Anish Bhobe
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8a865e2e49
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New flags to allow running in RelDebug.
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2024-07-30 17:20:08 +02:00 |
Anish Bhobe
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7ba132ec0c
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Diffuse Irradiance contribution to IBL.
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2024-07-30 12:10:35 +02:00 |
Anish Bhobe
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ba2e21f52e
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Compute and visualize Diffuse Irradiance.
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2024-07-30 10:51:45 +02:00 |
Anish Bhobe
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f735b63d7e
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Fixed the coordinate system.
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2024-07-29 23:58:30 +02:00 |
Anish Bhobe
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6d39576b5c
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Refactored to directly write on the cubemap.
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2024-07-29 01:33:15 +02:00 |
Anish Bhobe
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6b5442527f
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Added an HDR Skycube.
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2024-07-28 22:09:56 +02:00 |
Anish Bhobe
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22cbc41af1
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Added Pipeline Caching.
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2024-07-27 15:19:39 +02:00 |
Anish Bhobe
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1e58446940
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Added Assets.
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2024-07-27 12:58:38 +02:00 |
Anish Bhobe
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a6423bf1a4
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Resolve Macro clash.
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2024-07-26 00:34:27 +02:00 |
Anish Bhobe
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6f29f580bd
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Memcpy related fixes.
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2024-07-25 22:07:43 +02:00 |
Anish Bhobe
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88d74de291
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Added light intensity and camera controls.
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2024-07-25 21:48:02 +02:00 |
Anish Bhobe
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abdd7137ab
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Improved Resolution handling.
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2024-07-24 22:06:01 +02:00 |
Anish Bhobe
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6e14b74244
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Internal Framebuffer detached from Swapchain.
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2024-07-24 21:45:23 +02:00 |
Anish Bhobe
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cd49d5b869
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Directional Light PBR.
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2024-07-24 19:59:55 +02:00 |
Anish Bhobe
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3e30dfbac9
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Point Light PBR Support.
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2024-07-24 19:51:26 +02:00 |
Anish Bhobe
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cc67b17ae4
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Cleanups and checks.
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2024-07-23 21:15:20 +02:00 |
Anish Bhobe
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4dd8effd7b
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ImGui integration.
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2024-07-23 20:59:56 +02:00 |
Anish Bhobe
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b356991cad
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Bugfix: Wrong pcb offset on multiple buffers.
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2024-07-23 19:28:10 +02:00 |
Anish Bhobe
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980533dbb7
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Separate Attachments from Swapchain.
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2024-07-23 19:21:08 +02:00 |
Anish Bhobe
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b9ee037216
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Fix non-srgb texture loads and unnecessary dedicated memory.
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2024-07-23 15:34:20 +02:00 |
Anish Bhobe
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44121f1930
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Corrected descriptor flags for Bindless.
Plus Reformat.
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2024-07-23 13:34:38 +02:00 |
Anish Bhobe
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870b18b1fa
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Cleaned and Formatted Shaders.
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2024-07-23 00:12:47 +02:00 |
Anish Bhobe
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0d5af2b525
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Moving GpuResourceManager.
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2024-07-22 23:43:23 +02:00 |
Anish Bhobe
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b902d08ece
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Basic light support.
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2024-07-22 23:31:16 +02:00 |
Anish Bhobe
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641ad3ea77
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Trivial Light addition.
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2024-07-21 21:29:48 +02:00 |
Anish Bhobe
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bad0a850a1
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Cleanup Shader code and struct alignment.
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2024-07-21 20:24:09 +02:00 |
Anish Bhobe
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7bdf76c202
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Unified Vertex Data.
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2024-07-21 01:31:32 +02:00 |
Anish Bhobe
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a87da63c98
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Added Model Root node for global transforms.
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2024-07-20 10:25:16 +02:00 |
Anish Bhobe
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41a1725c34
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Fix a transform update issue.
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2024-07-20 09:37:25 +02:00 |
Anish Bhobe
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cee0cad0bd
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Fixed node orientations.
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2024-07-20 01:44:04 +02:00 |
Anish Bhobe
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6637756fcc
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Material Alignment and Color0.
Nodes WIP.
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2024-07-18 00:07:12 +02:00 |
Anish Bhobe
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912e197614
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Gpu resource manager actually manages resource.
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2024-07-17 22:16:05 +02:00 |
Anish Bhobe
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b9dcf5e4ec
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Checking HLSL shaders.
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2024-07-16 00:18:17 +02:00 |
Anish Bhobe
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a7878c109a
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Models render.
TODO: Add transforms and complete the UV1 etc.
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2024-07-15 19:49:35 +02:00 |
Anish Bhobe
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0092ce4c9e
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Extended testing for vertices.
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2024-07-15 00:20:47 +02:00 |
Anish Bhobe
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362468ebe7
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MSVC fixes.
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2024-07-14 23:03:04 +02:00 |
Anish Bhobe
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69aa72770f
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Model Vertices rendered.
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2024-07-14 20:54:32 +02:00 |
Anish Bhobe
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93981bca4c
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Bindless VBO.
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2024-07-14 00:09:14 +02:00 |
Anish Bhobe
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6c15f599aa
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Texture bindless works!
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2024-07-13 01:24:07 +02:00 |
Anish Bhobe
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c7ea45bce7
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Setup for bindless.
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2024-07-12 11:24:58 +02:00 |