
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2025-05-25 21:29:08 +02:00 |
Anish Bhobe
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4f71df797c
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Model Render updated.
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2025-05-25 19:23:19 +02:00 |
Anish Bhobe
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668189acb5
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Fixed bug in Model Loading.
Model Loader was loading indexes into image instead of going via texture.
TODO: Textures also have samplers.
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2025-04-10 23:50:57 +02:00 |
Anish Bhobe
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8fe9a953a4
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Moved Per-Frame data into Descriptors.
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2024-08-27 15:08:16 +02:00 |
Anish Bhobe
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e82b37b2d9
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IBL Specular complete.
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2024-08-01 01:37:25 +02:00 |
Anish Bhobe
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b9d5ba56d4
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Compute Prefilter.
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2024-07-30 23:40:32 +02:00 |
Anish Bhobe
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7ba132ec0c
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Diffuse Irradiance contribution to IBL.
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2024-07-30 12:10:35 +02:00 |
Anish Bhobe
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ba2e21f52e
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Compute and visualize Diffuse Irradiance.
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2024-07-30 10:51:45 +02:00 |
Anish Bhobe
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f735b63d7e
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Fixed the coordinate system.
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2024-07-29 23:58:30 +02:00 |
Anish Bhobe
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6d39576b5c
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Refactored to directly write on the cubemap.
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2024-07-29 01:33:15 +02:00 |
Anish Bhobe
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6b5442527f
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Added an HDR Skycube.
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2024-07-28 22:09:56 +02:00 |
Anish Bhobe
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88d74de291
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Added light intensity and camera controls.
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2024-07-25 21:48:02 +02:00 |
Anish Bhobe
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cd49d5b869
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Directional Light PBR.
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2024-07-24 19:59:55 +02:00 |
Anish Bhobe
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3e30dfbac9
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Point Light PBR Support.
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2024-07-24 19:51:26 +02:00 |
Anish Bhobe
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44121f1930
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Corrected descriptor flags for Bindless.
Plus Reformat.
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2024-07-23 13:34:38 +02:00 |
Anish Bhobe
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870b18b1fa
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Cleaned and Formatted Shaders.
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2024-07-23 00:12:47 +02:00 |
Anish Bhobe
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b902d08ece
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Basic light support.
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2024-07-22 23:31:16 +02:00 |
Anish Bhobe
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641ad3ea77
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Trivial Light addition.
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2024-07-21 21:29:48 +02:00 |
Anish Bhobe
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bad0a850a1
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Cleanup Shader code and struct alignment.
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2024-07-21 20:24:09 +02:00 |
Anish Bhobe
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7bdf76c202
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Unified Vertex Data.
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2024-07-21 01:31:32 +02:00 |
Anish Bhobe
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cee0cad0bd
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Fixed node orientations.
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2024-07-20 01:44:04 +02:00 |
Anish Bhobe
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6637756fcc
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Material Alignment and Color0.
Nodes WIP.
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2024-07-18 00:07:12 +02:00 |
Anish Bhobe
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b9dcf5e4ec
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Checking HLSL shaders.
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2024-07-16 00:18:17 +02:00 |
Anish Bhobe
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a7878c109a
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Models render.
TODO: Add transforms and complete the UV1 etc.
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2024-07-15 19:49:35 +02:00 |
Anish Bhobe
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362468ebe7
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MSVC fixes.
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2024-07-14 23:03:04 +02:00 |
Anish Bhobe
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69aa72770f
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Model Vertices rendered.
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2024-07-14 20:54:32 +02:00 |
Anish Bhobe
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93981bca4c
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Bindless VBO.
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2024-07-14 00:09:14 +02:00 |
Anish Bhobe
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6c15f599aa
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Texture bindless works!
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2024-07-13 01:24:07 +02:00 |
Anish Bhobe
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c7ea45bce7
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Setup for bindless.
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2024-07-12 11:24:58 +02:00 |